summaryrefslogtreecommitdiffstats
path: root/src/gallium/drivers/r600/r600_state.c
Commit message (Expand)AuthorAgeFilesLines
* r600g: add KILP supportDave Airlie2010-08-301-0/+2
* Revert "r600g: simplify states"Dave Airlie2010-08-271-41/+37
* r600g: simplify statesJerome Glisse2010-08-251-37/+41
* r600g: Add support for PIPE_CAP_DEPTH_CLAMP.Henri Verbeet2010-08-231-2/+3
* r600g: export one component per pixel + r7xx uncompression shaderJerome Glisse2010-08-231-1/+1
* r600g: fix DB decompressionJerome Glisse2010-08-221-8/+2
* r600g: depth buffer likely needs decompression when used as textureJerome Glisse2010-08-221-9/+29
* r600g: partialy fix texturing from depth buffer + initial support for untilingJerome Glisse2010-08-211-1/+6
* r600g: cleanup definition, fix segfault when no valid pixel shaderJerome Glisse2010-08-201-1/+5
* r600g: add occlusion query supportDave Airlie2010-08-201-1/+0
* gallium: make all checks for PIPE_TEXTURE_2D check for PIPE_TEXTURE_RECT tooLuca Barbieri2010-08-201-0/+1
* r600g: fix point sizeDave Airlie2010-08-181-1/+1
* r600g: fixup pitch alignment like r600c.Dave Airlie2010-08-181-3/+6
* r600g: emit texture level offset in CB/DB setup.Dave Airlie2010-08-181-2/+2
* r600g: add user clip plane support.Dave Airlie2010-08-171-1/+55
* r600g: fix memory leaks running gears.Dave Airlie2010-08-131-0/+5
* r600g: fix provoking-vertex piglit test.Dave Airlie2010-08-121-8/+12
* r600g: improve texture format checker.Dave Airlie2010-08-121-11/+11
* r600g: accept empty frag prog shaderJerome Glisse2010-08-111-1/+1
* r600g: add point/sprite rendering supportJerome Glisse2010-08-111-3/+20
* r600g: fix r600 context structure, avoid segfault when no scissorJerome Glisse2010-08-091-2/+15
* r600g: fix rendering, only enable target we write tooJerome Glisse2010-08-061-2/+2
* r600g: really fix multi target supportJerome Glisse2010-08-061-8/+17
* r600g: finish multi target rendering supportJerome Glisse2010-08-061-2/+1
* r600g: fix color format, indentation, definesJerome Glisse2010-08-061-1/+1
* Revert "r600g: don't use dynamic state allocation for states"Jerome Glisse2010-08-061-111/+172
* r600g: start to fix up multiple targets.Dave Airlie2010-08-061-14/+33
* r600g: add SRGB support.Dave Airlie2010-08-061-4/+13
* r600g: fixup z format translations.Dave Airlie2010-08-061-19/+1
* r600g: fix targetmask to work correctly.Dave Airlie2010-08-061-2/+1
* r600g: improve supported format selection.Dave Airlie2010-08-061-2/+13
* r600g: don't use dynamic state allocation for statesJerome Glisse2010-08-051-170/+111
* r600g: always perform texture perspective divide + fix blendingJerome Glisse2010-08-041-3/+2
* r600g: add polygon offset supportJerome Glisse2010-08-031-6/+38
* r600g: fix color target maskJerome Glisse2010-08-031-2/+1
* r600g: fix stencilJerome Glisse2010-08-031-6/+7
* r600g: add autogenerated reg definition + debug print cleanupJerome Glisse2010-08-021-19/+19
* r600g: add stencil op/func translationDave Airlie2010-08-021-3/+33
* r600g: initial alpha test stateDave Airlie2010-08-021-5/+13
* r600g: add initial blend state.Dave Airlie2010-08-021-6/+89
* r600g: make r600_db_format static.Dave Airlie2010-08-021-1/+1
* r600g: mipmap early support + EX2/ABS instruction + cullingJerome Glisse2010-07-291-13/+43
* gallium: Implement draw_vbo and set_index_buffer for all drivers.Chia-I Wu2010-07-291-0/+18
* r600g: state context ptr in sampler_view & add I8/L8 buffer formatJerome Glisse2010-07-281-0/+1
* r600g: switch btw flat/linear interpolationJerome Glisse2010-07-281-2/+0
* r600g: split pipe state creating/binding from hw state creationJerome Glisse2010-07-281-451/+804
* r600g: cleanup resource buffer/texture messJerome Glisse2010-07-281-14/+14
* r600g: fix up segfault with variation between views and count.Dave Airlie2010-07-281-4/+18
* r600g: use gallium util for float->ui conversionDave Airlie2010-07-281-6/+6
* r600g: texture supportJerome Glisse2010-07-271-6/+271