| Commit message (Expand) | Author | Age | Files | Lines |
* | r600g/sb: Add dependency tracking for scratch ops | Glenn Kennard | 2018-02-09 | 1 | -0/+1 |
* | r600g: Implement scratch buffer state management (v2) | Glenn Kennard | 2018-02-09 | 1 | -0/+1 |
* | r600: fixup sparse color exports. | Dave Airlie | 2018-02-07 | 1 | -0/+1 |
* | r600: work out shader export mask at shader build time (v1.1) | Dave Airlie | 2018-02-07 | 1 | -0/+3 |
* | r600: initial attempt at gl_HelperInvocation (v3) | Dave Airlie | 2018-02-02 | 1 | -0/+1 |
* | r600: add cull distance support | Dave Airlie | 2017-11-21 | 1 | -0/+2 |
* | r600: handle image size support. | Dave Airlie | 2017-11-17 | 1 | -0/+2 |
* | r600: add core pieces of image support. | Dave Airlie | 2017-11-17 | 1 | -0/+1 |
* | r600/shader: add flag to denote if shader uses images | Dave Airlie | 2017-11-17 | 1 | -0/+1 |
* | r600: add gs tri strip adjacency fix. | Dave Airlie | 2017-11-14 | 1 | -1/+2 |
* | r600: add support for hw atomic counters. (v3) | Dave Airlie | 2017-11-10 | 1 | -0/+19 |
* | r600g: take into account offset to system inputs at tgsi_interp_egcm() | Constantine Charlamov | 2017-06-26 | 1 | -2/+3 |
* | r600/shader: increase number of inputs/outputs to 64. | Dave Airlie | 2015-12-07 | 1 | -2/+2 |
* | r600: port over the get_lds_unique_index from radeonsi | Dave Airlie | 2015-12-07 | 1 | -0/+1 |
* | r600: add shader key entries for tcs and tes. | Dave Airlie | 2015-12-07 | 1 | -0/+20 |
* | r600g: Pass conservative depth parameters to hw | Glenn Kennard | 2015-11-11 | 1 | -0/+2 |
* | Revert "r600g: Pass conservative depth parameters to hw" | Dave Airlie | 2015-11-11 | 1 | -2/+0 |
* | r600g: Pass conservative depth parameters to hw | Glenn Kennard | 2015-11-11 | 1 | -0/+2 |
* | r600g/sb: SB support for UBO indexing | Glenn Kennard | 2015-10-13 | 1 | -2/+0 |
* | r600g/sb: Support gs5 sampler indexing (v2) | Glenn Kennard | 2015-10-13 | 1 | -2/+2 |
* | r600g: add doubles support for CAYMAN | Dave Airlie | 2015-09-02 | 1 | -0/+2 |
* | r600g: add multiple stream support for geom shaders | Glenn Kennard | 2015-09-02 | 1 | -2/+3 |
* | r600g: Move geometry properties state from shader to selector | Edward O'Callaghan | 2015-08-30 | 1 | -4/+0 |
* | r600g: Remove dead assigment to 'gs_input_prim' in shader state | Edward O'Callaghan | 2015-08-30 | 1 | -1/+0 |
* | r600: Turn 'r600_shader_key' struct into union | Edward O'Callaghan | 2015-08-21 | 1 | -8/+12 |
* | radeon: add support for streams to the common streamout code. (v2) | Dave Airlie | 2015-07-29 | 1 | -0/+1 |
* | Fix invalid extern "C" around header inclusion. | Mark Janes | 2015-03-05 | 1 | -0/+12 |
* | r600g: add support for primitive id without geom shader (v2) | Dave Airlie | 2015-01-28 | 1 | -0/+4 |
* | r600g: Implement sm5 UBO/sampler indexing | Glenn Kennard | 2014-10-28 | 1 | -0/+2 |
* | r600g: Implement GL_ARB_sample_shading | Glenn Kennard | 2014-10-12 | 1 | -1/+5 |
* | r600g: Implement sm5 geometry shader instancing | Glenn Kennard | 2014-09-01 | 1 | -0/+1 |
* | r600g: use TGSI_PROPERTY to disable viewport and clipping | Christoph Bumiller | 2014-06-02 | 1 | -0/+1 |
* | r600g: implement edge flags | Marek Olšák | 2014-03-04 | 1 | -0/+1 |
* | r600g: add support for multiple viewports. | Dave Airlie | 2014-02-11 | 1 | -0/+1 |
* | r600g: initial VS output layer support | Dave Airlie | 2014-02-05 | 1 | -0/+1 |
* | r600g: add primitive input support for gs | Dave Airlie | 2014-02-05 | 1 | -0/+1 |
* | r600g: initial support for geometry shaders on evergreen (v2) | Vadim Girlin | 2014-02-05 | 1 | -0/+12 |
* | r600g: increase array size for shader inputs and outputs | Marek Olšák | 2013-05-10 | 1 | -2/+2 |
* | r600g: plug in optimizing backend | Vadim Girlin | 2013-04-30 | 1 | -0/+11 |
* | r600g: remove deprecated state management code | Marek Olšák | 2013-03-11 | 1 | -1/+0 |
* | r600g: atomize vertex shader | Marek Olšák | 2013-03-11 | 1 | -0/+1 |
* | r600g: improve inputs/interpolation handling with llvm backend | Vadim Girlin | 2013-01-28 | 1 | -1/+2 |
* | r600g: texture buffer object + glsl 1.40 enable support (v2) | Dave Airlie | 2013-01-11 | 1 | -0/+1 |
* | r600g: add initial cube map array support (v2) | Dave Airlie | 2012-11-10 | 1 | -0/+1 |
* | r600g: move shader structures into r600_shader.h | Marek Olšák | 2012-10-12 | 1 | -0/+21 |
* | r600g: frontcolor tracks its associated backcolor | Vincent Lejeune | 2012-10-09 | 1 | -0/+1 |
* | r600g: add clip_misc_state for clip registers emitted in draw_vbo | Marek Olšák | 2012-09-13 | 1 | -1/+0 |
* | r600g: avoid unnecessary shader exports v2 | Vadim Girlin | 2012-06-27 | 1 | -1/+6 |
* | r600g: use a more clever way to disable per-vertex point size | Marek Olšák | 2012-01-31 | 1 | -0/+1 |
* | r600g: nuke the fallback for vertex and fragment color clamping | Marek Olšák | 2012-01-25 | 1 | -1/+0 |