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path: root/src/gallium/drivers/r600/r600_shader.h
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* r600g: rework literal handlingChristian König2010-12-221-1/+1
* r600g: remove dead codeJerome Glisse2010-12-071-1/+0
* r600g: avoid useless shader rebuild at draw callJerome Glisse2010-12-061-1/+0
* r600g: add fetch shader capabilitiesJerome Glisse2010-11-191-0/+1
* r600g: evergreen interpolation support.Dave Airlie2010-10-151-0/+2
* r600g: only pick centroid coordinate when asked.Dave Airlie2010-10-141-0/+1
* r600g: drop use_mem_constant.Dave Airlie2010-10-051-1/+0
* r600g: misc cleanupJohn Doe2010-09-151-2/+4
* r600g: add support for constants in memory buffers.Dave Airlie2010-09-081-0/+1
* r600g: add KILP supportDave Airlie2010-08-301-0/+1
* r600g: really fix multi target supportJerome Glisse2010-08-061-8/+0
* r600g: finish multi target rendering supportJerome Glisse2010-08-061-0/+9
* r600g: switch btw flat/linear interpolationJerome Glisse2010-07-281-0/+1
* r600g: drop compiler stuff and switch over dumb tgsi assemblerJerome Glisse2010-07-231-232/+12
* r600g: add r600 compile mode to compiler.Dave Airlie2010-07-211-0/+5
* r600: use gallium list macros instead of making our own.Dave Airlie2010-07-021-9/+6
* r600g: add shader literal constant supportJerome Glisse2010-06-061-0/+1
* r600g: remove unused struct r600_stateMarek Olšák2010-05-311-2/+0
* r600g: fix driver + shader compiler backend changeJerome Glisse2010-05-271-12/+146
* r600g: Initial importJerome Glisse2010-05-271-0/+130