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path:
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/
src
/
gallium
/
drivers
/
r600
/
r600_shader.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
r600g: remove dead code
Jerome Glisse
2010-12-07
1
-1
/
+0
*
r600g: avoid useless shader rebuild at draw call
Jerome Glisse
2010-12-06
1
-1
/
+0
*
r600g: add fetch shader capabilities
Jerome Glisse
2010-11-19
1
-0
/
+1
*
r600g: evergreen interpolation support.
Dave Airlie
2010-10-15
1
-0
/
+2
*
r600g: only pick centroid coordinate when asked.
Dave Airlie
2010-10-14
1
-0
/
+1
*
r600g: drop use_mem_constant.
Dave Airlie
2010-10-05
1
-1
/
+0
*
r600g: misc cleanup
John Doe
2010-09-15
1
-2
/
+4
*
r600g: add support for constants in memory buffers.
Dave Airlie
2010-09-08
1
-0
/
+1
*
r600g: add KILP support
Dave Airlie
2010-08-30
1
-0
/
+1
*
r600g: really fix multi target support
Jerome Glisse
2010-08-06
1
-8
/
+0
*
r600g: finish multi target rendering support
Jerome Glisse
2010-08-06
1
-0
/
+9
*
r600g: switch btw flat/linear interpolation
Jerome Glisse
2010-07-28
1
-0
/
+1
*
r600g: drop compiler stuff and switch over dumb tgsi assembler
Jerome Glisse
2010-07-23
1
-232
/
+12
*
r600g: add r600 compile mode to compiler.
Dave Airlie
2010-07-21
1
-0
/
+5
*
r600: use gallium list macros instead of making our own.
Dave Airlie
2010-07-02
1
-9
/
+6
*
r600g: add shader literal constant support
Jerome Glisse
2010-06-06
1
-0
/
+1
*
r600g: remove unused struct r600_state
Marek Olšák
2010-05-31
1
-2
/
+0
*
r600g: fix driver + shader compiler backend change
Jerome Glisse
2010-05-27
1
-12
/
+146
*
r600g: Initial import
Jerome Glisse
2010-05-27
1
-0
/
+130