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path: root/src/gallium/drivers/r600/r600_shader.c
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* r600g: add lrp instruction supportJerome Glisse2010-07-281-3/+80
* r600g: actualy fix the literal emissionJerome Glisse2010-07-281-3/+3
* r600g: texture supportJerome Glisse2010-07-271-2/+76
* r600g: Move declaration before code.Vinson Lee2010-07-271-2/+5
* r600g: always emit literal after emiting an alu instructionJerome Glisse2010-07-271-29/+32
* r600g: implememt the LIT instructionStephan Schmid2010-07-261-1/+119
* r600g: first pass at texture supportJerome Glisse2010-07-231-6/+25
* r600g: fix dp2, dp3, dp4 tokensJerome Glisse2010-07-231-23/+64
* r600g: add RSQ token supportJerome Glisse2010-07-231-2/+28
* r600g: drop compiler stuff and switch over dumb tgsi assemblerJerome Glisse2010-07-231-103/+681
* r600g: add r600 compile mode to compiler.Dave Airlie2010-07-211-1/+5
* r600g: split trans unit computationJerome Glisse2010-07-201-1/+1
* r600: use gallium list macros instead of making our own.Dave Airlie2010-07-021-1/+1
* r600g: add shader literal constant supportJerome Glisse2010-06-061-0/+6
* r600g: use cast wrappersMarek Olšák2010-06-041-6/+6
* r600g: Remove unnecessary headers.Vinson Lee2010-05-301-1/+0
* r600g: various fixesBas Nieuwenhuizen2010-05-271-2/+2
* r600g: Initial importJerome Glisse2010-05-271-0/+218