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src
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gallium
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drivers
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r600
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r600_shader.c
Commit message (
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)
Author
Age
Files
Lines
*
r600g: Disable LLVM by default at runtime for graphics
Michel Dänzer
2014-04-17
1
-1
/
+1
*
r600g: Don't leak bytecode on shader compile failure
Michel Dänzer
2014-04-10
1
-7
/
+12
*
r600g: document why texture offset emulation is needed
Marek Olšák
2014-03-10
1
-1
/
+2
*
r600g: fix texelFetchOffset GLSL functions
Marek Olšák
2014-03-07
1
-10
/
+77
*
r600g: implement edge flags
Marek Olšák
2014-03-04
1
-4
/
+51
*
r600g: Use util_cpu_to_le32() instead of bswap32() on big-endian systems
Tom Stellard
2014-02-24
1
-1
/
+1
*
r600g: add support for multiple viewports.
Dave Airlie
2014-02-11
1
-0
/
+17
*
r600g: add support for geom shaders to r600/r700 chipsets (v2)
Dave Airlie
2014-02-05
1
-7
/
+19
*
r600g: properly propogate clip dist write value
Dave Airlie
2014-02-05
1
-0
/
+1
*
r600g: calculate a better value for array_size (v2)
Dave Airlie
2014-02-05
1
-1
/
+1
*
r600g: fix CAYMAN geometry shader support
Dave Airlie
2014-02-05
1
-2
/
+6
*
r600g: fix up shader out misc stuff for copy shader
Dave Airlie
2014-02-05
1
-1
/
+9
*
r600g: initial VS output layer support
Dave Airlie
2014-02-05
1
-12
/
+46
*
r600g: fix dynamic_input_array_index.shader_test
Dave Airlie
2014-02-05
1
-4
/
+44
*
r600g: add support for indirect geom ring writes
Dave Airlie
2014-02-05
1
-7
/
+58
*
r600g: add primitive input support for gs
Dave Airlie
2014-02-05
1
-0
/
+9
*
r600g: emit streamout from dma copy shader
Dave Airlie
2014-02-05
1
-2
/
+4
*
r600g/gs: fix cases where number of gs inputs != number of gs outputs
Dave Airlie
2014-02-05
1
-1
/
+6
*
r600g: increase array base for exported parameters
Dave Airlie
2014-02-05
1
-0
/
+3
*
r600g: emit NOPs at end of shaders in more cases
Dave Airlie
2014-02-05
1
-2
/
+5
*
r600g: don't enable SB for geom shaders
Dave Airlie
2014-02-05
1
-0
/
+3
*
r600g: don't fail if we can't map VS->GS ring entries
Dave Airlie
2014-02-05
1
-4
/
+3
*
r600g: initial support for geometry shaders on evergreen (v2)
Vadim Girlin
2014-02-05
1
-161
/
+554
*
r600g: move barrier and end_of_program bits from output to cf struct (v2)
Vadim Girlin
2014-02-05
1
-13
/
+13
*
r600g: split streamout emit code into a separate function
Dave Airlie
2014-02-05
1
-103
/
+110
*
r600/llvm: Store inputs in function arguments
Vincent Lejeune
2013-11-11
1
-0
/
+1
*
r600g: fix tgsi_op2_s with trans-only instructions
Vadim Girlin
2013-10-13
1
-5
/
+31
*
r600g: texture offsets for non-TXF instructions
Grigori Goronzy
2013-10-04
1
-10
/
+10
*
r600/llvm: Adds support for MSAA
Vincent Lejeune
2013-10-02
1
-0
/
+2
*
r600g/llvm: fix txq for texture buffer
Vincent Lejeune
2013-10-02
1
-0
/
+1
*
r600g: move the low-level buffer functions for multiple rings to drivers/radeon
Marek Olšák
2013-09-29
1
-1
/
+1
*
radeonsi: move debug options to R600_DEBUG
Marek Olšák
2013-09-29
1
-29
/
+2
*
r600g: move some debug options to drivers/radeon
Marek Olšák
2013-09-29
1
-7
/
+7
*
r600g: move streamout state to drivers/radeon
Marek Olšák
2013-08-31
1
-8
/
+8
*
r600g: enable SB backend by default
Vadim Girlin
2013-08-30
1
-1
/
+1
*
r600g: fix color exports when we have no CBs
Vadim Girlin
2013-08-30
1
-3
/
+4
*
r600g: Implement the new float comparison instructions for Cayman as well.
Henri Verbeet
2013-08-25
1
-4
/
+4
*
r600/radeonsi: implement new float comparison instructions
Roland Scheidegger
2013-08-15
1
-10
/
+8
*
r600g: honour semantic index in fragment color exports
Christoph Bumiller
2013-08-02
1
-5
/
+5
*
tgsi: rename the TGSI fragment kill opcodes
Brian Paul
2013-07-12
1
-7
/
+7
*
r600g/compute: Move compute_shader_create() function into evergreen_compute.c
Tom Stellard
2013-06-28
1
-32
/
+0
*
gallium: replace bswap_32 calls with util_bswap32
Jonathan Gray
2013-06-17
1
-2
/
+2
*
r600g/llvm: Fix cubearray textureSize
Vincent Lejeune
2013-05-20
1
-0
/
+1
*
r600g: fixup for MSAA texture support checking
Niels Ole Salscheider
2013-05-16
1
-1
/
+1
*
r600g: cleanup MSAA texture support checking
Marek Olšák
2013-05-15
1
-2
/
+3
*
r600g: increase array size for shader inputs and outputs
Marek Olšák
2013-05-10
1
-0
/
+2
*
r600g/llvm: Don't feed LLVM output through r600_bytecode_build()
Tom Stellard
2013-05-06
1
-388
/
+13
*
r600g/llvm: Don't emit CALL_FS for vertex shaders
Tom Stellard
2013-05-06
1
-7
/
+9
*
r600g/sb: use hex instead of binary constants
Vadim Girlin
2013-05-03
1
-3
/
+3
*
r600g: use old shader disassembler by default
Vadim Girlin
2013-05-03
1
-13
/
+9
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