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path:
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/
src
/
gallium
/
drivers
/
r600
/
r600_shader.c
Commit message (
Expand
)
Author
Age
Files
Lines
*
r600g: fix position input to fragment shader.
Dave Airlie
2010-08-31
1
-0
/
+7
*
r600g: remove unneeded function call from scs
Dave Airlie
2010-08-31
1
-4
/
+0
*
r600g: make LIT work properly
Dave Airlie
2010-08-31
1
-8
/
+3
*
r600g: fixup trig functions when input is a literal
Dave Airlie
2010-08-31
1
-9
/
+67
*
r600g: make sure LIT splits constants
Dave Airlie
2010-08-31
1
-14
/
+11
*
r600g: fix constant splitting
Dave Airlie
2010-08-31
1
-2
/
+2
*
r600g: fix LIT tests
Dave Airlie
2010-08-31
1
-2
/
+3
*
r600g: add missing literals
Dave Airlie
2010-08-31
1
-1
/
+30
*
r600g: fixup states generation in winsys.
Dave Airlie
2010-08-30
1
-2
/
+2
*
r600g: add DST opcode support.
Dave Airlie
2010-08-30
1
-1
/
+41
*
r600g: add SCS support.
Dave Airlie
2010-08-30
1
-6
/
+69
*
r600g: fix warning introduced by last commit.
Dave Airlie
2010-08-30
1
-1
/
+0
*
r600g: add initial relative support to assembler
Dave Airlie
2010-08-30
1
-6
/
+36
*
r600g: add KILP support
Dave Airlie
2010-08-30
1
-5
/
+20
*
r600g: fix SSG and op3 neg writing
Dave Airlie
2010-08-30
1
-2
/
+7
*
r600g : add basic loop support.
Dave Airlie
2010-08-30
1
-20
/
+212
*
r600g: use the values from the correct literals
Bas Nieuwenhuizen
2010-08-30
1
-4
/
+23
*
r600g: added literals where needed for POW instruction
Bas Nieuwenhuizen
2010-08-30
1
-0
/
+9
*
Revert "r600g: simplify states"
Dave Airlie
2010-08-27
1
-5
/
+2
*
r600g: add initial if/else/endif support
Dave Airlie
2010-08-27
1
-5
/
+93
*
r600g: optimise op2 and swapped op2 emission.
Dave Airlie
2010-08-27
1
-48
/
+37
*
r600g: add exp support in theory.
Dave Airlie
2010-08-27
1
-1
/
+105
*
r600g: add DPH support.
Dave Airlie
2010-08-27
1
-1
/
+8
*
r600g: simplify states
Jerome Glisse
2010-08-25
1
-2
/
+5
*
r600g: add XPD support
Dave Airlie
2010-08-24
1
-1
/
+124
*
r600g: add CMP support.
Dave Airlie
2010-08-24
1
-1
/
+50
*
r600g: export one component per pixel + r7xx uncompression shader
Jerome Glisse
2010-08-23
1
-0
/
+4
*
r600g: depth buffer likely needs decompression when used as texture
Jerome Glisse
2010-08-22
1
-0
/
+1
*
r600g: partialy fix texturing from depth buffer + initial support for untiling
Jerome Glisse
2010-08-21
1
-3
/
+3
*
r600g: add POW instruction
Jerome Glisse
2010-08-20
1
-18
/
+73
*
r600g: cleanup definition, fix segfault when no valid pixel shader
Jerome Glisse
2010-08-20
1
-15
/
+15
*
r600g: update comments about ALU src operands
Alex Deucher
2010-08-19
1
-2
/
+8
*
r600g: add sin/cos
Dave Airlie
2010-08-19
1
-2
/
+122
*
r600g: add SSG, SEQ, SGT and SNE
Dave Airlie
2010-08-19
1
-12
/
+72
*
r600g: add FRC, FLR, DDX and DDY
Dave Airlie
2010-08-18
1
-4
/
+4
*
r600g: add SGE and SLE opcodes
Dave Airlie
2010-08-18
1
-2
/
+2
*
r600g: add TXB support
Dave Airlie
2010-08-18
1
-1
/
+1
*
r600g: fix TXP vs TEX in shader.
Dave Airlie
2010-08-18
1
-65
/
+60
*
r600g: add two simple tgsi opcodes.
Dave Airlie
2010-08-18
1
-2
/
+2
*
r600g: fix fake pixel output
Jerome Glisse
2010-08-17
1
-1
/
+1
*
r600g: accept empty frag prog shader
Jerome Glisse
2010-08-11
1
-0
/
+15
*
r600g: add src negation support
Jerome Glisse
2010-08-11
1
-0
/
+1
*
r600g: add point/sprite rendering support
Jerome Glisse
2010-08-11
1
-11
/
+49
*
r600g: really fix multi target support
Jerome Glisse
2010-08-06
1
-11
/
+8
*
r600g: finish multi target rendering support
Jerome Glisse
2010-08-06
1
-20
/
+32
*
Revert "r600g: don't use dynamic state allocation for states"
Jerome Glisse
2010-08-06
1
-17
/
+17
*
r600g: start to fix up multiple targets.
Dave Airlie
2010-08-06
1
-2
/
+16
*
r600g: don't use dynamic state allocation for states
Jerome Glisse
2010-08-05
1
-17
/
+17
*
r600g: always perform texture perspective divide + fix blending
Jerome Glisse
2010-08-04
1
-61
/
+60
*
r600g: add polygon offset support
Jerome Glisse
2010-08-03
1
-1
/
+1
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