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path: root/src/gallium/drivers/r600/r600_shader.c
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* r600g: use a more clever way to disable per-vertex point sizeMarek Olšák2012-01-311-0/+1
* r600g: fix udiv/idiv/umod/imod on caymanDave Airlie2012-01-301-91/+280
* r600g: fix fragcoord.w test on caymanDave Airlie2012-01-301-11/+28
* r600g: handle start_component from stream_output_info when possibleMarek Olšák2012-01-251-4/+4
* r600g: nuke the fallback for vertex and fragment color clampingMarek Olšák2012-01-251-35/+0
* r600g: fix inconsistency with INTERP* opcode definitionsVadim Girlin2012-01-241-3/+3
* r600g: fix loop break/continue operationsVadim Girlin2012-01-241-2/+0
* r600g: fix fragcoord.wVadim Girlin2012-01-241-4/+27
* r600g: fix interpolation with clipvertexVadim Girlin2012-01-241-0/+3
* r600g: cayman fix integer multipliesDave Airlie2012-01-231-1/+29
* r600g: cayman initial integer supportDave Airlie2012-01-231-22/+24
* r600g: fix VS fog exportVadim Girlin2012-01-231-0/+5
* r600g: initial cube shadow samplingDave Airlie2012-01-221-2/+22
* r600g: set round_mode to truncate and get rid of tgsi_f2i on evergreenVadim Girlin2012-01-221-52/+2
* r600g: implement clip vertex v2Vadim Girlin2012-01-211-102/+144
* r600g: no need to do CUBE coordinate handling for TXQ.Dave Airlie2012-01-211-1/+3
* r600g: fix combined MEM_STREAM instructionsVadim Girlin2012-01-201-1/+3
* r600g: fixup AR handling (v5)Dave Airlie2012-01-201-1/+1
* r600g: fix ISLT on r600/700Dave Airlie2012-01-181-1/+1
* r600g: make r600/700 use correct ineg.Dave Airlie2012-01-181-1/+1
* r600g: fix UINT_TO_FLT on evergreenVadim Girlin2012-01-181-1/+1
* r600g: fix USLT for r600-egVadim Girlin2012-01-171-2/+2
* r600g: rework IDIV/UDIV and implement MOD/UMOD (v2)Vadim Girlin2012-01-171-133/+591
* r600g: fix mullo_uint trans slot only on r600/r700Dave Airlie2012-01-151-1/+1
* r600g: implement clip distancesVadim Girlin2012-01-151-6/+44
* r600g: implement two-sided lighting (v3)Vadim Girlin2012-01-151-25/+128
* r600g: add support for ISHR/USHR/SHL on r600-evergreenVadim Girlin2012-01-151-6/+6
* r600g: implement IDIV/UDIV on r600-evergreenVadim Girlin2012-01-151-4/+222
* r600g: implement ISSG on r600-evergreenVadim Girlin2012-01-151-0/+63
* r600g: implement IABS on r600-evergreenVadim Girlin2012-01-151-0/+60
* r600g: implement F2U on evergreenVadim Girlin2012-01-151-2/+2
* r600g: fix F2I on evergreenVadim Girlin2012-01-151-1/+50
* r600g: vertex id support.Dave Airlie2012-01-151-8/+15
* r600g: make u2f trans onlyDave Airlie2012-01-151-1/+1
* gallium: improve the pipe_stream_output_info struct (v2)Marek Olšák2012-01-151-34/+12
* r600g: fix r600 f2i to be trans only emitted.Dave Airlie2012-01-141-1/+1
* r600g: implement transform feedbackMarek Olšák2011-12-171-0/+101
* r600g: fix the representation of control-flow instructionsMarek Olšák2011-11-151-6/+6
* r600g: mask write for fake VS export componentsVadim Girlin2011-11-141-4/+4
* r600g: lazy load for AR registerVadim Girlin2011-11-131-46/+24
* r600g: clarify meaning of one variable in shader codegenMarek Olšák2011-11-091-1/+1
* r600g: precalculate semantic indices for SPI setupVadim Girlin2011-11-051-26/+41
* Revert "r600g: precalculate semantic indices for SPI setup"Alex Deucher2011-11-041-41/+26
* r600g: precalculate semantic indices for SPI setupVadim Girlin2011-11-041-26/+41
* r600g: more integer supportDave Airlie2011-11-031-22/+22
* r600g: add comment about special shader exportsAlex Deucher2011-11-021-0/+32
* r600g: take into account PSIZE output for spi mappingVadim Girlin2011-11-021-3/+6
* r600g: make if's use PRED_SETNE_INT no matter what.Dave Airlie2011-10-221-1/+1
* r600g: drop specific i2f it should be a trans only op2.Dave Airlie2011-10-221-27/+1
* r600g: uarl fixes.Dave Airlie2011-10-091-18/+40