index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
gallium
/
drivers
/
r600
/
r600_shader.c
Commit message (
Expand
)
Author
Age
Files
Lines
*
r600g: add XPD support
Dave Airlie
2010-08-24
1
-1
/
+124
*
r600g: add CMP support.
Dave Airlie
2010-08-24
1
-1
/
+50
*
r600g: export one component per pixel + r7xx uncompression shader
Jerome Glisse
2010-08-23
1
-0
/
+4
*
r600g: depth buffer likely needs decompression when used as texture
Jerome Glisse
2010-08-22
1
-0
/
+1
*
r600g: partialy fix texturing from depth buffer + initial support for untiling
Jerome Glisse
2010-08-21
1
-3
/
+3
*
r600g: add POW instruction
Jerome Glisse
2010-08-20
1
-18
/
+73
*
r600g: cleanup definition, fix segfault when no valid pixel shader
Jerome Glisse
2010-08-20
1
-15
/
+15
*
r600g: update comments about ALU src operands
Alex Deucher
2010-08-19
1
-2
/
+8
*
r600g: add sin/cos
Dave Airlie
2010-08-19
1
-2
/
+122
*
r600g: add SSG, SEQ, SGT and SNE
Dave Airlie
2010-08-19
1
-12
/
+72
*
r600g: add FRC, FLR, DDX and DDY
Dave Airlie
2010-08-18
1
-4
/
+4
*
r600g: add SGE and SLE opcodes
Dave Airlie
2010-08-18
1
-2
/
+2
*
r600g: add TXB support
Dave Airlie
2010-08-18
1
-1
/
+1
*
r600g: fix TXP vs TEX in shader.
Dave Airlie
2010-08-18
1
-65
/
+60
*
r600g: add two simple tgsi opcodes.
Dave Airlie
2010-08-18
1
-2
/
+2
*
r600g: fix fake pixel output
Jerome Glisse
2010-08-17
1
-1
/
+1
*
r600g: accept empty frag prog shader
Jerome Glisse
2010-08-11
1
-0
/
+15
*
r600g: add src negation support
Jerome Glisse
2010-08-11
1
-0
/
+1
*
r600g: add point/sprite rendering support
Jerome Glisse
2010-08-11
1
-11
/
+49
*
r600g: really fix multi target support
Jerome Glisse
2010-08-06
1
-11
/
+8
*
r600g: finish multi target rendering support
Jerome Glisse
2010-08-06
1
-20
/
+32
*
Revert "r600g: don't use dynamic state allocation for states"
Jerome Glisse
2010-08-06
1
-17
/
+17
*
r600g: start to fix up multiple targets.
Dave Airlie
2010-08-06
1
-2
/
+16
*
r600g: don't use dynamic state allocation for states
Jerome Glisse
2010-08-05
1
-17
/
+17
*
r600g: always perform texture perspective divide + fix blending
Jerome Glisse
2010-08-04
1
-61
/
+60
*
r600g: add polygon offset support
Jerome Glisse
2010-08-03
1
-1
/
+1
*
r600g: fix LIT + fix multiple constant one ALU + fix ALU block splitting
Jerome Glisse
2010-08-03
1
-109
/
+198
*
r600g: split alu block to conform to limit + RCP opcode
Jerome Glisse
2010-08-02
1
-1
/
+1
*
r600g: add autogenerated reg definition + debug print cleanup
Jerome Glisse
2010-08-02
1
-1
/
+1
*
r600g: set correct tex coord type for rect textures.
Dave Airlie
2010-08-02
1
-4
/
+6
*
r600g: add KIL opcode support
Jerome Glisse
2010-07-30
1
-1
/
+25
*
r600g: fix typo in tex instruction + shader semantic id fix
Jerome Glisse
2010-07-30
1
-8
/
+9
*
r600g: mipmap early support + EX2/ABS instruction + culling
Jerome Glisse
2010-07-29
1
-6
/
+10
*
r600g: switch btw flat/linear interpolation
Jerome Glisse
2010-07-28
1
-1
/
+6
*
r600g: split pipe state creating/binding from hw state creation
Jerome Glisse
2010-07-28
1
-25
/
+22
*
r600g: add lrp instruction support
Jerome Glisse
2010-07-28
1
-3
/
+80
*
r600g: actualy fix the literal emission
Jerome Glisse
2010-07-28
1
-3
/
+3
*
r600g: texture support
Jerome Glisse
2010-07-27
1
-2
/
+76
*
r600g: Move declaration before code.
Vinson Lee
2010-07-27
1
-2
/
+5
*
r600g: always emit literal after emiting an alu instruction
Jerome Glisse
2010-07-27
1
-29
/
+32
*
r600g: implememt the LIT instruction
Stephan Schmid
2010-07-26
1
-1
/
+119
*
r600g: first pass at texture support
Jerome Glisse
2010-07-23
1
-6
/
+25
*
r600g: fix dp2, dp3, dp4 tokens
Jerome Glisse
2010-07-23
1
-23
/
+64
*
r600g: add RSQ token support
Jerome Glisse
2010-07-23
1
-2
/
+28
*
r600g: drop compiler stuff and switch over dumb tgsi assembler
Jerome Glisse
2010-07-23
1
-103
/
+681
*
r600g: add r600 compile mode to compiler.
Dave Airlie
2010-07-21
1
-1
/
+5
*
r600g: split trans unit computation
Jerome Glisse
2010-07-20
1
-1
/
+1
*
r600: use gallium list macros instead of making our own.
Dave Airlie
2010-07-02
1
-1
/
+1
*
r600g: add shader literal constant support
Jerome Glisse
2010-06-06
1
-0
/
+6
*
r600g: use cast wrappers
Marek Olšák
2010-06-04
1
-6
/
+6
[next]