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path:
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src
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gallium
/
drivers
/
r600
/
r600_shader.c
Commit message (
Expand
)
Author
Age
Files
Lines
*
r600g: fix glsl-fs-abs-neg
Dave Airlie
2011-04-24
1
-0
/
+2
*
r600g: add big endian support for r6xx/r7xx
Cédric Cano
2011-04-19
1
-3
/
+18
*
r600g: Handle texture fetch instructions with relative addressing
Fabian Bieler
2011-03-27
1
-0
/
+1
*
r600g: Handle texture fetch instructions with neg or abs on source register
Fabian Bieler
2011-03-27
1
-3
/
+5
*
r600g: Handle texture fetch instructions with swizzle on source register
Fabian Bieler
2011-03-27
1
-10
/
+20
*
r600g: Move r600_pipe_shader_ps() to r600_state.c.
Henri Verbeet
2011-03-14
1
-95
/
+0
*
r600g: Move r600_pipe_shader_vs() to r600_state.c.
Henri Verbeet
2011-03-14
1
-49
/
+0
*
r600g: Evergreen add support for log opcode.
Rafael Monica
2011-03-14
1
-1
/
+1
*
r600g: Only update DB_SHADER_CONTROL once in r600_pipe_shader_ps().
Mathias Fröhlich
2011-03-13
1
-16
/
+13
*
r600g: Simplify some swizzle lookups.
Henri Verbeet
2011-03-07
1
-75
/
+14
*
r600g: indentation fixes
Jerome Glisse
2011-02-28
1
-23
/
+23
*
r600g: implement instanced drawing support
Christian König
2011-02-28
1
-1
/
+30
*
Revert "r600g: Don't negate result of ABS instruction"
Dave Airlie
2011-02-28
1
-2
/
+0
*
r600g: Process TRUNC with tgis_op2
Fabian Bieler
2011-02-28
1
-2
/
+2
*
r600g: Don't negate result of ABS instruction
Fabian Bieler
2011-02-28
1
-0
/
+2
*
r600g: EXT_texture_array support.
Dave Airlie
2011-02-24
1
-0
/
+6
*
r600g: Add support for relative addressing on constant buffers.
Henri Verbeet
2011-02-07
1
-12
/
+107
*
r600g: Split constants in r600_shader_from_tgsi().
Henri Verbeet
2011-02-07
1
-140
/
+80
*
r600g: Do the tgsi_full_src_register to r600_shader_src conversion in r600_sh...
Henri Verbeet
2011-02-07
1
-176
/
+129
*
r600g: Split r600_bc_alu_src.
Henri Verbeet
2011-02-07
1
-152
/
+143
*
r600g: Store literal values in the r600_bc_alu_src structure.
Henri Verbeet
2011-02-07
1
-13
/
+12
*
r600g: tgsi_dst() can't fail.
Henri Verbeet
2011-02-07
1
-75
/
+26
*
r600g: tgsi_src() can't fail.
Henri Verbeet
2011-02-07
1
-80
/
+28
*
r600g: Make some more things static.
Henri Verbeet
2011-02-03
1
-1
/
+1
*
r600g: use burst exports in shaders
Christian König
2011-02-02
1
-0
/
+3
*
r600g: handle the write all cbufs property.
Dave Airlie
2011-01-31
1
-1
/
+14
*
r600g: fix segfault if texture operand is a literal
Christian König
2011-01-19
1
-1
/
+3
*
r600g: Kill trailing whitespace.
Henri Verbeet
2011-01-18
1
-1
/
+1
*
r600g: Simplify some r600_bc_add_alu_type() calls to r600_bc_add_alu().
Henri Verbeet
2011-01-18
1
-3
/
+3
*
r600d: fix some bugs added reworking literal handling
Christian König
2011-01-16
1
-2
/
+2
*
r600g: rework literal handling
Christian König
2011-01-13
1
-190
/
+31
*
r600g: implement output modifiers and use them to further optimize LRP
Christian König
2011-01-12
1
-0
/
+29
*
r600g: use special constants for 0, 1, -1, 1.0f, 0.5f etc
Christian König
2011-01-12
1
-12
/
+44
*
r600g: optimize temp register handling for LRP
Christian König
2011-01-12
1
-34
/
+38
*
r600g: optimize away CF_INST_POP
Christian König
2011-01-12
1
-3
/
+19
*
r600g: make dumping of shaders an option
Christian König
2011-01-12
1
-4
/
+14
*
r600g: texture instructions also work fine with TGSI_FILE_INPUT
Christian König
2011-01-12
1
-1
/
+3
*
r600g: DP4 also supports writemasking
Christian König
2011-01-12
1
-8
/
+6
*
r600g: Why all this fiddling with tgsi_helper_copy?
Christian König
2011-01-12
1
-21
/
+41
*
r600g: Fixed SIN/COS/SCS for the case where the operand is a literal.
Tilman Sauerbeck
2011-01-11
1
-2
/
+15
*
r600g: Update some comments for Evergreen.
Henri Verbeet
2011-01-07
1
-1
/
+3
*
r600g: Split ALU clauses based on used constant cache lines.
Henri Verbeet
2011-01-07
1
-1
/
+3
*
r600g: hack around property unknown issues.
Dave Airlie
2010-12-24
1
-0
/
+2
*
r600g: fix pow(0, 0) evaluating to NaN
Fredrik Höglund
2010-12-15
1
-1
/
+1
*
r600g: remove dead code
Jerome Glisse
2010-12-07
1
-137
/
+3
*
r600g: avoid useless shader rebuild at draw call
Jerome Glisse
2010-12-06
1
-31
/
+5
*
r600g: build fetch shader from vertex elements
Jerome Glisse
2010-12-06
1
-6
/
+12
*
r600g: Cleanup fetch shader resources in r600_pipe_shader_destroy().
Henri Verbeet
2010-12-05
1
-0
/
+5
*
r600g: indentation fix
Jerome Glisse
2010-12-03
1
-2
/
+2
*
r600g: set address of pop instructions to next instruction
Fabian Bieler
2010-12-03
1
-0
/
+1
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