Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | r600g: first pass at texture support | Jerome Glisse | 2010-07-23 | 1 | -6/+25 |
* | r600g: fix dp2, dp3, dp4 tokens | Jerome Glisse | 2010-07-23 | 1 | -23/+64 |
* | r600g: add RSQ token support | Jerome Glisse | 2010-07-23 | 1 | -2/+28 |
* | r600g: drop compiler stuff and switch over dumb tgsi assembler | Jerome Glisse | 2010-07-23 | 1 | -103/+681 |
* | r600g: add r600 compile mode to compiler. | Dave Airlie | 2010-07-21 | 1 | -1/+5 |
* | r600g: split trans unit computation | Jerome Glisse | 2010-07-20 | 1 | -1/+1 |
* | r600: use gallium list macros instead of making our own. | Dave Airlie | 2010-07-02 | 1 | -1/+1 |
* | r600g: add shader literal constant support | Jerome Glisse | 2010-06-06 | 1 | -0/+6 |
* | r600g: use cast wrappers | Marek Olšák | 2010-06-04 | 1 | -6/+6 |
* | r600g: Remove unnecessary headers. | Vinson Lee | 2010-05-30 | 1 | -1/+0 |
* | r600g: various fixes | Bas Nieuwenhuizen | 2010-05-27 | 1 | -2/+2 |
* | r600g: Initial import | Jerome Glisse | 2010-05-27 | 1 | -0/+218 |