Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | r600g: export one component per pixel + r7xx uncompression shader | Jerome Glisse | 2010-08-23 | 1 | -0/+7 |
* | r600g: fix DB decompression | Jerome Glisse | 2010-08-22 | 1 | -0/+1 |
* | r600g: depth buffer likely needs decompression when used as texture | Jerome Glisse | 2010-08-22 | 1 | -1/+8 |
* | r600g: partialy fix texturing from depth buffer + initial support for untiling | Jerome Glisse | 2010-08-21 | 1 | -0/+1 |
* | r600g: fix some warnings | Marek Olšák | 2010-08-09 | 1 | -0/+2 |
* | r600g: cleanup resource buffer/texture mess | Jerome Glisse | 2010-07-28 | 1 | -8/+0 |
* | r600g: use gallium util for float->ui conversion | Dave Airlie | 2010-07-28 | 1 | -13/+0 |
* | r600g: make blit functions static (private) | Marek Olšák | 2010-06-04 | 1 | -27/+0 |
* | r600g: use cast wrappers | Marek Olšák | 2010-06-04 | 1 | -2/+5 |
* | r600g: adapt to interface changes | Roland Scheidegger | 2010-06-03 | 1 | -11/+20 |
* | r600g: adapt to latest interfaces changes | Marek Olšák | 2010-05-27 | 1 | -3/+34 |
* | r600g: Initial import | Jerome Glisse | 2010-05-27 | 1 | -0/+88 |