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path: root/src/gallium/drivers/r600/r600_resource.h
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* r600g: implement color resolve for r600Marek Olšák2012-08-301-0/+21
* r600g: implement MSAA for r700Marek Olšák2012-08-301-0/+1
* r600g: implement compression for MSAA colorbuffers for evergreenMarek Olšák2012-08-271-2/+9
* r600g: cleanup names around depth decompressionMarek Olšák2012-08-271-1/+1
* r600g: rename r600_resource_texture to r600_textureMarek Olšák2012-08-161-3/+3
* r600g: cleanup r600_resource_texture in favor of radeon_surfaceMarek Olšák2012-08-161-8/+0
* r600g: precompute color buffer state in pipe_surface and reuse itMarek Olšák2012-08-041-0/+17
* r600g: precompute depth buffer state in pipe_surface and reuse itMarek Olšák2012-08-041-0/+12
* r600g: drop the old texture allocation codeMarek Olšák2012-08-041-3/+0
* r600g: remove needless wrapper r600_texture_depth_flushMarek Olšák2012-07-181-5/+0
* r600g: init_flushed_depth_texture should be able to report errorsMarek Olšák2012-07-181-1/+1
* r600g: fix all failing depth-stencil tests for evergreenMarek Olšák2012-07-171-1/+2
* r600g: do fine-grained depth texture flushingMarek Olšák2012-07-121-2/+4
* r600g: improve flushed depth texture handling v2Vadim Girlin2012-07-111-2/+4
* r600g: Add is_rat flag to r600_resource_textureTom Stellard2012-07-091-0/+1
* r600g: split flushed depth texture creation and flushingMarek Olšák2012-06-251-1/+4
* r600g: compute support for evergreenAdam Rak2012-06-011-0/+8
* r600g: inline r600_upload_const_bufferMarek Olšák2012-04-041-4/+0
* r600g: optimize r600_resource_vaMarek Olšák2012-04-011-2/+0
* r600g: cleanup includesMarek Olšák2012-03-051-2/+1
* r600g: cleanup r600_transfer_structMarek Olšák2012-02-271-5/+1
* r600g: rename r600_resource_texture::depth to bool is_depthMarek Olšák2012-02-271-1/+1
* r600g: add support for common surface allocator for tiling v13Jerome Glisse2012-02-061-0/+1
* r600g: merge r600_context with r600_pipe_contextMarek Olšák2012-01-311-2/+2
* r600g: add support for virtual address space on cayman v11Jerome Glisse2012-01-131-0/+2
* u_vbuf_mgr: rename to u_vbufMarek Olšák2011-11-221-1/+1
* r600g: drop force int type workaroundDave Airlie2011-10-101-4/+0
* r600g: merge r600_bo with r600_resourceMarek Olšák2011-09-301-11/+0
* r600g: remove r600_resource_buffer structMarek Olšák2011-09-121-16/+3
* r600g: fix depth-stencil on evergreenMarek Olšák2011-08-191-0/+7
* r600g: get s3tc working on cards with crappy 64/128 bit types.Dave Airlie2011-02-171-0/+4
* r600g: fix miptree calculationsDave Airlie2011-02-151-2/+2
* r600g: drop tiled flagDave Airlie2011-02-151-1/+2
* r600g: use the new vertex buffer managerMarek Olšák2011-02-071-7/+3
* r600g: add a flag to just create flushed texture without flushing.Dave Airlie2011-02-041-1/+1
* r600g: rework dirty / depth texture tracking.Dave Airlie2011-02-031-2/+2
* r600g: Update the flushed depth texture after drawing to the corresponding te...Henri Verbeet2011-01-301-0/+1
* r600g: add back u_upload_mgr integrationMarek Olšák2011-01-301-15/+4
* r600g: allow constant buffers to be user buffers.Dave Airlie2011-01-071-0/+1
* r600g: Get rid of r600_blit_uncompress_depth_ptr.Henri Verbeet2010-12-241-1/+0
* r600g: indentation cleanupJerome Glisse2010-12-091-21/+19
* r600g: specialized upload managerJerome Glisse2010-12-091-9/+16
* gallium: support for array textures and related changesRoland Scheidegger2010-12-021-1/+1
* r600g: remove unused flink, domain fields from r600_resourceKeith Whitwell2010-11-031-5/+0
* r600g: use a buffer in GTT as intermediate on texture up and downloadsKeith Whitwell2010-11-031-1/+1
* r600g: introduce a per-driver resource flag for transfers.Dave Airlie2010-10-211-0/+3
* r600g: add r600 surface to store the aligned height.Dave Airlie2010-10-211-0/+5
* r600g: move to per-miplevel array mode.Dave Airlie2010-10-211-1/+1
* r600g: drop all use of unsigned longDave Airlie2010-10-131-6/+6
* r600g: remove bpt and start using pitch_in_bytes/pixels.Dave Airlie2010-10-131-1/+1