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src
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gallium
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drivers
/
r600
/
r600_pipe.h
Commit message (
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Author
Age
Files
Lines
*
r600g: inline r600_translate_index_buffer
Marek Olšák
2012-10-11
1
-5
/
+0
*
r600g: move SQ_GPR_RESOURCE_MGMT_1 into new config_state
Marek Olšák
2012-10-10
1
-1
/
+7
*
r600g: move DB_SHADER_CONTROL into db_misc_state
Marek Olšák
2012-10-10
1
-3
/
+3
*
r600g: atomize depth-stencil-alpha state
Marek Olšák
2012-10-10
1
-9
/
+4
*
r600g: atomize rasterizer state
Marek Olšák
2012-10-10
1
-5
/
+5
*
r600g: sort variables in r600_context
Marek Olšák
2012-10-10
1
-78
/
+66
*
r600g: atomize scissor state
Marek Olšák
2012-10-10
1
-10
/
+9
*
r600g: atomize polygon offset state
Marek Olšák
2012-10-10
1
-4
/
+10
*
r600g: atomize fetch shader
Marek Olšák
2012-10-10
1
-17
/
+3
*
r600g: remove the dual_src_blend flag from the shader key
Marek Olšák
2012-10-10
1
-1
/
+0
*
r600g: atomize blend state
Marek Olšák
2012-10-10
1
-11
/
+30
*
r600g: inline r600_atom_dirty
Marek Olšák
2012-10-10
1
-5
/
+0
*
r600g: remove the "atom" variable from r600_command_buffer
Marek Olšák
2012-10-10
1
-18
/
+26
*
r600g: don't modify pipe_resource in resource_copy_region, fixing race condition
Marek Olšák
2012-10-06
1
-0
/
+14
*
r600g: Add evergreen_init_color_surface_rat() v2
Tom Stellard
2012-10-01
1
-0
/
+2
*
r600g: implement blit
Marek Olšák
2012-09-30
1
-2
/
+2
*
gallium/u_blitter: add gallium blit implementation
Marek Olšák
2012-09-30
1
-1
/
+1
*
gallium/u_blitter: add ability to disable and restore the render condition
Marek Olšák
2012-09-30
1
-2
/
+0
*
r600g: Handle multiple kernels in the same program v2
Tom Stellard
2012-09-25
1
-0
/
+1
*
r600g: atomize framebuffer state
Marek Olšák
2012-09-22
1
-7
/
+13
*
r600g: don't snoop context state while building shaders
Marek Olšák
2012-09-22
1
-2
/
+11
*
r600g: convert the remnants of VGT state into immediate register writes/atoms v4
Marek Olšák
2012-09-13
1
-5
/
+19
*
r600g: emit the primitive type and associated regs only if the type is changed
Marek Olšák
2012-09-13
1
-0
/
+3
*
r600g: add clip_misc_state for clip registers emitted in draw_vbo
Marek Olšák
2012-09-13
1
-2
/
+11
*
r600g: atomize clip state
Marek Olšák
2012-09-13
1
-3
/
+7
*
r600g: atomize blend color
Marek Olšák
2012-09-13
1
-2
/
+8
*
r600g: atomize viewport state
Marek Olšák
2012-09-13
1
-3
/
+8
*
r600g: atomize stencil ref state
Marek Olšák
2012-09-13
1
-17
/
+28
*
r600g: remove unused state ID definitions
Marek Olšák
2012-09-13
1
-8
/
+0
*
r600g: initialize the first CS just like any other CS
Marek Olšák
2012-09-13
1
-0
/
+4
*
r600g: add support for geometry shader samplers and constant buffers
Marek Olšák
2012-09-13
1
-1
/
+1
*
r600g: put sampler states and views into an array indexed by shader type
Marek Olšák
2012-09-13
1
-2
/
+1
*
r600g: do fine-grained sampler state updates
Marek Olšák
2012-09-13
1
-3
/
+11
*
r600g: consolidate set_sampler_views functions
Marek Olšák
2012-09-13
1
-5
/
+0
*
r600g: put constant buffer state into an array indexed by shader type
Marek Olšák
2012-09-13
1
-2
/
+1
*
r600g: consolidate initialization of common state functions
Marek Olšák
2012-09-13
1
-47
/
+1
*
r600g: simplify flushing
Marek Olšák
2012-09-13
1
-9
/
+0
*
r600g: order atom emission v3
Jerome Glisse
2012-09-06
1
-24
/
+9
*
r600g: implement MSAA for Cayman
Marek Olšák
2012-08-31
1
-0
/
+1
*
r600g: implement color resolve for r600
Marek Olšák
2012-08-30
1
-1
/
+10
*
r600g: implement draw_rectangle callback
Marek Olšák
2012-08-30
1
-0
/
+4
*
r600g: implement MSAA for r700
Marek Olšák
2012-08-30
1
-0
/
+2
*
r600g: implement compression for MSAA colorbuffers for evergreen
Marek Olšák
2012-08-27
1
-0
/
+6
*
r600g: cleanup names around depth decompression
Marek Olšák
2012-08-27
1
-4
/
+4
*
r600g: fix lockups with dual_src_blend v2
Vadim Girlin
2012-08-22
1
-0
/
+8
*
r600g: Move common compute/3D register init to its own function
archibald
2012-08-20
1
-0
/
+5
*
r600g: rename r600_resource_texture to r600_texture
Marek Olšák
2012-08-16
1
-3
/
+3
*
r600: update sampler, sampler_view code for the future
Brian Paul
2012-08-16
1
-2
/
+3
*
r600g: implement MSAA color resolve
Marek Olšák
2012-08-15
1
-0
/
+3
*
r600g: implement MSAA depth-stencil decompression and resolve
Marek Olšák
2012-08-15
1
-1
/
+4
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