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path: root/src/gallium/drivers/r600/r600_pipe.h
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* r600: add cull distance supportDave Airlie2017-11-211-0/+2
* r600: add core pieces of image support.Dave Airlie2017-11-171-1/+44
* r600: add gs tri strip adjacency fix.Dave Airlie2017-11-141-0/+1
* r600: add support for hw atomic counters. (v3)Dave Airlie2017-11-101-0/+22
* r600: fork and import gallium/radeonMarek Olšák2017-09-261-2/+2
* gallium/radeon: make S_FIXED function signed and move it to shared codeMarek Olšák2017-07-261-4/+0
* r600/eg: add support for tracing IBs after a hang.Dave Airlie2017-06-011-0/+11
* gallium: remove pipe_index_buffer and set_index_bufferMarek Olšák2017-05-101-3/+0
* r600g: update dirty_level_mask after the 1-st draw after FB changeConstantine Kharlamov2017-04-191-0/+1
* Revert "r600g: get rid of dummy pixel shader"Marek Olšák2017-04-121-0/+3
* r600g: get rid of dummy pixel shaderConstantine Kharlamov2017-04-101-3/+0
* r600g: add draw_vbo check for a NULL pixel shaderConstantine Kharlamov2017-04-101-0/+1
* r600g: extract a code into a r600_emit_rasterizer_prim_state()Constantine Kharlamov2017-04-041-3/+5
* r600g/radeonsi: use the correct types (taken from pipe_draw_info)Constantine Kharlamov2017-04-041-4/+4
* radeonsi/gfx9: fix MIP0_WIDTH & MIP0_HEIGHT for compressed texture blitsMarek Olšák2017-03-301-4/+0
* r600g: make framebuffer atom rely on dual src blend state.Dave Airlie2017-03-151-0/+1
* gallium/radeon: move r600_common_context::texture_buffers to r600gMarek Olšák2016-10-041-0/+5
* gallium/radeon: set VPORT_ZMIN/MAX registers correctlyMarek Olšák2016-09-051-0/+1
* gallium/radeon: add can_sample_z/s flags for texturesNicolai Hähnle2016-07-061-8/+0
* r600g: Implement POLYGON_OFFSET_UNITS_UNSCALEDAxel Davy2016-06-251-0/+2
* r600g: only do necessary cache flushes in cp_dma_clear_bufferMarek Olšák2016-06-041-0/+17
* r600g: fix CP DMA hazard with index buffer fetches (v3)Marek Olšák2016-06-041-1/+4
* radeon/winsys: introduce radeon_winsys_cs_chunkNicolai Hähnle2016-06-011-5/+5
* gallium/radeon: use radeon_emitNicolai Hähnle2016-05-171-2/+2
* gallium/radeon: clean left-shift undefined behaviorNicolai Hähnle2016-05-071-3/+3
* r600g/radeonsi: send endian info to format translation functionsOded Gabbay2016-04-261-3/+5
* r600: fix missing include for Elements macroDave Airlie2016-04-261-0/+1
* r600g: Move R600_BIG_ENDIAN to r600_pipe_common.hOded Gabbay2016-04-181-6/+0
* r600g: use common scissor and viewport codeMarek Olšák2016-04-121-17/+0
* radeonsi: move scissor and viewport states into gallium/radeonMarek Olšák2016-04-121-2/+0
* r600g: clean up aniso state translationMarek Olšák2016-04-121-1/+0
* r600g: add pausing pipeline & streamout queries into set_active_query_stateMarek Olšák2016-04-121-1/+1
* r600g: implement set_active_query_state for pausing occlusion queriesMarek Olšák2016-04-121-0/+1
* r600g: simplify r600_set_occlusion_query_stateMarek Olšák2016-04-121-1/+0
* r600g: remove TGSI->LLVM translationMarek Olšák2016-03-201-3/+0
* gallium/radeon: remove old CS tracingMarek Olšák2016-03-201-6/+0
* r600g: remove support for DRM < 2.12.0Marek Olšák2016-03-011-1/+0
* gallium/r600: Replace ALIGN_DIVUP with DIV_ROUND_UPKrzysztof Sobiecki2016-01-061-1/+0
* r600: fix viewport clipping handling (v2)Dave Airlie2015-12-221-0/+1
* r600/eg: workaround bug with tess shader and dynamic GPRs.Dave Airlie2015-12-071-3/+7
* r600: create fixed function tess control shader fallback.Dave Airlie2015-12-071-0/+2
* r600: create LDS info constants buffer and write LDS registers. (v2)Dave Airlie2015-12-071-3/+25
* r600: workout bitmask for the used tcs inputs/outputs.Dave Airlie2015-12-071-0/+3
* r600: add set_tess_state callback.Dave Airlie2015-12-071-0/+1
* r600: hook up constants/samplers/sampler view for tessellationDave Airlie2015-12-071-1/+1
* r600: add shader key entries for tcs and tes.Dave Airlie2015-12-071-0/+4
* r600: add functions to update ls/hs state.Dave Airlie2015-12-071-0/+2
* r600: move to using hw stages array for hw stage atomsDave Airlie2015-12-071-5/+2
* r600: make adjust_gprs use hw stages.Dave Airlie2015-12-071-1/+1
* r600: introduce HW shader stage definesDave Airlie2015-12-071-0/+11