Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | r600g: avoid rebuilding the vertex shader if no change to input format | Jerome Glisse | 2010-09-28 | 1 | -6/+8 |
* | r600g: fix routing btw vertex & pixel shader | Jerome Glisse | 2010-09-27 | 1 | -0/+2 |
* | r600g: use depth decompression in new path | Jerome Glisse | 2010-09-26 | 1 | -2/+5 |
* | r600g: fix vertex resource & polygon offset | Jerome Glisse | 2010-09-25 | 1 | -0/+4 |
* | r600g: bring over fix from old path to new path | Jerome Glisse | 2010-09-24 | 1 | -0/+13 |
* | r600g: initial evergreen support in new path | Jerome Glisse | 2010-09-23 | 1 | -0/+146 |