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path: root/src/gallium/drivers/r600/r600_pipe.h
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* r600g: disable render condition for some blitter operationsMarek Olšák2011-06-151-0/+4
* r600g: move depth texture flushing out of line.Dave Airlie2011-06-141-0/+1
* r600g: adjust vs/ps gprs on r600/r700 cards when needed.Dave Airlie2011-06-091-0/+2
* gallium: s/bool/boolean/Brian Paul2011-06-081-5/+5
* r600g: move resource setting to its own structures.Dave Airlie2011-06-071-12/+8
* r600g: add spi state and move spi/vgt to modify registerDave Airlie2011-06-021-0/+2
* r600g: decrease CPU time on set buffer resourcesDave Airlie2011-06-021-4/+10
* r600g: prepare for passing ctx into _r600_pipe_state_add_regDave Airlie2011-06-021-2/+2
* r600g: optimise state setting in r600_draw_vbo.Dave Airlie2011-06-021-0/+1
* r600g: anisotropic filtering support for evergreen hwJerome Glisse2011-05-091-0/+9
* r600g: Match alpha ref precision to color format precision.Henri Verbeet2011-05-051-1/+9
* r600g: Cleanup the big endian support a bit.Henri Verbeet2011-04-251-0/+6
* r600g: drop r600_helper.c no point in itDave Airlie2011-04-251-3/+0
* r600g: fix glean clipflat test.Dave Airlie2011-04-241-1/+0
* r600g: don't flush the dest caches on every drawFredrik Höglund2011-04-201-2/+0
* r600g: implement texture barrierFredrik Höglund2011-03-291-0/+2
* r600g: implement the pipe_screen fence functionsFredrik Höglund2011-03-291-0/+27
* r600g: Move fetch shader register setup to r600_state.c / evergreen_state.c.Henri Verbeet2011-03-141-0/+2
* r600g: Move r600_pipe_shader_ps() to r600_state.c.Henri Verbeet2011-03-141-0/+1
* r600g: Move r600_pipe_shader_vs() to r600_state.c.Henri Verbeet2011-03-141-0/+1
* r600g: Constant buffers can contain up to 4096 constants.Henri Verbeet2011-03-071-0/+1
* r600g: start using drm minor version to enable things.Dave Airlie2011-03-011-1/+1
* r600g: slab-allocate buffer and transfer structuresMarek Olšák2011-02-081-0/+7
* r600g: use the same upload buffer for vertices, indices, and constantsMarek Olšák2011-02-081-3/+1
* r600g: Add support for relative addressing on constant buffers.Henri Verbeet2011-02-071-0/+4
* r600g: Generalize the pipe_add_vertex_attrib() functions.Henri Verbeet2011-02-071-10/+8
* r600g: Remove vs_resource and ps_resource from the pipe context.Henri Verbeet2011-02-071-3/+1
* r600g: use the new vertex buffer managerMarek Olšák2011-02-071-29/+5
* r600g: Make some more things static.Henri Verbeet2011-02-031-4/+0
* r600g: flush differences back to DB copy.Dave Airlie2011-02-031-0/+1
* r600g: Update the flushed depth texture after drawing to the corresponding te...Henri Verbeet2011-01-301-0/+2
* r600g: rework vertex format fallbackMarek Olšák2011-01-301-1/+2
* r600g: fix vertex format fallbackMarek Olšák2011-01-301-1/+3
* r600g: rework vertex buffer uploadsMarek Olšák2011-01-301-2/+3
* r600g: consolidate set_constant_buffer functionsMarek Olšák2011-01-301-0/+2
* r600g: consolidate vertex_buffer_update functionsMarek Olšák2011-01-301-2/+11
* r600g: consolidate draw_vbo functions (v2)Marek Olšák2011-01-301-2/+2
* r600g: make r600_drawl inherit pipe_draw_infoMarek Olšák2011-01-301-7/+2
* r600g: add back u_upload_mgr integrationMarek Olšák2011-01-301-6/+4
* r600g: Kill trailing whitespace.Henri Verbeet2011-01-181-1/+1
* r600g: allow constant buffers to be user buffers.Dave Airlie2011-01-071-0/+1
* r600g: r600_blit_uncompress_depth() can't fail.Henri Verbeet2010-12-241-1/+1
* r600g: Remove the unused "pframebuffer" field from r600_pipe_context.Henri Verbeet2010-12-221-1/+0
* r600g: indentation cleanupJerome Glisse2010-12-091-2/+2
* r600g: specialized upload managerJerome Glisse2010-12-091-2/+3
* r600g: remove dead codeJerome Glisse2010-12-071-1/+1
* r600g: build fetch shader from vertex elementsJerome Glisse2010-12-061-4/+16
* r600g: indentation fixJerome Glisse2010-12-031-10/+9
* r600g: update polygon offset only when rasterizer or zbuffer changeJerome Glisse2010-12-031-0/+4
* gallium: support for array textures and related changesRoland Scheidegger2010-12-021-1/+4