Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | r600g: rename radeon_ws_bo to r600_bo | Jerome Glisse | 2010-10-04 | 1 | -1/+1 |
* | r600g: fix evergreen depth flushing. | Dave Airlie | 2010-10-01 | 1 | -1/+2 |
* | r600g: clean up some code from move to new paths. | Dave Airlie | 2010-09-30 | 1 | -11/+11 |
* | r600g: more cleanup | Jerome Glisse | 2010-09-29 | 1 | -23/+24 |
* | r600g: cleanup | Jerome Glisse | 2010-09-29 | 1 | -2/+23 |
* | r600g: delete old path | Jerome Glisse | 2010-09-29 | 1 | -0/+20 |
* | r600g: avoid rebuilding the vertex shader if no change to input format | Jerome Glisse | 2010-09-28 | 1 | -6/+8 |
* | r600g: fix routing btw vertex & pixel shader | Jerome Glisse | 2010-09-27 | 1 | -0/+2 |
* | r600g: use depth decompression in new path | Jerome Glisse | 2010-09-26 | 1 | -2/+5 |
* | r600g: fix vertex resource & polygon offset | Jerome Glisse | 2010-09-25 | 1 | -0/+4 |
* | r600g: bring over fix from old path to new path | Jerome Glisse | 2010-09-24 | 1 | -0/+13 |
* | r600g: initial evergreen support in new path | Jerome Glisse | 2010-09-23 | 1 | -0/+146 |