| Commit message (Expand) | Author | Age | Files | Lines |
* | r600g: r600_blit_uncompress_depth() can't fail. | Henri Verbeet | 2010-12-24 | 1 | -1/+1 |
* | r600g: Remove the unused "pframebuffer" field from r600_pipe_context. | Henri Verbeet | 2010-12-22 | 1 | -1/+0 |
* | r600g: indentation cleanup | Jerome Glisse | 2010-12-09 | 1 | -2/+2 |
* | r600g: specialized upload manager | Jerome Glisse | 2010-12-09 | 1 | -2/+3 |
* | r600g: remove dead code | Jerome Glisse | 2010-12-07 | 1 | -1/+1 |
* | r600g: build fetch shader from vertex elements | Jerome Glisse | 2010-12-06 | 1 | -4/+16 |
* | r600g: indentation fix | Jerome Glisse | 2010-12-03 | 1 | -10/+9 |
* | r600g: update polygon offset only when rasterizer or zbuffer change | Jerome Glisse | 2010-12-03 | 1 | -0/+4 |
* | gallium: support for array textures and related changes | Roland Scheidegger | 2010-12-02 | 1 | -1/+4 |
* | r600g: add fetch shader capabilities | Jerome Glisse | 2010-11-19 | 1 | -0/+1 |
* | r600g: drop more common state handling code | Dave Airlie | 2010-10-24 | 1 | -0/+7 |
* | r600g: Added r600_pipe_shader_destroy(). | Tilman Sauerbeck | 2010-10-24 | 1 | -0/+1 |
* | r600g: merge more of the common r600/evergreen state handling | Dave Airlie | 2010-10-24 | 1 | -0/+9 |
* | r600g: Fixed r600_vertex_element leak. | Tilman Sauerbeck | 2010-10-24 | 1 | -1/+0 |
* | r600g: start splitting out common code from eg/r600. | Dave Airlie | 2010-10-21 | 1 | -4/+16 |
* | r600g: initial translate state support | Dave Airlie | 2010-10-21 | 1 | -1/+18 |
* | r600g: do proper tracking of views/samplers. | Dave Airlie | 2010-10-18 | 1 | -2/+4 |
* | r600g: get tiling info from kernel | Dave Airlie | 2010-10-18 | 1 | -0/+1 |
* | r600g: drop unused context members | Dave Airlie | 2010-10-14 | 1 | -2/+0 |
* | r600g: the vs/ps const arrays weren't actually being used. | Dave Airlie | 2010-10-13 | 1 | -2/+0 |
* | r600g: reduce size of context structure. | Dave Airlie | 2010-10-13 | 1 | -4/+7 |
* | r600g: store samplers/views across blit when we need to modify them | Dave Airlie | 2010-10-13 | 1 | -0/+10 |
* | r600g: rename radeon_ws_bo to r600_bo | Jerome Glisse | 2010-10-04 | 1 | -1/+1 |
* | r600g: fix evergreen depth flushing. | Dave Airlie | 2010-10-01 | 1 | -1/+2 |
* | r600g: clean up some code from move to new paths. | Dave Airlie | 2010-09-30 | 1 | -11/+11 |
* | r600g: more cleanup | Jerome Glisse | 2010-09-29 | 1 | -23/+24 |
* | r600g: cleanup | Jerome Glisse | 2010-09-29 | 1 | -2/+23 |
* | r600g: delete old path | Jerome Glisse | 2010-09-29 | 1 | -0/+20 |
* | r600g: avoid rebuilding the vertex shader if no change to input format | Jerome Glisse | 2010-09-28 | 1 | -6/+8 |
* | r600g: fix routing btw vertex & pixel shader | Jerome Glisse | 2010-09-27 | 1 | -0/+2 |
* | r600g: use depth decompression in new path | Jerome Glisse | 2010-09-26 | 1 | -2/+5 |
* | r600g: fix vertex resource & polygon offset | Jerome Glisse | 2010-09-25 | 1 | -0/+4 |
* | r600g: bring over fix from old path to new path | Jerome Glisse | 2010-09-24 | 1 | -0/+13 |
* | r600g: initial evergreen support in new path | Jerome Glisse | 2010-09-23 | 1 | -0/+146 |