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path: root/src/gallium/drivers/r600/r600_pipe.h
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* r600g: remove unused flag have_depth_fbMarek Olšák2012-07-171-1/+1
* r600g: do fine-grained vertex buffer updatesMarek Olšák2012-07-171-7/+5
* r600g: don't check the R600_GLSL130 env varMarek Olšák2012-07-151-1/+0
* r600g: Emit vertex buffers using the same method as constant buffersTom Stellard2012-07-151-2/+8
* r600g: Unify 3D and compute vertex buffer emissionTom Stellard2012-07-151-0/+5
* r600g: flush depth textures bound to vertex shadersMarek Olšák2012-07-121-1/+1
* r600g: do fine-grained depth texture flushingMarek Olšák2012-07-121-1/+3
* r600g: remove is_flush from DSA stateMarek Olšák2012-07-121-2/+1
* r600g: move CB_SHADER_MASK setup into cb_misc_stateMarek Olšák2012-07-121-3/+3
* r600g: move MULTIWRITE setup into cb_misc_state for r6xx-r7xxMarek Olšák2012-07-121-1/+2
* r600g: move CB_TARGET_MASK setup into new cb_misc_stateMarek Olšák2012-07-121-1/+8
* r600g/compute: Disable growing the memory poolTom Stellard2012-07-111-1/+0
* r600g: improve flushed depth texture handling v2Vadim Girlin2012-07-111-1/+3
* r600g/compute: Use evergreen_cb() for binding RATsTom Stellard2012-07-091-0/+3
* r600g: Add start_compute_cs atom to struct r600_contextTom Stellard2012-07-091-0/+3
* r600g: Add pkt_flag member to struct r600_command_bufferTom Stellard2012-07-091-3/+16
* r600g: enable DUAL_EXPORT mode when possible on r6xx/r7xxJerome Glisse2012-06-271-0/+1
* r600g: enable DUAL_EXPORT mode when possibleVadim Girlin2012-06-271-0/+5
* r600g: avoid unnecessary shader exports v2Vadim Girlin2012-06-271-4/+1
* r600g: cache shader variants instead of rebuilding v3Vadim Girlin2012-06-271-9/+29
* r600g: inline r600_blit_push_depth and use resource_copy_regionMarek Olšák2012-06-251-1/+0
* r600g: enable streamout by default on r7xx and DRM 2.17.0Marek Olšák2012-06-171-0/+1
* r600g: compute support for evergreenAdam Rak2012-06-011-0/+23
* r600g: remove slab allocator for pipe_resource (used mainly for user buffers)Marek Olšák2012-05-131-5/+0
* gallium: remove user_buffer_create from the interfaceMarek Olšák2012-05-121-3/+0
* r600g: setup COLOR1 for possible dual-src in the framebuffer bindDave Airlie2012-05-121-1/+0
* Merge branch 'gallium-userbuf'Marek Olšák2012-05-111-9/+2
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| * gallium: change set_constant_buffer to be UBO-friendlyMarek Olšák2012-04-301-9/+2
* | r600g: bypass alpha for integer types (v2)Dave Airlie2012-05-021-0/+2
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* r600g: move updating vertex buffer state into set_vertex_buffersMarek Olšák2012-04-241-1/+2
* gallium: make user vertex buffers optionalMarek Olšák2012-04-241-1/+0
* r600g: don't share u_upload_mgr with u_vbuf, create its ownMarek Olšák2012-04-241-0/+1
* u_vbuf: override create/bind/destroy_vertex_elements_stateMarek Olšák2012-04-241-1/+0
* u_vbuf: override set_vertex_buffersMarek Olšák2012-04-241-0/+2
* u_vbuf: override set_index_bufferMarek Olšák2012-04-241-0/+2
* r600g: store glsl_feature_level in the r600_screenVadim Girlin2012-04-201-0/+1
* r600g: initial r600 dual src blending supportDave Airlie2012-04-131-0/+6
* r600g: inline r600_upload_index_bufferMarek Olšák2012-04-041-3/+0
* r600g: remove dead code after the reworkMarek Olšák2012-04-041-13/+0
* r600g: rework state emission of constant buffersMarek Olšák2012-04-041-6/+18
* r600g: rework state emission of vertex buffersMarek Olšák2012-04-041-3/+4
* r600g: kill off the fallback for crazy src_offset valuesMarek Olšák2012-04-041-5/+0
* r600g: determine in advance if hw has vertex cacheMarek Olšák2012-04-011-0/+1
* r600g: optimize r600_resource_vaMarek Olšák2012-04-011-0/+8
* Revert "r600g: rework rasterizer discard for evergreen"Marek Olšák2012-03-081-9/+0
* r600g: replace atom_ prefix with _state and _cmd suffixesMarek Olšák2012-03-051-9/+9
* r600g: cleanup includesMarek Olšák2012-03-051-8/+0
* r600g: move r600_context_bo_reloc to r600_pipe.hMarek Olšák2012-03-051-0/+7
* r600g: if pixel shader is NULL, bind a dummy oneMarek Olšák2012-03-051-0/+4
* r600g: rework rasterizer discard for evergreenMarek Olšák2012-03-051-0/+9