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src
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gallium
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drivers
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r600
/
r600_blit.c
Commit message (
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Author
Age
Files
Lines
*
gallium/util: implement layered framebuffer clear in u_blitter
Marek Olšák
2013-12-03
1
-1
/
+1
*
r600g/compute: Fix handling of global buffers in r600_resource_copy_region()
Tom Stellard
2013-11-18
1
-1
/
+36
*
Revert "r600g: only flush the caches that need to be flushed during CP DMA op...
Marek Olšák
2013-10-06
1
-12
/
+0
*
r600g,radeonsi: share r600_texture.c
Marek Olšák
2013-09-29
1
-7
/
+8
*
r600g: move the low-level buffer functions for multiple rings to drivers/radeon
Marek Olšák
2013-09-29
1
-1
/
+1
*
r600g: move aux_context and r600_screen_clear_buffer to drivers/radeon
Marek Olšák
2013-09-29
1
-20
/
+10
*
r600g: get rid of r600_texture::array_mode
Marek Olšák
2013-09-29
1
-1
/
+1
*
r600g,radeonsi: consolidate transfer, cmask, and fmask structures
Marek Olšák
2013-09-29
1
-12
/
+12
*
r600g: fast color clears for single-sample buffers
Grigori Goronzy
2013-09-20
1
-10
/
+62
*
gallium: add flush_resource context function
Marek Olšák
2013-09-20
1
-0
/
+6
*
r600g: move streamout state to drivers/radeon
Marek Olšák
2013-08-31
1
-21
/
+21
*
radeonsi: port texture improvements from r600g
Marek Olšák
2013-08-17
1
-3
/
+0
*
r600g: explicitly flush caches for streamout-based buffer copying & clearing
Marek Olšák
2013-07-08
1
-0
/
+13
*
r600g: fix color resolve for RGBX8 and RGBX16 integer formats
Marek Olšák
2013-07-08
1
-2
/
+2
*
r600g: enable fast MSAA color clear for array/3D/cube textures
Marek Olšák
2013-07-08
1
-4
/
+3
*
r600g: implement fast MSAA color clear for integer textures
Marek Olšák
2013-07-08
1
-9
/
+12
*
r600g: implement fast color clears for MSAA on evergreen+
Grigori Goronzy
2013-07-01
1
-0
/
+72
*
gallium: add condition parameter to render_condition
Roland Scheidegger
2013-06-18
1
-0
/
+1
*
gallium/u_blitter: make clearing independent of the colorbuffer format
Marek Olšák
2013-06-13
1
-2
/
+1
*
gallium/u_blitter: make clearing independent of the number of bound colorbuffers
Marek Olšák
2013-06-13
1
-1
/
+1
*
r600g: cleanup MSAA texture support checking
Marek Olšák
2013-05-15
1
-20
/
+2
*
r600g: rewrite FMASK allocation, fix FMASK texturing with 2 and 4 samples
Marek Olšák
2013-05-15
1
-5
/
+1
*
r600g: use CP DMA for buffer clears on evergreen+
Alex Deucher
2013-04-24
1
-2
/
+8
*
r600g: initialize CMASK and HTILE with the GPU using streamout
Marek Olšák
2013-04-23
1
-0
/
+31
*
r600g: don't require dword alignment with CP DMA for buffer transfers
Marek Olšák
2013-03-01
1
-2
/
+1
*
r600g: atomize streamout enabling
Marek Olšák
2013-03-01
1
-2
/
+2
*
gallium/util: add helper util_max_layer from r600g
Marek Olšák
2013-02-26
1
-6
/
+6
*
r600g: add more cases for copying unsupported formats to resource_copy_region
Marek Olšák
2013-01-26
1
-0
/
+12
*
r600g: don't use radeon_surface_level::npix_x/y/z
Marek Olšák
2013-01-26
1
-15
/
+13
*
r600g: implement buffer copying using CP DMA for R7xx, Evergreen, Cayman
Marek Olšák
2013-01-08
1
-5
/
+8
*
gallium/u_blitter: unify some parameters into a dstbox parameter in blit_generic
Marek Olšák
2013-01-04
1
-3
/
+5
*
gallium/u_blitter: remove useless parameter from blitter_default_dst_texture
Marek Olšák
2013-01-04
1
-1
/
+1
*
r600g: always use a tiled resource as the destination of MSAA resolve
Marek Olšák
2012-12-21
1
-2
/
+7
*
r600g: add htile support v16
Jerome Glisse
2012-12-20
1
-0
/
+28
*
r600g: add assertions to prevent creation of invalid surfaces
Marek Olšák
2012-12-20
1
-16
/
+0
*
gallium: remove pipe_surface::usage
Marek Olšák
2012-12-12
1
-4
/
+0
*
r600g: add initial cube map array support (v2)
Dave Airlie
2012-11-10
1
-0
/
+1
*
r600g: add in-place DB decompression and texturing with DB tiling
Marek Olšák
2012-11-06
1
-12
/
+78
*
gallium: add start_slot parameter to set_vertex_buffers
Marek Olšák
2012-10-31
1
-3
/
+1
*
r600g: implement texturing with 8x MSAA compressed surfaces for Evergreen
Marek Olšák
2012-10-29
1
-17
/
+25
*
r600g: implement MSAA resolving for 8-bit and 16-bit integer formats
Marek Olšák
2012-10-12
1
-3
/
+41
*
r600g: atomize depth-stencil-alpha state
Marek Olšák
2012-10-10
1
-1
/
+1
*
r600g: atomize rasterizer state
Marek Olšák
2012-10-10
1
-1
/
+1
*
r600g: atomize scissor state
Marek Olšák
2012-10-10
1
-1
/
+1
*
r600g: atomize fetch shader
Marek Olšák
2012-10-10
1
-1
/
+1
*
r600g: atomize blend state
Marek Olšák
2012-10-10
1
-1
/
+1
*
r600g: inline r600_atom_dirty
Marek Olšák
2012-10-10
1
-3
/
+3
*
r600g: don't modify pipe_resource in resource_copy_region, fixing race condition
Marek Olšák
2012-10-06
1
-145
/
+73
*
gallium: remove resource_resolve
Marek Olšák
2012-09-30
1
-152
/
+0
*
r600g: implement blit
Marek Olšák
2012-09-30
1
-14
/
+130
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