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path: root/src/gallium/drivers/r600/r600_blit.c
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* r600g: attempt to cleanup depth blitDave Airlie2010-10-181-17/+4
* r600g: use blitter for hw copy regionDave Airlie2010-10-131-2/+31
* r600g: store samplers/views across blit when we need to modify themDave Airlie2010-10-131-15/+36
* r600g: clean up some code from move to new paths.Dave Airlie2010-09-301-2/+2
* r600g: more cleanupJerome Glisse2010-09-291-0/+164
* r600g: delete old pathJerome Glisse2010-09-291-209/+0
* r600g: Fixed two texture surface leaks in r600_blit_uncompress_depth().Tilman Sauerbeck2010-09-271-0/+3
* r600g: move around variables to share depth uncompression codeJerome Glisse2010-09-261-7/+4
* r600g: Remove unnecessary header.Vinson Lee2010-09-241-1/+0
* r600g: use blitter to do db->cb flushing.Dave Airlie2010-09-231-501/+45
* r600g: fix depth readback on rv610 and other quirky variants.Dave Airlie2010-09-231-10/+30
* r600g: use floats instead of hex for blit vboDave Airlie2010-09-231-10/+9
* r600g: make stencil readback workDave Airlie2010-09-221-2/+1
* r600g: cleanup some of the DB blit codeDave Airlie2010-09-221-4/+58
* r600g: move chip class to radeon common structureJerome Glisse2010-09-201-2/+2
* r600g: move constant buffer creation behind winsys abstraction.Dave Airlie2010-09-171-6/+6
* r600g: attempt to abstract kernel bos from pipe driver.Dave Airlie2010-09-171-26/+32
* r600g: hide radeon_ctx inside winsys.Dave Airlie2010-09-171-2/+2
* r600g: Fixed a bo leak in r600_blit_state_ps_shader().Tilman Sauerbeck2010-09-161-1/+1
* r600g: avoid dynamic allocation of statesJerome Glisse2010-09-011-315/+100
* Revert "Revert "r600g: precompute some of the hw state""Jerome Glisse2010-09-011-2/+2
* Revert "r600g: precompute some of the hw state"Dave Airlie2010-09-011-2/+2
* r600g: fix typo causing segfault.Dave Airlie2010-09-011-1/+1
* r600g: precompute some of the hw stateJerome Glisse2010-08-301-2/+2
* r600g: fix depth buffer decompression after states reworkJerome Glisse2010-08-301-1/+1
* r600g: fixup states generation in winsys.Dave Airlie2010-08-301-12/+11
* Revert "r600g: simplify states"Dave Airlie2010-08-271-33/+28
* r600g: simplify statesJerome Glisse2010-08-251-28/+33
* r600g: export one component per pixel + r7xx uncompression shaderJerome Glisse2010-08-231-4/+54
* r600g: fix DB decompressionJerome Glisse2010-08-221-39/+9
* r600g: depth buffer likely needs decompression when used as textureJerome Glisse2010-08-221-22/+643
* r600g: partialy fix texturing from depth buffer + initial support for untilingJerome Glisse2010-08-211-3/+24
* r600g: add occlusion query supportDave Airlie2010-08-201-11/+23
* r600g: add user clip plane support.Dave Airlie2010-08-171-1/+3
* r600g: fix stencilJerome Glisse2010-08-031-2/+0
* r600g: split pipe state creating/binding from hw state creationJerome Glisse2010-07-281-19/+29
* r600g: save vertex buffers in blitterMarek Olšák2010-06-091-0/+3
* r600g: implement clear_{render_target, depth_stencil}, resource_copy_regionMarek Olšák2010-06-041-0/+17
* r600g: make blit functions static (private)Marek Olšák2010-06-041-26/+32
* r600g: use cast wrappersMarek Olšák2010-06-041-2/+2
* r600g: adapt to interface changesRoland Scheidegger2010-06-031-11/+23
* r600g: Remove unnecessary headers.Vinson Lee2010-05-301-1/+0
* r600g: make a local copy of viewport stateMarek Olšák2010-05-291-1/+1
* r600g: various fixesBas Nieuwenhuizen2010-05-271-2/+4
* r600g: Initial importJerome Glisse2010-05-271-0/+81