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path: root/src/gallium/drivers/r600/r600_blit.c
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* r600g: cleanup r600_resource_texture in favor of radeon_surfaceMarek Olšák2012-08-161-3/+3
* gallium/u_blitter: document custom meta helpersMarek Olšák2012-08-151-2/+2
* r600g: implement copying between MSAA texturesMarek Olšák2012-08-151-4/+10
* r600g: implement MSAA color resolveMarek Olšák2012-08-151-0/+80
* r600g: implement MSAA depth-stencil decompression and resolveMarek Olšák2012-08-151-32/+132
* r600g: implement set_sample_maskMarek Olšák2012-08-151-0/+1
* gallium/u_blitter: implement blitting multisample resourcesMarek Olšák2012-08-151-2/+2
* r600g: make sure copying of all texture formats is acceleratedMarek Olšák2012-08-041-10/+50
* r600g: don't decompress depth or stencil if there isn't anyMarek Olšák2012-08-041-5/+7
* gallium/u_blitter: remove fallback for stencil copy that all drivers skippedMarek Olšák2012-08-041-1/+1
* r600g: implement wait-free buffer transfer for DISCARD_RANGEMarek Olšák2012-07-181-5/+3
* r600g: accelerate buffer copyingMarek Olšák2012-07-181-23/+47
* r600g: remove needless wrapper r600_texture_depth_flushMarek Olšák2012-07-181-4/+9
* r600g: convert sampler view emission into atomsMarek Olšák2012-07-171-3/+3
* r600g: properly track which textures are depthMarek Olšák2012-07-171-12/+8
* r600g: do fine-grained vertex buffer updatesMarek Olšák2012-07-171-2/+2
* r600g: fix DB decompression on evergreenJerome Glisse2012-07-151-7/+4
* r600g: don't flush depth textures set as colorbuffersMarek Olšák2012-07-121-18/+0
* r600g: flush depth textures bound to vertex shadersMarek Olšák2012-07-121-14/+15
* r600g: do fine-grained depth texture flushingMarek Olšák2012-07-121-22/+43
* r600g: remove is_flush from DSA stateMarek Olšák2012-07-121-0/+13
* r600g: improve flushed depth texture handling v2Vadim Girlin2012-07-111-8/+13
* r600g: inline r600_hw_copy_regionMarek Olšák2012-07-091-21/+5
* r600g: inline r600_blit_push_depth and use resource_copy_regionMarek Olšák2012-06-251-16/+0
* r600g: split flushed depth texture creation and flushingMarek Olšák2012-06-251-1/+1
* gallium: make user vertex buffers optionalMarek Olšák2012-04-241-3/+3
* u_vbuf: remove u_vbuf_resourceMarek Olšák2012-04-241-5/+5
* u_vbuf: override create/bind/destroy_vertex_elements_stateMarek Olšák2012-04-241-1/+1
* r600g: cleanup includesMarek Olšák2012-03-051-1/+1
* r600g: remove obsolete todo commentsMarek Olšák2012-03-051-1/+1
* r600g: don't suspend timer queries for u_blitterMarek Olšák2012-03-051-2/+2
* r600g: move all query code into r600_query.cMarek Olšák2012-03-051-2/+2
* r600g: rename r600_resource_texture::depth to bool is_depthMarek Olšák2012-02-271-3/+3
* r600g: remove unused vars to silence warningsBrian Paul2012-02-071-2/+0
* r600g: add support for common surface allocator for tiling v13Jerome Glisse2012-02-061-3/+24
* r600g: merge r600_context with r600_pipe_contextMarek Olšák2012-01-311-13/+13
* Squash-merge branch 'gallium-clip-state'Marek Olšák2012-01-101-3/+0
* r600g: fix a warning that a variable may be uninitializedMarek Olšák2011-12-251-0/+2
* r600g: implement transform feedbackMarek Olšák2011-12-171-0/+2
* r600g: remove one pointless flushMarek Olšák2011-10-291-1/+1
* r600g: remove redundant variable r600_pipe_context::blitMarek Olšák2011-10-271-2/+0
* r600g: cleanup r600_reset_blittable_to_compressedMarek Olšák2011-10-211-6/+3
* r600g: drop force int type workaroundDave Airlie2011-10-101-4/+2
* u_blitter: add integer clear supportDave Airlie2011-10-091-3/+3
* gallium: move clear paths from rgba to a pointer to a color union (v2)Dave Airlie2011-09-181-5/+6
* r600g: always decompress all mipmaps and layers, slices, or faces of zbuffersMarek Olšák2011-09-101-20/+43
* r600g: Fix include styleKai Wasserbäch2011-08-291-3/+3
* r600g: fix depth-stencil on evergreenMarek Olšák2011-08-191-4/+3
* u_blitter: rename util_blitter_copy_region -> util_blitter_copy_textureMarek Olšák2011-08-161-2/+2
* r600g: reduce flushes for queriesVadim Girlin2011-07-051-1/+1