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path: root/src/gallium/drivers/r600/evergreen_state.c
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* r600g: implement compression for MSAA colorbuffers for evergreenMarek Olšák2012-08-271-6/+48
* r600g: fix evergreen 8x MSAA sample positionsMarek Olšák2012-08-271-16/+16
* r600g: set CB_TARGET_MASK to 0xf and not 0xff for resolve on evergreenMarek Olšák2012-08-271-0/+1
* r600g: Move common compute/3D register init to its own functionarchibald2012-08-201-154/+207
* r600g: rename r600_resource_texture to r600_textureMarek Olšák2012-08-161-4/+4
* r600g: cleanup r600_resource_texture in favor of radeon_surfaceMarek Olšák2012-08-161-3/+3
* r600: update sampler, sampler_view code for the futureBrian Paul2012-08-161-4/+2
* r600g: enable MSAA on evergreen by defaultMarek Olšák2012-08-151-3/+24
* r600g: implement MSAA color resolveMarek Olšák2012-08-151-3/+21
* r600g: implement MSAA depth-stencil decompression and resolveMarek Olšák2012-08-151-1/+2
* r600g: implement MSAA rendering and texturing for evergreen and caymanMarek Olšák2012-08-151-23/+195
* r600g: implement set_sample_maskMarek Olšák2012-08-151-11/+28
* r600g: implement alpha-to-coverageMarek Olšák2012-08-151-4/+9
* r600g: implement alpha-to-oneMarek Olšák2012-08-151-0/+4
* r600g: remove support for 3-channel colorbuffersMarek Olšák2012-08-151-7/+0
* r600g: atomize sampler state v2Jerome Glisse2012-08-061-63/+73
* r600g: precompute color buffer state in pipe_surface and reuse itMarek Olšák2012-08-041-70/+73
* r600g: precompute depth buffer state in pipe_surface and reuse itMarek Olšák2012-08-041-53/+51
* r600g: drop the old texture allocation codeMarek Olšák2012-08-041-202/+120
* r600g: don't decompress depth or stencil if there isn't anyMarek Olšák2012-08-041-2/+5
* r600g: Atomize compute shader stateTom Stellard2012-07-271-0/+1
* r600g: don't emit forbidden reg with old kernel on evergreenJerome Glisse2012-07-231-1/+3
* r600g: don't emit forbidden register on old kernelJerome Glisse2012-07-231-1/+3
* r600g: move VGT_STRMOUT_DRAW_OPAQUE_OFFSET initialization into invariant stateMarek Olšák2012-07-181-0/+2
* r600g: fix alphatest without a colorbuffer on evergreenMarek Olšák2012-07-181-1/+4
* r600g: always derive alphatest state from the first colorbufferMarek Olšák2012-07-181-8/+13
* r600g: atomize alphatest stateMarek Olšák2012-07-181-6/+10
* r600g: init_flushed_depth_texture should be able to report errorsMarek Olšák2012-07-181-3/+2
* r600g: fix lockups with and enable dual source blending on evergreenMarek Olšák2012-07-171-1/+3
* r600g: convert sampler view emission into atomsMarek Olšák2012-07-171-39/+72
* r600g: consolidate and optimize sampler states changes for evergreenMarek Olšák2012-07-171-14/+22
* r600g: don't invalidate texture caches when setting sampler statesMarek Olšák2012-07-171-6/+0
* r600g: consolidate code for setting sampler views and fix bugs in the processMarek Olšák2012-07-171-48/+10
* r600g: remove unused flag have_depth_fbMarek Olšák2012-07-171-4/+0
* r600g: do fine-grained vertex buffer updatesMarek Olšák2012-07-171-17/+6
* r600g: fix all failing depth-stencil tests for evergreenMarek Olšák2012-07-171-1/+1
* r600g: fix DB decompression on evergreenJerome Glisse2012-07-151-17/+12
* r600g: Emit vertex buffers using the same method as constant buffersTom Stellard2012-07-151-16/+29
* r600g: Unify 3D and compute vertex buffer emissionTom Stellard2012-07-151-8/+22
* r600g: fix grammar constant_buffer -> constant_buffersMarek Olšák2012-07-151-13/+13
* r600g: set DISABLE in CB_COLOR_CONTROL if colormask is 0Marek Olšák2012-07-121-3/+7
* r600g: move CB_SHADER_MASK setup into cb_misc_stateMarek Olšák2012-07-121-8/+5
* r600g: move CB_TARGET_MASK setup into new cb_misc_stateMarek Olšák2012-07-121-0/+17
* r600g: improve flushed depth texture handling v2Vadim Girlin2012-07-111-2/+3
* r600g/compute: Use evergreen_cb() for binding RATsTom Stellard2012-07-091-1/+1
* r600g: Add support for RATs in evergreen_cb()Tom Stellard2012-07-091-3/+11
* r600g: add assertions after translate_colorswap/colorformat/dbformat/texformatMarek Olšák2012-07-091-1/+8
* r600g: use depth format from pipe_surface, not pipe_resourceMarek Olšák2012-07-091-2/+2
* r600g: enable DUAL_EXPORT mode when possibleVadim Girlin2012-06-271-6/+40
* r600g: avoid unnecessary shader exports v2Vadim Girlin2012-06-271-7/+3