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path: root/src/gallium/drivers/r600/evergreen_state.c
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* r600g: add cb support for snorm formats.Dave Airlie2011-04-191-6/+8
* r600g: Use symbolic names for NUMBER_TYPE.Henri Verbeet2011-04-071-3/+3
* r600g: Fix non-independent blend state.Julian Adams2011-04-061-7/+10
* r600g: implement texture barrierFredrik Höglund2011-03-291-0/+1
* r600g: Properly update MULTIWRITE_ENABLE in r600_pipe_shader_ps().Henri Verbeet2011-03-141-0/+1
* r600g: Fix the DB_SHADER_CONTROL mask in create_ds_state().Henri Verbeet2011-03-141-5/+4
* r600g: Properly update DB_SHADER_CONTROL in evergreen_pipe_shader_ps().Henri Verbeet2011-03-141-18/+14
* r600g: Move fetch shader register setup to r600_state.c / evergreen_state.c.Henri Verbeet2011-03-141-0/+12
* r600g: revert unintentional commitAdam Jackson2011-03-111-1/+0
* r600: Build fixAdam Jackson2011-03-111-0/+1
* r600g: start using drm minor version to enable things.Dave Airlie2011-03-011-1/+1
* r600g: truncate point sampled texture coordinatesAlex Deucher2011-02-281-0/+6
* r600g: get s3tc working on cards with crappy 64/128 bit types.Dave Airlie2011-02-171-0/+11
* r600g: fix miptree calculationsDave Airlie2011-02-151-5/+5
* r600g: drop tiled flagDave Airlie2011-02-151-5/+3
* gallium: notify drivers about possible changes in user buffer contentsMarek Olšák2011-02-141-0/+1
* r600g: drop two unused | 0 that are actually in word4 anyways.Dave Airlie2011-02-111-1/+1
* r600g: handle 16/32 u/s norm formats properlyDave Airlie2011-02-111-2/+14
* r600g: Add support for relative addressing on constant buffers.Henri Verbeet2011-02-071-4/+8
* r600g: Generalize the pipe_add_vertex_attrib() functions.Henri Verbeet2011-02-071-6/+4
* r600g: use surface format not underlying texture formatDave Airlie2011-02-061-3/+3
* r600g: don't set tile_type on evergreen.Dave Airlie2011-02-041-1/+1
* r600g: fix evergreen sampler view + depth interactionDave Airlie2011-02-041-1/+1
* r600g: evergreen CB check for flushed textureDave Airlie2011-02-041-0/+6
* r600g: add a flag to just create flushed texture without flushing.Dave Airlie2011-02-041-1/+1
* r600g: just change tile type when buffer is set to depth.Dave Airlie2011-02-011-3/+0
* r600g: fix evergreen for depth decompress testDave Airlie2011-02-011-1/+1
* r600g: start looking at evergreen tiling.Dave Airlie2011-02-011-3/+16
* r600g: Actually use the info from the flushed depth texture when creating a s...Henri Verbeet2011-02-011-9/+6
* r600g: handle the write all cbufs property.Dave Airlie2011-01-311-1/+1
* r600g: consolidate set_constant_buffer functionsMarek Olšák2011-01-301-49/+1
* r600g: consolidate vertex_buffer_update functionsMarek Olšák2011-01-301-79/+30
* r600g: consolidate draw_vbo functions (v2)Marek Olšák2011-01-301-122/+0
* r600g: make r600_drawl inherit pipe_draw_infoMarek Olšák2011-01-301-23/+14
* r600g: add back u_upload_mgr integrationMarek Olšák2011-01-301-4/+7
* r600g: Fix some register value name typos.Henri Verbeet2011-01-151-1/+1
* r600g: allow constant buffers to be user buffers.Dave Airlie2011-01-071-2/+5
* r600g: add support for NI (Northern Islands) GPUsAlex Deucher2011-01-061-0/+64
* r600g: Remove the unused "pframebuffer" field from r600_pipe_context.Henri Verbeet2010-12-221-2/+0
* r600g: drop unused code in evergreen.Dave Airlie2010-12-221-1/+1
* r600g: avoid segfaultJerome Glisse2010-12-211-1/+1
* r600g: properly unset vertex bufferJerome Glisse2010-12-201-5/+5
* r600g: fix segfault when translating vertex bufferJerome Glisse2010-12-141-5/+0
* r600g: specialized upload managerJerome Glisse2010-12-091-1/+1
* r600g: remove dead codeJerome Glisse2010-12-071-75/+2
* r600g: avoid useless shader rebuild at draw callJerome Glisse2010-12-061-12/+43
* r600g: build fetch shader from vertex elementsJerome Glisse2010-12-061-3/+94
* r600g: indentation fixJerome Glisse2010-12-031-2/+1
* r600g: update polygon offset only when rasterizer or zbuffer changeJerome Glisse2010-12-031-40/+52
* gallium: support for array textures and related changesRoland Scheidegger2010-12-021-9/+17