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src
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gallium
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drivers
/
r600
/
evergreen_state.c
Commit message (
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)
Author
Age
Files
Lines
*
r600g: Add evergreen_emit_cs_constant_buffers() v2
Tom Stellard
2013-04-25
1
-10
/
+24
*
gallium: Replace gl_rasterization_rules with lower_left_origin and half_pixel...
José Fonseca
2013-04-23
1
-2
/
+2
*
r600g: add get_sample_position support (v3)
Dave Airlie
2013-04-11
1
-106
/
+181
*
r600g: Add support for GL_ARB_texture_buffer_range
Fredrik Höglund
2013-04-11
1
-2
/
+4
*
r600g: don't emit SQ_DYN_GPR_RESOURCE_LIMIT_1 on cayman
Alex Deucher
2013-03-19
1
-1
/
+0
*
r600g: properly set non_disp tiling mode for DMA (v2)
Alex Deucher
2013-03-17
1
-2
/
+6
*
r600g: Use blitter rather than DMA for 128bpp on cayman (v3)
Alex Deucher
2013-03-17
1
-0
/
+11
*
r600g: atomize pixel shader
Marek Olšák
2013-03-11
1
-34
/
+35
*
r600g: atomize vertex shader
Marek Olšák
2013-03-11
1
-88
/
+83
*
r600g: inline r600_pipe_shader function
Marek Olšák
2013-03-11
1
-2
/
+2
*
r600g: always map uninitialized buffer range as unsynchronized
Marek Olšák
2013-03-01
1
-0
/
+4
*
r600g: cleanup deprecated register tables
Marek Olšák
2013-03-01
1
-0
/
+14
*
r600g: unify vgt states
Marek Olšák
2013-03-01
1
-2
/
+1
*
r600g: flush and invalidate htile cache when appropriate
Marek Olšák
2013-03-01
1
-0
/
+5
*
r600g: atomize streamout enabling
Marek Olšák
2013-03-01
1
-0
/
+1
*
r600g: workaround hyperz lockup on evergreen
Jerome Glisse
2013-02-28
1
-1
/
+9
*
r600g: don't enable ReZ mode on evergreen
Alex Deucher
2013-02-21
1
-1
/
+4
*
r600g/Cayman: Fix blending using destination alpha factor but non-alpha dest
Michel Dänzer
2013-02-20
1
-4
/
+9
*
r600g: add support for red-alpha render targets
Marek Olšák
2013-02-14
1
-0
/
+22
*
r600g: properly implement S8Z24 depth-stencil format for Evergreen
Marek Olšák
2013-02-14
1
-1
/
+12
*
r600g: fix lockup when hyperz & alpha test are enabled together. v3
Jerome Glisse
2013-02-12
1
-2
/
+23
*
r600g: fix slice tile max for compressed texture and async dma
Jerome Glisse
2013-02-07
1
-2
/
+4
*
r600g: use new RGBX formats
Marek Olšák
2013-02-07
1
-0
/
+26
*
r600g: add cs memory usage accounting and limit it v3
Jerome Glisse
2013-01-31
1
-0
/
+4
*
r600g: use uint64_t instead of unsigned long for proper 32bits cpu support
Jerome Glisse
2013-01-28
1
-2
/
+2
*
r600g: add async for staging buffer upload v2
Jerome Glisse
2013-01-28
1
-0
/
+201
*
r600g: add multi ring support with dma as first second ring v4
Jerome Glisse
2013-01-28
1
-25
/
+31
*
r600g: don't use radeon_surface_level::npix_x/y/z
Marek Olšák
2013-01-26
1
-1
/
+1
*
r600g: fix warnings for htile va
Dave Airlie
2013-01-11
1
-1
/
+1
*
r600g: texture buffer object + glsl 1.40 enable support (v2)
Dave Airlie
2013-01-11
1
-0
/
+55
*
r600g: implement buffer copying using CP DMA for R7xx, Evergreen, Cayman
Marek Olšák
2013-01-08
1
-2
/
+2
*
r600g: set the virtual address for the htile buffer
Alex Deucher
2013-01-07
1
-1
/
+2
*
r600g: add htile support v16
Jerome Glisse
2012-12-20
1
-8
/
+57
*
r600g: rework flusing and synchronization pattern v7
Jerome Glisse
2012-12-20
1
-2
/
+2
*
r600g: suballocate memory for fetch shaders from a large buffer
Marek Olšák
2012-12-12
1
-3
/
+3
*
r600g: add initial cube map array support (v2)
Dave Airlie
2012-11-10
1
-1
/
+3
*
r600g: add in-place DB decompression and texturing with DB tiling
Marek Olšák
2012-11-06
1
-52
/
+53
*
r600g: use SQ_VTX_SEMANTIC_CLEAR to clear the semantic registers
Marek Olšák
2012-10-31
1
-66
/
+6
*
r600g: use better sample positions for 8x MSAA
Marek Olšák
2012-10-31
1
-9
/
+9
*
r600g: implement texturing with 8x MSAA compressed surfaces for Evergreen
Marek Olšák
2012-10-29
1
-8
/
+31
*
r600g: split cayman common state out into a shared function
Alex Deucher
2012-10-26
1
-14
/
+25
*
r600g: emit some additional regs on cayman
Alex Deucher
2012-10-26
1
-0
/
+54
*
r600g: there are 16 const buffer size regs for each shader stage
Alex Deucher
2012-10-26
1
-2
/
+19
*
r600g: rework evergreen_init_common_regs()
Alex Deucher
2012-10-26
1
-40
/
+33
*
r600g: drop useless switch statement
Andreas Boll
2012-10-15
1
-94
/
+7
*
r600g: emit the border color only when it's needed
Marek Olšák
2012-10-15
1
-2
/
+1
*
r600g: cleanup create_sampler_state functions
Marek Olšák
2012-10-15
1
-30
/
+24
*
r600g: move shader structures into r600_shader.h
Marek Olšák
2012-10-12
1
-0
/
+1
*
r600g: move DB_SHADER_CONTROL into db_misc_state
Marek Olšák
2012-10-10
1
-14
/
+10
*
r600g: emit PS_PARTIAL_FLUSH at the beginning of CS
Marek Olšák
2012-10-10
1
-0
/
+8
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