index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
gallium
/
drivers
/
r600
/
evergreen_state.c
Commit message (
Expand
)
Author
Age
Files
Lines
*
gallium: switch boolean -> bool at the interface definitions
Ilia Mirkin
2019-07-22
1
-9
/
+9
*
gallium: add writable_bitmask parameter into set_shader_buffers
Marek Olšák
2019-04-04
1
-1
/
+2
*
gallium: enable GL_AMD_depth_clamp_separate on r600, radeonsi
Marek Olšák
2018-09-06
1
-1
/
+1
*
gallium: split depth_clip into depth_clip_near & depth_clip_far
Marek Olšák
2018-09-06
1
-2
/
+2
*
r600/eg: rework atomic counter emission with flushes
Dave Airlie
2018-08-21
1
-15
/
+23
*
gallium: add storage_sample_count parameter into is_format_supported
Marek Olšák
2018-07-31
1
-0
/
+4
*
r600: Scale integer valued texture border colors to float (v2)
Gert Wollny
2018-07-25
1
-1
/
+44
*
r600g: some -Wsign-compare fixes
Konstantin Kharlamov
2018-07-17
1
-3
/
+3
*
r600g: constify some variables
Konstantin Kharlamov
2018-07-17
1
-1
/
+1
*
r600: fix build after the removal of RADEON_PRIO_* flags
Marek Olšák
2018-07-16
1
-2
/
+2
*
radeonsi: merge DCC/CMASK/HTILE priority flags
Marek Olšák
2018-07-16
1
-2
/
+2
*
r600: force LOD range to be only one value when mip.min filter is NONE
Gert Wollny
2018-07-05
1
-1
/
+9
*
gallium/util: remove dummy function util_format_is_supported
Marek Olšák
2018-06-29
1
-3
/
+0
*
amd,radeonsi: rename radeon_winsys_cs -> radeon_cmdbuf
Marek Olšák
2018-06-19
1
-26
/
+26
*
r600: fix constant buffer bounds.
Dave Airlie
2018-05-10
1
-1
/
+1
*
r600g: Implement scratch buffer state management (v2)
Glenn Kennard
2018-02-09
1
-0
/
+24
*
r600/cm: (trivial) code cleanup for emitting msaa state
Roland Scheidegger
2018-02-08
1
-8
/
+2
*
r600: fixup sparse color exports.
Dave Airlie
2018-02-07
1
-1
/
+1
*
r600: work out target mask at framebuffer bind.
Dave Airlie
2018-02-07
1
-3
/
+7
*
r600: work out shader export mask at shader build time (v1.1)
Dave Airlie
2018-02-07
1
-1
/
+2
*
r600/eg: fix buffer sizing.
Dave Airlie
2018-02-07
1
-1
/
+3
*
r600/compute: only mark buffer/image state dirty for fragment shaders
Dave Airlie
2018-02-07
1
-2
/
+4
*
r600/eg: use texture target to pick array size not view target (v2)
Dave Airlie
2018-02-07
1
-7
/
+10
*
r600: add ARB_query_buffer_object support
Dave Airlie
2018-01-29
1
-0
/
+60
*
r600/eg: construct proper rat mask for image/buffers.
Dave Airlie
2018-01-29
1
-5
/
+24
*
r600: don't emit tes samplers/views when tes isn't active
Roland Scheidegger
2018-01-10
1
-0
/
+4
*
r600: increase number of UBOs to 15
Roland Scheidegger
2018-01-10
1
-11
/
+4
*
r600: use GET_BUFFER_RESINFO vtx fetch on eg instead of setting up consts
Roland Scheidegger
2018-01-10
1
-3
/
+4
*
r600: increase number of ubos by one to 14
Roland Scheidegger
2018-01-10
1
-0
/
+1
*
r600: don't emit reloc for ring buffer out into the blue
Roland Scheidegger
2018-01-10
1
-4
/
+3
*
r600: clear compressed flags in image state on unbind.
Dave Airlie
2017-12-19
1
-0
/
+2
*
r600: always flush between gfx and compute
Dave Airlie
2017-12-18
1
-0
/
+5
*
r600: fix unused variable warning
Dave Airlie
2017-12-18
1
-1
/
+0
*
r600/cs: add support for compute to image/buffers/atomics state
Dave Airlie
2017-12-05
1
-16
/
+70
*
r600/ssbo: use r32ui format for ssbo resources.
Dave Airlie
2017-12-05
1
-3
/
+3
*
r600: refactor out the immediate setup code.
Dave Airlie
2017-12-05
1
-38
/
+28
*
r600/atomic: add cayman version of atomic save/restore from GDS (v2)
Dave Airlie
2017-12-05
1
-2
/
+55
*
r600/atomic: refactor out evergreen atomic setup/save code.
Dave Airlie
2017-12-05
1
-30
/
+50
*
r600: add ARB_shader_storage_buffer_object support (v3)
Dave Airlie
2017-12-01
1
-9
/
+134
*
ac: change legacy_surf_level::slice_size to dword units
Marek Olšák
2017-11-27
1
-4
/
+4
*
r600: add cull distance support
Dave Airlie
2017-11-21
1
-2
/
+2
*
r600: add core pieces of image support.
Dave Airlie
2017-11-17
1
-2
/
+292
*
r600: handle writes_memory properly
Dave Airlie
2017-11-17
1
-3
/
+7
*
r600: set the number type correctly for float rts in cb setup
Roland Scheidegger
2017-11-15
1
-1
/
+6
*
r600: use DX10_CLAMP bit in shader setup
Roland Scheidegger
2017-11-15
1
-0
/
+6
*
r600: fix cubemap arrays
Dave Airlie
2017-11-15
1
-9
/
+17
*
r600: don't emit atomic save if we have no atomic counters.
Dave Airlie
2017-11-14
1
-0
/
+3
*
r600: add support for hw atomic counters. (v3)
Dave Airlie
2017-11-10
1
-0
/
+159
*
r600g: use SIMPLE_FLOAT for blending to enable some optimizations
Ilia Mirkin
2017-11-08
1
-0
/
+1
*
r600: add support for early depth/stencil.
Dave Airlie
2017-11-03
1
-0
/
+3
[next]