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path:
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/
src
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gallium
/
drivers
/
r600
/
evergreen_state.c
Commit message (
Expand
)
Author
Age
Files
Lines
*
r600g: enable dynamic GPR resource management on evergreen
Dave Airlie
2011-06-08
1
-16
/
+3
*
r600g: move resource setting to its own structures.
Dave Airlie
2011-06-07
1
-64
/
+42
*
r600g: sampler and texture state doesn't need a range/block.
Dave Airlie
2011-06-03
1
-12
/
+11
*
r600g: decrease CPU time on set buffer resources
Dave Airlie
2011-06-02
1
-4
/
+20
*
r600g: prepare for passing ctx into _r600_pipe_state_add_reg
Dave Airlie
2011-06-02
1
-1
/
+8
*
r600g: add llano support
Alex Deucher
2011-05-31
1
-0
/
+44
*
r600g: fix eg/cayman scissor workaround
Alex Deucher
2011-05-24
1
-11
/
+13
*
r600g: add workaround for buggy hw scissor on eg/cayman.
Dave Airlie
2011-05-25
1
-1
/
+14
*
r600g: add initial cayman acceleration support.
Dave Airlie
2011-05-25
1
-14
/
+137
*
r600g: fix "Fixed-Point Data Conversions"
Christian König
2011-05-21
1
-1
/
+1
*
r600g: anisotropic filtering support for evergreen hw
Jerome Glisse
2011-05-09
1
-3
/
+7
*
r600g: implement seamless_cube_map for evergreen
Marek Olšák
2011-05-06
1
-0
/
+1
*
r600g: add back SOURCE_FORMAT setting that get accidently dropped
Alex Deucher
2011-05-05
1
-0
/
+1
*
r600g: fix up the rules for enabling SOURCE_FORMAT(EXPORT_NORM)
Alex Deucher
2011-05-05
1
-5
/
+11
*
r600g: Match alpha ref precision to color format precision.
Henri Verbeet
2011-05-05
1
-5
/
+15
*
r600g: remove some more FIXME comments
Marek Olšák
2011-05-02
1
-1
/
+0
*
r600g: remove some FIXME comments
Marek Olšák
2011-05-02
1
-1
/
+0
*
Revert "r600g: truncate point sampled texture coordinates"
Marek Olšák
2011-05-02
1
-6
/
+0
*
r600g: Unify comment style somewhat.
Henri Verbeet
2011-04-25
1
-2
/
+4
*
r600g: Cleanup the big endian support a bit.
Henri Verbeet
2011-04-25
1
-3
/
+1
*
r600g: don't flush the dest caches on every draw
Fredrik Höglund
2011-04-20
1
-1
/
+18
*
r600g: add evergreen+ big endian support
Alex Deucher
2011-04-19
1
-5
/
+16
*
r600g: add cb support for snorm formats.
Dave Airlie
2011-04-19
1
-6
/
+8
*
r600g: Use symbolic names for NUMBER_TYPE.
Henri Verbeet
2011-04-07
1
-3
/
+3
*
r600g: Fix non-independent blend state.
Julian Adams
2011-04-06
1
-7
/
+10
*
r600g: implement texture barrier
Fredrik Höglund
2011-03-29
1
-0
/
+1
*
r600g: Properly update MULTIWRITE_ENABLE in r600_pipe_shader_ps().
Henri Verbeet
2011-03-14
1
-0
/
+1
*
r600g: Fix the DB_SHADER_CONTROL mask in create_ds_state().
Henri Verbeet
2011-03-14
1
-5
/
+4
*
r600g: Properly update DB_SHADER_CONTROL in evergreen_pipe_shader_ps().
Henri Verbeet
2011-03-14
1
-18
/
+14
*
r600g: Move fetch shader register setup to r600_state.c / evergreen_state.c.
Henri Verbeet
2011-03-14
1
-0
/
+12
*
r600g: revert unintentional commit
Adam Jackson
2011-03-11
1
-1
/
+0
*
r600: Build fix
Adam Jackson
2011-03-11
1
-0
/
+1
*
r600g: start using drm minor version to enable things.
Dave Airlie
2011-03-01
1
-1
/
+1
*
r600g: truncate point sampled texture coordinates
Alex Deucher
2011-02-28
1
-0
/
+6
*
r600g: get s3tc working on cards with crappy 64/128 bit types.
Dave Airlie
2011-02-17
1
-0
/
+11
*
r600g: fix miptree calculations
Dave Airlie
2011-02-15
1
-5
/
+5
*
r600g: drop tiled flag
Dave Airlie
2011-02-15
1
-5
/
+3
*
gallium: notify drivers about possible changes in user buffer contents
Marek Olšák
2011-02-14
1
-0
/
+1
*
r600g: drop two unused | 0 that are actually in word4 anyways.
Dave Airlie
2011-02-11
1
-1
/
+1
*
r600g: handle 16/32 u/s norm formats properly
Dave Airlie
2011-02-11
1
-2
/
+14
*
r600g: Add support for relative addressing on constant buffers.
Henri Verbeet
2011-02-07
1
-4
/
+8
*
r600g: Generalize the pipe_add_vertex_attrib() functions.
Henri Verbeet
2011-02-07
1
-6
/
+4
*
r600g: use surface format not underlying texture format
Dave Airlie
2011-02-06
1
-3
/
+3
*
r600g: don't set tile_type on evergreen.
Dave Airlie
2011-02-04
1
-1
/
+1
*
r600g: fix evergreen sampler view + depth interaction
Dave Airlie
2011-02-04
1
-1
/
+1
*
r600g: evergreen CB check for flushed texture
Dave Airlie
2011-02-04
1
-0
/
+6
*
r600g: add a flag to just create flushed texture without flushing.
Dave Airlie
2011-02-04
1
-1
/
+1
*
r600g: just change tile type when buffer is set to depth.
Dave Airlie
2011-02-01
1
-3
/
+0
*
r600g: fix evergreen for depth decompress test
Dave Airlie
2011-02-01
1
-1
/
+1
*
r600g: start looking at evergreen tiling.
Dave Airlie
2011-02-01
1
-3
/
+16
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