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path: root/src/gallium/drivers/r600/evergreen_state.c
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* r600g: remove bpt and start using pitch_in_bytes/pixels.Dave Airlie2010-10-131-5/+5
* r600g: rename pitch in texture to pitch_in_bytesDave Airlie2010-10-131-6/+6
* r600g: store samplers/views across blit when we need to modify themDave Airlie2010-10-131-8/+10
* r600g: fix scissor/cliprect confusionDave Airlie2010-10-131-48/+4
* r600g: don't run with scissors.Dave Airlie2010-10-111-0/+45
* r600g: enable vertex samplers.Dave Airlie2010-10-111-3/+8
* r600g: evergreen has no request size bit in texture word4Dave Airlie2010-10-111-1/+0
* r600g: fix input/output Z export mixup for evergreen.Dave Airlie2010-10-111-1/+1
* r600g: use format from the sampler view not from the texture.Dave Airlie2010-10-071-3/+3
* r600g: add evergreen stencil support.Dave Airlie2010-10-061-2/+16
* r600g: drop use_mem_constant.Dave Airlie2010-10-051-1/+0
* r600g: allow r600_bo to be a sub allocation of a big boJerome Glisse2010-10-041-11/+13
* r600g: rename radeon_ws_bo to r600_boJerome Glisse2010-10-041-3/+3
* r600g: setup basic loop consts on r600 + evergreen.Dave Airlie2010-10-011-0/+8
* r600g: only set the Z export if shader exports it.Dave Airlie2010-10-011-4/+5
* r600g: fixup vertex format picking.Dave Airlie2010-10-011-21/+15
* r600g: realign evergreen code with r600 code.Dave Airlie2010-10-011-3/+4
* r600g: add reloc for evergreen color attribDave Airlie2010-10-011-1/+1
* r600g: drop depth quirk on evergreenDave Airlie2010-10-011-15/+0
* r600g: add winsys support for CTL constants.Dave Airlie2010-10-011-0/+2
* r600g: fix evergreen depth flushing.Dave Airlie2010-10-011-8/+44
* r600g: clean up some code from move to new paths.Dave Airlie2010-09-301-6/+6
* r600g: more cleanupJerome Glisse2010-09-291-1/+1
* r600g: cleanupJerome Glisse2010-09-291-5/+2
* r600g: use a hash table instead of groupJerome Glisse2010-09-291-228/+228
* r600g: add evergreen texture border support to new pathDave Airlie2010-09-291-1/+4
* r600g: fix remaining piglit issue in new designJerome Glisse2010-09-281-4/+16
* r600g: on evergreen the centroid isn't set in this register.Dave Airlie2010-09-281-1/+0
* r600g: fix routing btw vertex & pixel shaderJerome Glisse2010-09-271-1/+1
* r600g: fix pointsprite & resource unbindingJerome Glisse2010-09-271-1/+2
* r600g: fix index buffer drawingJerome Glisse2010-09-271-1/+2
* r600g: add evergreen texture resource properly.Dave Airlie2010-09-271-8/+8
* r600g: set ENABLE_KILL on evergreen tooBas Nieuwenhuizen2010-09-261-0/+8
* r600g: fix vertex resource & polygon offsetJerome Glisse2010-09-251-17/+61
* r600g: bring over fix from old path to new pathJerome Glisse2010-09-241-7/+23
* r600g: fix evergreen new pathJerome Glisse2010-09-241-7/+5
* r600g: fix evergreen new pathJerome Glisse2010-09-241-164/+255
* r600g: evergreen fix for new designJerome Glisse2010-09-241-9/+9
* r600g: initial evergreen support in new pathJerome Glisse2010-09-231-0/+1477