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* gallium: remove TGSI_OPCODE_CLAMPMarek Olšák2017-02-181-1/+0
| | | | | | | Not used and not widely supported. Use MIN+MAX instead. Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium: set pipe_context uploaders in drivers (v3)Marek Olšák2017-02-141-1/+3
| | | | | | | | | | | | | | | Notes: - make sure the default size is large enough to handle all state trackers - pipe wrappers don't receive transfer calls from stream_uploader, because pipe_context::stream_uploader points directly to the underlying driver's stream_uploader (to keep it simple for now) v2: add error handling to nv50, nvc0, noop v3: set const_uploader Reviewed-by: Nicolai Hähnle <[email protected]> Tested-by: Edmondo Tommasina <[email protected]> (v1) Tested-by: Charmaine Lee <[email protected]>
* gallium: add separate PIPE_CAP_INT64_DIVMODIlia Mirkin2017-02-091-0/+1
| | | | | | | | | | | Nouveau does not currently have logic to implement this as a library function. Even though such a library could be written, there's no big advantage to do it that way for now given that int64 is a very uncommon use-case. Allow a driver to expose INT64 without supporting division and modulo operations. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium: turn PIPE_SHADER_CAP_DOUBLES into a screen capabilityNicolai Hähnle2017-02-021-2/+1
| | | | | | | | | | | | | | | | | | | Make the cap consistent with PIPE_CAP_INT64. Aside from the hypothetical case of using draw for vertex shaders (and actually caring about doubles...), every implementation supports doubles either nowhere or everywhere. Also, st/mesa didn't even check the cap correctly in all supported shader stages. While at it, add a missing LLVM version check for 64-bit integers in radeonsi. This is conservative: judging by the log, LLVM 3.8 might be sufficient, but there are probably bugs that have been fixed since then. v2: fix clover (Marek) Reviewed-by: Marek Olšák <[email protected]>
* gallium: Add integer 64 capabilityDave Airlie2017-01-271-0/+1
| | | | | | | | | v1.1: move to using a normal CAP. (Marek) v2: fill in the cap everywhere Signed-off-by: Dave Airlie <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* gallium: add PIPE_CAP_TGSI_MUL_ZERO_WINSIlia Mirkin2017-01-231-0/+1
| | | | | | Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]> Reviewed-by: Axel Davy <[email protected]>
* gallium: add flags parameter to texture barrierIlia Mirkin2017-01-161-1/+1
| | | | | | | | This is so that we can differentiate between flushing any framebuffer reading caches from regular sampler caches. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium: add PIPE_CAP_TGSI_FS_FBFETCHIlia Mirkin2017-01-161-0/+1
| | | | | Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium: remove TGSI_OPCODE_SUBMarek Olšák2017-01-051-1/+0
| | | | | | It's redundant with the source modifier. Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium: remove TGSI_OPCODE_ABSMarek Olšák2017-01-051-1/+0
| | | | | | It's redundant with the source modifier. Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium: add PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELYMarek Olšák2017-01-051-0/+1
| | | | | | Drivers with good compilers don't need aggressive optimizations before TGSI. Reviewed-by: Eric Anholt <[email protected]>
* gallium: support for native fence fd'sRob Clark2016-12-011-0/+1
| | | | | | | This enables gallium support for EGL_ANDROID_native_fence_sync, for drivers which support PIPE_CAP_NATIVE_FENCE_FD. Signed-off-by: Rob Clark <[email protected]>
* gallium: add PIPE_CAP_TGSI_CAN_READ_OUTPUTSNicolai Hähnle2016-11-301-0/+1
| | | | | | | | | | | Drivers that support this benefit by saving one lowering pass in the GLSL-to-TGSI conversion. radeonsi already supports this because all outputs are stored in temporary variables before the export (except for TCS outputs, which have always been readable in TGSI anyway due to their special semantics). Reviewed-by: Marek Olšák <[email protected]>
* gallium: add PIPE_SHADER_CAP_LOWER_IF_THRESHOLDMarek Olšák2016-11-151-0/+2
| | | | Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium: add PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERSIlia Mirkin2016-10-221-0/+1
| | | | | | | | | | | | | | This allows the driver to signal that it can't handle random interleaving of attributes across buffers. This is required for ARB_transform_feedback3, and it's initialized to whatever the previous value of PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME was except for nv50 where it is disabled. Note that the proprietary drivers never expose ARB_transform_feedback3 on any GT21x's (where nouveau previously did), and after some effort I was unable to get it to work. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* gallium: add PIPE_CAP_TGSI_ARRAY_COMPONENTSNicolai Hähnle2016-10-121-0/+1
| | | | | | | | This is a screen cap because drivers are expected to support it either for all shader types or for none of them. Reviewed-by: Edward O'Callaghan <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
* r300: use the new parent/child pools for transfers (v2)Nicolai Hähnle2016-10-055-7/+11
| | | | | | v2: slab_alloc_st -> slab_alloc Reviewed-by: Marek Olšák <[email protected]>
* gallium/radeon: add RADEON_FLAG_HANDLENicolai Hähnle2016-09-271-1/+1
| | | | | | | | | | | | | | | | When passed to winsys->buffer_create, this flag will indicate that we require a buffer that maps 1:1 with a kernel buffer handle. This is currently set for all textures, since textures can potentially be exported to other processes. This is not a huge loss, since the main purpose of this patch series is to deal with applications that allocate many small buffers. A hypothetical application with tons of tiny textures might still benefit from not setting this flag, but that's not a use case I'm worried about just now. Reviewed-by: Marek Olšák <[email protected]>
* gallium/radeon: add RADEON_USAGE_SYNCHRONIZEDNicolai Hähnle2016-09-271-8/+11
| | | | | | | | | | This is really the behavior we want most of the time, but having a SYNCHRONIZED flag instead of an UNSYNCHRONIZED one has the advantage that OR'ing different flags together always results in stronger guarantees. The parent BOs of sub-allocated buffers will be added unsynchronized. Reviewed-by: Marek Olšák <[email protected]>
* r300g: Set R300_VAP_CNTL on RSxxx to avoid triangle flickeringMax Staudt2016-09-091-1/+9
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | On the RSxxx chip series, HW TCL is missing and r300_emit_vs_state() is never called. However, if R300_VAP_CNTL is never set, the hardware (at least the RS690 I tested this on) comes up with rendering artifacts, and parts that are uploaded before this "fix" remain broken in VRAM. This causes artifacts as in fdo#69076 ("triangle flickering"). It seems like this setup needs to happen at least once after power on for 3D rendering to work properly. In the DDX with EXA, this happens in RADEON_SWITCH_TO_3D() when processing an XRENDER Composite or an Xv request. So playing back a video or starting a GTK+2 application fixes 3D rendering for the rest of the session. However, this auto-fix doesn't happen when EXA is not used, such as with GLAMOR or Wayland. This patch ensures the register is configured even in absence of the DDX's EXA module. The register setting is taken from: xf86-video-ati -- RADEONInit3DEngineInternal() mesa/src/mesa/drivers/dri/r300 -- r300EmitClearState() Tested on RS690. CC: <[email protected]> Signed-off-by: Max Staudt <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* gallium: remove PIPE_BIND_TRANSFER_READ/WRITEMarek Olšák2016-09-081-6/+0
| | | | | | | | not used in any useful way Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]>
* gallium: switch drivers to the slab allocator in src/utilMarek Olšák2016-09-064-9/+8
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* Introduce .editorconfigEric Engestrom2016-08-311-0/+3
| | | | | | | | | | | | | | | | | | | | | | | | A few weeks ago, Jose Fonseca suggested [0] we use .editorconfig files to try and enforce the formatting of the code, to which Michel Dänzer suggested [1] we start by importing the existing .dir-locals.el settings. The first draft was discussed in the RFC [2]. These .editorconfig are a first step, one that has the advantage of requiring little to no intervention from the devs once the settings files are in place, but the settings are very limited. This does have the advantage of applying while the code is being written. This doesn't replace the need for more comprehensive formatting tools such as clang-format & clang-tidy, but those reformat the code after the fact. [0] https://lists.freedesktop.org/archives/mesa-dev/2016-June/121545.html [1] https://lists.freedesktop.org/archives/mesa-dev/2016-June/121639.html [2] https://lists.freedesktop.org/archives/mesa-dev/2016-July/123431.html Acked-by: Nicolai Hähnle <[email protected]> Acked-by: Eric Anholt <[email protected]> Signed-off-by: Eric Engestrom <[email protected]> Reviewed-by: Jose Fonseca <[email protected]>
* gallium: Use enum pipe_shader_type in set_sampler_views()Kai Wasserbäch2016-08-291-1/+2
| | | | | Signed-off-by: Kai Wasserbäch <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* gallium: Use enum pipe_shader_type in bind_sampler_states() (v2)Kai Wasserbäch2016-08-291-1/+1
| | | | | | | | | | | v1 → v2: - Fixed indentation (noted by Brian Paul) - Removed second assert from nouveau's switch statements (suggested by Brian Paul) Signed-off-by: Kai Wasserbäch <[email protected]> Reviewed-by: Samuel Pitoiset <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* gallium: add a pipe_context parameter to resource_get_handleMarek Olšák2016-08-252-0/+2
| | | | | | | | radeonsi needs to do some operations (DCC decompression) for OpenGL-OpenCL interop and this is the only way to make it coherent with the current context. It can optionally be set to NULL. Reviewed-by: Brian Paul <[email protected]>
* gallium: add a cap to expose whether driver supports mixed color/zs bitsIlia Mirkin2016-08-231-0/+1
| | | | | | | | | | Some hardware can't render to color/depth buffers of mixed bitness. When that happens a fallback has to happen, but this allows the driver to express that this isn't an optimal scenario. The purpose of this is to remove such fbconfigs from the GLX/EGL config list. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* gallium: add a pipe_context parameter to fence_finishMarek Olšák2016-08-101-0/+1
| | | | | | | | required by glClientWaitSync (GL 4.5 Core spec) that can optionally flush the context Reviewed-by: Rob Clark <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium/radeon: handle render_condition_enable for clear_rt/dsMarek Olšák2016-08-101-2/+4
| | | | Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium: add render_condition_enable param to clear_render_target/depth_stencilMarek Olšák2016-08-101-2/+4
| | | | | Reviewed-by: Roland Scheidegger <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* r300g: Avoid aliasing violation.Matt Turner2016-08-011-1/+2
| | | | Reviewed-by: Marek Olšák <[email protected]>
* gallium: split transfer_inline_write into buffer and texture callbacksMarek Olšák2016-07-233-3/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | to reduce the call indirections with u_resource_vtbl. The worst call tree you could get was: - u_transfer_inline_write_vtbl - u_default_transfer_inline_write - u_transfer_map_vtbl - driver_transfer_map - u_transfer_unmap_vtbl - driver_transfer_unmap That's 6 indirect calls. Some drivers only had 5. The goal is to have 1 indirect call for drivers that care. The resource type can be determined statically at most call sites. The new interface is: pipe_context::buffer_subdata(ctx, resource, usage, offset, size, data) pipe_context::texture_subdata(ctx, resource, level, usage, box, data, stride, layer_stride) v2: fix whitespace, correct ilo's behavior Reviewed-by: Nicolai Hähnle <[email protected]> Acked-by: Roland Scheidegger <[email protected]>
* gallium: add a cap for VIEWPORT_SUBPIXEL_BITS (v2)Józef Kucia2016-07-201-0/+1
| | | | | | | | | | | | This allows Gallium drivers to advertise the subpixel precision for floating point viewports bounds. v2: - Set ViewportSubpixelBits in st_init_limits. Signed-off-by: Józef Kucia <[email protected]> Signed-off-by: Marek Olšák <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]>
* gallium/radeon: remove RADEON_FLUSH_KEEP_TILING_FLAGS flagMarek Olšák2016-07-191-2/+0
| | | | | | always set Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium: Add a cap for offset_units_unscaledAxel Davy2016-06-251-0/+1
| | | | | | | | | | | | | | D3D9 has a different behaviour for depth bias. For OGL/D3D1X, the depth bias unit is the minimal resolvable value for the depth buffer, which depends on the format (and has different behaviour for float depth buffers). For D3D9, the depth bias unit is 1.0f. Signed-off-by: Axel Davy <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* Remove wrongly repeated words in commentsGiuseppe Bilotta2016-06-232-2/+2
| | | | | | | | | | | | | | | | | Clean up misrepetitions ('if if', 'the the' etc) found throughout the comments. This has been done manually, after grepping case-insensitively for duplicate if, is, the, then, do, for, an, plus a few other typos corrected in fly-by v2: * proper commit message and non-joke title; * replace two 'as is' followed by 'is' to 'as-is'. v3: * 'a integer' => 'an integer' and similar (originally spotted by Jason Ekstrand, I fixed a few other similar ones while at it) Signed-off-by: Giuseppe Bilotta <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* gallium: make constant_buffer constRob Clark2016-06-201-1/+1
| | | | | Signed-off-by: Rob Clark <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium: add PIPE_CAP_MAX_WINDOW_RECTANGLES to all driversIlia Mirkin2016-06-181-0/+1
| | | | | | | | This says how many window rectangles are supported by the implementation, although it may not exceed PIPE_MAX_WINDOW_RECTANGLES. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* Android: move libdrm settings to top-level Android.common.mkRob Herring2016-06-131-1/+1
| | | | | | | | | | | | | | Fix warnings like these due to HAVE_LIBDRM being inconsistently defined: external/libdrm/include/drm/drm.h:839:30: warning: redefinition of typedef 'drm_clip_rect_t' is a C11 feature [-Wtypedef-redefinition] typedef struct drm_clip_rect drm_clip_rect_t; HAVE_LIBDRM needs to be set project wide to fix this. This change also harmlessly links libdrm with everything, but simplifies the makefiles a bit. Signed-off-by: Rob Herring <[email protected]> Acked-by: Emil Velikov <[email protected]>
* gallium: add PIPE_CAP_TGSI_VOTE for when the VOTE ops are allowedIlia Mirkin2016-06-061-0/+1
| | | | | Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
* radeon/winsys: introduce radeon_winsys_cs_chunkNicolai Hähnle2016-06-011-6/+6
| | | | | | | We will chain multiple chunks together and will keep pointers to the older chunks to support IB dumping. Reviewed-by: Marek Olšák <[email protected]>
* gallium/radeon: use cs_check_space throughoutNicolai Hähnle2016-06-012-2/+2
| | | | Reviewed-by: Marek Olšák <[email protected]>
* gallium: Add a pipe cap for whether primitive restart works for patches.Kenneth Graunke2016-05-231-0/+1
| | | | | | | | | | | | | | | Some hardware supports primitive restart on patch primitives, and other hardware does not. Modern GL and ES include a query for this feature; adding a capability bit will allow us to answer it. As far as I know, AMD hardware does not support this feature, while NVIDIA and Intel hardware does. However, most Gallium drivers do not appear to support tessellation shaders yet. So, I've enabled it for nvc0 and disabled it everywhere else. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* Treewide: Remove Elements() macroJan Vesely2016-05-172-5/+5
| | | | | Signed-off-by: Jan Vesely <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* gallium: Add a pipe cap for arb_cull_distanceTobias Klausmann2016-05-141-0/+1
| | | | | | | | | This lets us safely enable or disable the extension as needed Signed-off-by: Tobias Klausmann <[email protected]> Reviewed-by: Edward O'Callaghan <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* gallium/radeon: use gart_page_size instead of hardcoded 4096Marek Olšák2016-05-101-1/+3
| | | | | Reviewed-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* r300g: add support for PIPE_FORMAT_x8R8G8B8_*Marek Olšák2016-05-092-15/+77
| | | | | | | | | | | | And set endian swap for packed formats the way it should be done in theory. This allows big endian to work again, but it can still be buggy. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=71789 Cc: 11.1 11.2 <[email protected]> Reviewed-by: Michel Dänzer <[email protected]>
* winsys/radeon: remove use_reusable_pool parameter from buffer_createNicolai Hähnle2016-04-274-5/+5
| | | | | | All callers set this parameter to true. Reviewed-by: Marek Olšák <[email protected]>
* gallium: add bool return to pipe_context::end_queryNicolai Hähnle2016-04-211-3/+5
| | | | | | | | | Even when begin_query succeeds, there can still be failures in query handling. For example for radeon, additional buffers may have to be allocated when queries span multiple command buffers. Reviewed-by: Samuel Pitoiset <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* gallium: use PIPE_SHADER_* everywhere, remove TGSI_PROCESSOR_*Marek Olšák2016-04-222-2/+2
| | | | Acked-by: Jose Fonseca <[email protected]>