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* gallium: get rid of PIPE_CAP_SM3Erik Faye-Lund2019-07-101-1/+3
| | | | | | | | | | | | | | | | | | | | | PIPE_CAP_SM3 has always been an odd one out of all our caps. While most other caps are fine-grained and single-purpose, this cap encode several features in one. And since OpenGL cares more about single features, it'd be nice to get rid of this one. As it turns, this is now relatively simple. We only really care about three features using this cap, and those already got their own caps. So we can remove it, and make sure all current drivers just give the same response to all of them. The only place we *really* care about SM3 is in nine, and there we can instead just re-construct the information based on the finer-grained caps. This avoids DX9 semantics from needlessly leaking into all of the drivers, most of who doesn't care a whole lot about DX9 specifically. Signed-off-by: Erik Faye-Lund <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Acked-by: Alyssa Rosenzweig <[email protected]>
* winsys/amdgpu: Make KMS handles valid for original DRM file descriptorMichel Dänzer2019-07-031-1/+1
| | | | | | | | | | | | | | | | | | Getting a DMA-buf fd and converting that to a handle using our duplicate of that file descriptor (getting at which requires passing a radeon_winsys pointer to the buffer_get_handle hook) makes sure of this, since duplicated file descriptors reference the same file description and therefore the same GEM handle namespace. This is necessary because libdrm_amdgpu may use a different DRM file descriptor with a separate handle namespace internally, e.g. because it always reuses any existing amdgpu_device_handle for the same device. amdgpu_bo_export returns a handle which is valid for that internal file descriptor. Bugzilla: https://bugs.freedesktop.org/110903 Reviewed-by: Marek Olšák <[email protected]> Tested-by: Pierre-Eric Pelloux-Prayer <[email protected]>
* r300g: implement GLSL disk shader cachingRui Salvaterra2019-06-112-1/+40
| | | | | | | This implements GLSL disk shader caching for the R300-R500 series of AMD GPUs. Signed-off-by: Rui Salvaterra <[email protected]> Signed-off-by: Marek Olšák <[email protected]>
* r300g: restore performance after RADEON_FLAG_NO_INTERPROCESS_SHARING was addedRichard Thier2019-06-114-5/+17
| | | | | | | | | | | | | | | v1: Fix skipped slab allocators and the buffer cache. v2: Use only 1 domain for texture allocation v3: Added flag for the create_fence call too Based on Marek v1 and v2 proposed fixes. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=1107812.patch Cc: 19.1 <[email protected]> Signed-off-by: Marek Olšák <[email protected]>
* gallium: Change PIPE_CAP_TGSI_FS_FBFETCH bool to PIPE_CAP_FBFETCH countKenneth Graunke2019-05-231-1/+1
| | | | | | | | | | | | | | TGSI's FBFETCH instruction currently only supports reading from a single render target, but NIR intrinsics can support multiple render targets. radeonsi can only support fetching from RT 0, but other drivers may be able to support fetching from any render target. To express this, this patch renames PIPE_CAP_TGSI_FS_FBFETCH to simply PIPE_CAP_FBFETCH, and converts it from a boolean "is FBFETCH supported?" to an integer number of render targets which can be fetched. Reviewed-by: Marek Olšák <[email protected]>
* winsys/amdgpu: add REWIND emulation via INDIRECT_BUFFER into cs_check_spaceMarek Olšák2019-05-162-2/+2
| | | | Acked-by: Nicolai Hähnle <[email protected]>
* gallium: Redefine the max texture 2d cap from _LEVELS to _SIZE.Eric Anholt2019-05-131-1/+2
| | | | | | | | The _LEVELS assumes that the max is always power of two. For V3D 4.2, we can support up to 7680 non-power-of-two MSAA textures, which will let X11 support dual 4k displays on newer hardware. Reviewed-by: Marek Olšák <[email protected]>
* delete autotools .gitignore filesEric Engestrom2019-04-291-1/+0
| | | | | | | | One special case, `src/util/xmlpool/.gitignore` is not entirely deleted, as `xmlpool.pot` still gets generated (eg. by `ninja xmlpool-pot`). Signed-off-by: Eric Engestrom <[email protected]> Reviewed-by: Dylan Baker <[email protected]>
* gallium: set PIPE_CAP_MAX_FRAMES_IN_FLIGHT to 2 for all driversMarek Olšák2019-04-241-3/+0
| | | | Reviewed-by: Kenneth Graunke <[email protected]>
* gallium: replace DRM_CONF_THROTTLE with PIPE_CAP_MAX_FRAMES_IN_FLIGHTMarek Olšák2019-04-231-0/+3
| | | | Reviewed-by: Kenneth Graunke <[email protected]>
* Delete autotoolsDylan Baker2019-04-152-45/+0
| | | | | | | | | | Acked-by: Kenneth Graunke <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Eric Engestrom <[email protected]> Acked-by: Marek Olšák <[email protected]> Acked-by: Jason Ekstrand <[email protected]> Acked-by: Bas Nieuwenhuizen <[email protected]> Acked-by: Matt Turner <[email protected]>
* gallium: add PIPE_CAP_MAX_VARYINGSKarol Herbst2019-02-071-0/+3
| | | | | | | | | | | | | | | | | Some NVIDIA hardware can accept 128 fragment shader input components, but only have up to 124 varying-interpolated input components. We add a new cap to express this cleanly. For most drivers, this will have the same value as PIPE_SHADER_CAP_MAX_INPUTS for the fragment shader. Fixes KHR-GL45.limits.max_fragment_input_components Signed-off-by: Karol Herbst <[email protected]> [imirkin: rebased, improved docs/commit message] Signed-off-by: Ilia Mirkin <[email protected]> Acked-by: Rob Clark <[email protected]> Acked-by: Eric Anholt <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Cc: 19.0 <[email protected]>
* winsys/amdgpu,radeon: pass vm_alignment to buffer_from_handleMarek Olšák2018-11-281-1/+1
| | | | Acked-by: Christian König <[email protected]>
* meson: Add tests to suitesDylan Baker2018-11-201-1/+2
| | | | | | | | | | | | | | | | Meson test has a concepts of suites, which allow tests to be grouped together. This allows for a subtest of tests to be run only (say only the tests for nir). A test can be added to more than one suite, but for the most part I've only added a test to a single suite, though I've added a compiler group that includes nir, glsl, and glcpp tests. To use this you'll need to invoke meson test directly, instead of ninja test (which always runs all targets). it can be invoked as: `meson test -C builddir --suite $suitename` (meson test has addition options that are pretty useful). Tested-By: Gert Wollny <[email protected]> Acked-by: Eric Engestrom <[email protected]>
* radeonsi: stop command submission with PIPE_CONTEXT_LOSE_CONTEXT_ON_RESET onlyMarek Olšák2018-11-091-1/+1
| | | | Tested-by: Dieter Nützel <[email protected]>
* r300g: add PIPE_SHADER_CAP_SCALAR_ISA switch case to silence warningBrian Paul2018-09-201-0/+4
| | | | Reviewed-by: Mathias Fröhlich <[email protected]>
* gallium: add PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGETMarek Olšák2018-09-071-0/+1
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* gallium: enable GL_AMD_depth_clamp_separate on r600, radeonsiMarek Olšák2018-09-061-0/+1
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* gallium: Add a helper for implementing PIPE_CAP_* default values.Eric Anholt2018-09-041-1/+3
| | | | | | | | | | | | | | | | | | One of the pains of implementing a gallium driver is filling in a million pipe caps you don't know about yet when you're just starting out. One of the pains of working on gallium is copy-and-pasting your new PIPE_CAP into each driver. We can fix both of these by having each driver call into the default helper from their default case, so that both sides can ignore each other until they need to. v2: fix i915g build, revert swr change to avoid breaking scons build (https://travis-ci.org/anholt/mesa/jobs/419739857) v3: Rebase on 3 new gallium caps. Reviewed-by: Marek Olšák <[email protected]> (v1) Cc: Bruce Cherniak <[email protected]> Cc: George Kyriazis <[email protected]> Cc: Kenneth Graunke <[email protected]>
* gallium: Split out PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE.Kenneth Graunke2018-08-241-0/+1
| | | | | | | | | | | | | Some hardware can do PIPE_TEX_WRAP_MIRROR_REPEAT but not PIPE_TEX_WRAP_MIRROR_CLAMP and PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER. Drivers for such hardware would like to advertise support for ARB_texture_mirror_clamp_to_edge but not EXT_texture_mirror_clamp. This commit adds a new PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE bit, changes the extension enable to be based on that, and enables it in all upstream drivers which supported PIPE_CAP_TEXTURE_MIRROR_CLAMP (so they continue supporting this mode).
* gallium: add PIPE_CAP_MAX_SHADER_BUFFER_SIZEMarek Olšák2018-08-231-0/+2
| | | | Tested-by: Dieter Nützel <[email protected]>
* gallium: add PIPE_CAP_MAX_GS_INVOCATIONSMarek Olšák2018-08-231-0/+3
| | | | Tested-by: Dieter Nützel <[email protected]>
* gallium: add storage_sample_count parameter into is_format_supportedMarek Olšák2018-07-312-2/+8
| | | | Tested-by: Dieter Nützel <[email protected]>
* gallium: add PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTSMarek Olšák2018-07-311-0/+1
| | | | Tested-by: Dieter Nützel <[email protected]>
* gallium/util: remove dummy function util_format_is_supportedMarek Olšák2018-06-291-3/+0
| | | | Reviewed-by: Eric Engestrom <[email protected]>
* amd,radeonsi: rename radeon_winsys_cs -> radeon_cmdbufMarek Olšák2018-06-192-2/+2
| | | | Acked-by: Bas Nieuwenhuizen <[email protected]>
* gallium: add support for programmable sample locationsRhys Perry2018-06-141-0/+1
| | | | | | Signed-off-by: Rhys Perry <[email protected]> Reviewed-by: Brian Paul <[email protected]> (v2) Reviewed-by: Marek Olšák <[email protected]> (v2)
* r300g/swtcl: make pipe_context uploaders use malloc'd memory as beforeMarek Olšák2018-06-051-3/+6
| | | | | | | | | | Discovered by Roland Scheidegger. The resource_create code uses GPU memory for PIPE_BIND_CUSTOM, but malloc'd memory otherwise. Vertex and index buffers should use malloc'd memory. Cc: 18.0 18.1 <[email protected]>
* gallium: add PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITYMarek Olšák2018-05-291-0/+1
| | | | | Reviewed-by: Nicolai Hähnle <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
* gallium: add initial support for conservative rasterizationRhys Perry2018-04-301-0/+10
| | | | | | Signed-off-by: Rhys Perry <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* util: Move util_is_power_of_two to bitscan.h and rename to ↵Ian Romanick2018-03-291-3/+3
| | | | | | | | | | | util_is_power_of_two_or_zero The new name make the zero-input behavior more obvious. The next patch adds a new function with different zero-input behavior. Signed-off-by: Ian Romanick <[email protected]> Suggested-by: Matt Turner <[email protected]> Reviewed-by: Alejandro Piñeiro <[email protected]>
* gallium: add packed uniform CAPTimothy Arceri2018-03-201-0/+1
| | | | Reviewed-by: Marek Olšák <[email protected]>
* gallium: allow drivers to impose BO flags restrictions on constant buffer 0Marek Olšák2018-02-171-0/+1
| | | | Required by radeonsi for optimal behavior.
* gallium: drop all the guard band float caps.Dave Airlie2018-02-141-5/+0
| | | | | | | | | | Nobody queries these and nobody sets them to anything useful, the docs say TODO. Drop them until a use appears. Reviewed-by: Roland Scheidegger <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* gallium: introduce PIPE_CAP_FENCE_SIGNAL v2Andres Rodriguez2018-01-301-0/+1
| | | | | | | | | Protects semaphore signaling functionality required by GL_EXT_semaphore. v2: s/semaphore/fence Signed-off-by: Andres Rodriguez <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* autotools: include meson build files in tarballDylan Baker2018-01-191-1/+2
| | | | | | | | | | | | This adds the meson.build, meson_options.txt, and a few scripts that are used exclusively by the meson build. v2: - Remove accidentally included changes needed to test make dist with LLVM > 3.9 Signed-off-by: Dylan Baker <[email protected]> Acked-by: Eric Engestrom <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* gallium: remove PIPE_CAP_USER_CONSTANT_BUFFERSMarek Olšák2018-01-171-1/+0
| | | | | Reviewed-by: Roland Scheidegger <[email protected]> Tested-by: Dieter Nützel <[email protected]>
* gallium: remove PIPE_CAP_TEXTURE_SHADOW_MAPMarek Olšák2018-01-171-1/+0
| | | | | Reviewed-by: Roland Scheidegger <[email protected]> Tested-by: Dieter Nützel <[email protected]>
* gallium: remove PIPE_CAP_TWO_SIDED_STENCILMarek Olšák2018-01-171-1/+0
| | | | | Reviewed-by: Roland Scheidegger <[email protected]> Tested-by: Dieter Nützel <[email protected]>
* r300g: remove double assignmentGrazvydas Ignotas2018-01-141-1/+0
| | | | Trivial. Found by Coccinelle.
* meson: move libsensors dependency to libgalliumDylan Baker2018-01-111-3/+1
| | | | | | | | | This simplifies the build by removing the need to link targets against libsensors. Suggested-by: Emil Velikov <[email protected]> Signed-off-by: Dylan Baker <[email protected]> Acked-by: Eric Engestrom <[email protected]>
* meson: Use consistent style for testsDylan Baker2018-01-111-1/+3
| | | | | | | Don't use intermediate variables, use consistent whitespace. Acked-by: Eric Engestrom <[email protected]> Signed-off-by: Dylan Baker <[email protected]>
* gallium: plumb context priority through to driverRob Clark2017-12-191-0/+1
| | | | | | | | Signed-off-by: Rob Clark <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Andres Rodriguez <[email protected]> Reviewed-by: Wladimir J. van der Laan <[email protected]>
* gallium/u_upload_mgr: allow drivers to specify pipe_resource::flagsMarek Olšák2017-12-051-1/+1
| | | | Reviewed-by: Nicolai Hähnle <[email protected]>
* meson: define driver dependenciesDylan Baker2017-12-041-0/+5
| | | | | | | | | | | | This allow us to encapsulate the compiler and linkage requirements of each driver in a reusable way. The result will be that each target that needs a specific driver can simply add `driver_<name>` to its dependencies line and the necessary libraries and compiler args will be added. This will allow for a lot of code de-duplication between gallium targets. Signed-off-by: Dylan Baker <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
* meson: Add lmsensors supportDylan Baker2017-12-011-1/+3
| | | | | | | | v2: - Make -Dlmsensors=false work - Simplify auto and true cases Signed-off-by: Dylan Baker <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
* r300,r600,radeonsi: replace RADEON_FLUSH_* with PIPE_FLUSH_*Marek Olšák2017-11-294-6/+7
| | | | | | and handle PIPE_FLUSH_HINT_FINISH in r300. Reviewed-by: Nicolai Hähnle <[email protected]>
* meson: build r300 driverDylan Baker2017-11-281-0/+156
| | | | | | | This is build tested only Signed-off-by: Dylan Baker <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* r300: add PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER* switch casesBrian Paul2017-11-171-0/+2
| | | | | | To silence compiler warnings. Reviewed-by: Marek Olšák <[email protected]>
* gallium: add CAPs to support HW atomic counters. (v3)Dave Airlie2017-11-101-0/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | This looks like an evergreen specific feature, but with atomic counters AMD have hw specific counters they use instead of operating on buffers directly. These are separate to the buffer atomics, so require different limits and code paths. I've left the CAP for atomic type extensible in case someone else has a variant on this sort of thing (freedreno maybe?) and needs to change it. This adds all the CAPs required to add support for those atomic counters, along with a related CAP for limiting the number of output resources. I'd like to land this and the st patch then I can start to upstream the evergreen support for these and other GL4.x features. v2: drop the ATOMIC_COUNTER_MODE cap, just use the return from the HW counters. If 0 we use the current mode. v3: fix some rebase errors (Gert Wollny) Reviewed-by: Nicolai Hähnle <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Tested-By: Gert Wollny <[email protected]> Signed-off-by: Dave Airlie <[email protected]>