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path: root/src/gallium/drivers/r300
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* r300g: simplify reloc macrosMarek Olšák2010-06-142-35/+9
* r300g: count CS dwords on debug builds onlyMarek Olšák2010-06-142-25/+36
* r300g: optimize emission of fragment shader constantsMarek Olšák2010-06-133-27/+26
* r300g: turn fragment shader into a CBMarek Olšák2010-06-135-129/+126
* r300g: turn depth stencil state into a CBMarek Olšák2010-06-133-17/+48
* r300g: turn clip state into a CBMarek Olšák2010-06-135-26/+35
* r300g: turn blend color into a CBMarek Olšák2010-06-134-27/+34
* r300g: turn blend state into a CBMarek Olšák2010-06-133-35/+49
* r300g: add API for building command buffersMarek Olšák2010-06-132-0/+145
* r300g: inline FLUSH_CSMarek Olšák2010-06-132-10/+4
* r300g: reorder CS macros and document them a littleMarek Olšák2010-06-132-38/+52
* r300g: drop DBG_CSMarek Olšák2010-06-133-47/+1
* r300g: inline CHECK_CSMarek Olšák2010-06-131-4/+1
* r300g: replace r300_cs_info with simplier get_cs_free_dwordsMarek Olšák2010-06-133-17/+6
* r300g: fix multiple render targetsMarek Olšák2010-06-131-11/+6
* r300g: remove r300_state.hMarek Olšák2010-06-134-34/+8
* r300g: move two-sided stencilref fallback to its own fileMarek Olšák2010-06-135-130/+164
* r300g: move index buffer translate functions to their new homeMarek Olšák2010-06-133-130/+144
* r300g: add fallback for unaligned/unsupported vertex stride/offset/formatMarek Olšák2010-06-137-9/+209
* r300g: upload only vertex buffers referenced by vertex elementsMarek Olšák2010-06-131-17/+20
* r300/compiler: Implement simple loop emulationTom Stellard2010-06-111-3/+3
* r300g: Fix memory leak on error path.Vinson Lee2010-06-101-0/+1
* r300g: try harder to create a transfer objectMarek Olšák2010-06-091-7/+34
* r300g: debug output texture sizeMarek Olšák2010-06-091-1/+2
* r300g: return NULL texture early if buffer_create failsMarek Olšák2010-06-091-5/+5
* r300g: save vertex buffers in blitterMarek Olšák2010-06-091-2/+1
* r300g: report that transfers are always supportedMarek Olšák2010-06-091-0/+6
* r300g: fix loading compressed texturesMarek Olšák2010-06-091-2/+6
* r300g: skip rendering for unsupported vertex formats instead of abortingMarek Olšák2010-06-084-94/+93
* gallium: adjust the query interface to support custom typesZack Rusin2010-06-081-1/+2
* r300g: fix hardlock caused by an incompatible vertex formatMarek Olšák2010-06-071-1/+1
* r300g: fix 24-bit depth texturingMarek Olšák2010-06-072-1/+4
* r300g: workaround index bias on chipsets that do not support itMarek Olšák2010-06-063-47/+164
* mesa/st: add support for EXT_texture_swizzle.Dave Airlie2010-06-051-0/+1
* Merge branch 'gallium-newclear'Roland Scheidegger2010-06-032-10/+31
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| * gallium: rename clearRT / clearDS to clear_render_target / clear_depth_stencilRoland Scheidegger2010-06-031-18/+18
| * r300g: adapt to clear interface changesRoland Scheidegger2010-05-292-10/+31
* | r300g: use util/u_debugJoakim Sindholt2010-06-031-54/+5
* | r300g: set the minimum texture stride to 64 bytes on RS600, RS690, and RS740Marek Olšák2010-06-031-2/+14
* | r300g: use the stored GEM domain in add_buffer/write_relocMarek Olšák2010-06-022-27/+27
* | r300g: store the GEM domain in buffer and texture structsMarek Olšák2010-06-024-21/+17
* | r300g: use r300_buffer_domain everywhereMarek Olšák2010-06-025-33/+32
* | r300g: blit directly to/from GTT when transfering texturesMarek Olšák2010-06-021-2/+5
* | r300g: let the driver determine the GEM domain for buffer_createMarek Olšák2010-06-024-4/+10
* | r300g: make texture transfers more pipelinedMarek Olšák2010-06-023-7/+23
* | r300g: better describe another flush and move it closer to the real problemMarek Olšák2010-06-021-6/+11
* | r300g: remove one flushMarek Olšák2010-06-021-5/+0
* | r300g: set correct pitch in libdrmMarek Olšák2010-05-312-12/+12
* | r300g: remove texture usage transfer flagMarek Olšák2010-05-311-10/+1
* | r300g: remove unnecessary breaksMarek Olšák2010-05-281-4/+1