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* r300g: add PIPE_SHADER_CAP_SCALAR_ISA switch case to silence warningBrian Paul2018-09-201-0/+4
| | | | Reviewed-by: Mathias Fröhlich <[email protected]>
* gallium: add PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGETMarek Olšák2018-09-071-0/+1
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* gallium: enable GL_AMD_depth_clamp_separate on r600, radeonsiMarek Olšák2018-09-061-0/+1
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* gallium: Add a helper for implementing PIPE_CAP_* default values.Eric Anholt2018-09-041-1/+3
| | | | | | | | | | | | | | | | | | One of the pains of implementing a gallium driver is filling in a million pipe caps you don't know about yet when you're just starting out. One of the pains of working on gallium is copy-and-pasting your new PIPE_CAP into each driver. We can fix both of these by having each driver call into the default helper from their default case, so that both sides can ignore each other until they need to. v2: fix i915g build, revert swr change to avoid breaking scons build (https://travis-ci.org/anholt/mesa/jobs/419739857) v3: Rebase on 3 new gallium caps. Reviewed-by: Marek Olšák <[email protected]> (v1) Cc: Bruce Cherniak <[email protected]> Cc: George Kyriazis <[email protected]> Cc: Kenneth Graunke <[email protected]>
* gallium: Split out PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE.Kenneth Graunke2018-08-241-0/+1
| | | | | | | | | | | | | Some hardware can do PIPE_TEX_WRAP_MIRROR_REPEAT but not PIPE_TEX_WRAP_MIRROR_CLAMP and PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER. Drivers for such hardware would like to advertise support for ARB_texture_mirror_clamp_to_edge but not EXT_texture_mirror_clamp. This commit adds a new PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE bit, changes the extension enable to be based on that, and enables it in all upstream drivers which supported PIPE_CAP_TEXTURE_MIRROR_CLAMP (so they continue supporting this mode).
* gallium: add PIPE_CAP_MAX_SHADER_BUFFER_SIZEMarek Olšák2018-08-231-0/+2
| | | | Tested-by: Dieter Nützel <[email protected]>
* gallium: add PIPE_CAP_MAX_GS_INVOCATIONSMarek Olšák2018-08-231-0/+3
| | | | Tested-by: Dieter Nützel <[email protected]>
* gallium: add storage_sample_count parameter into is_format_supportedMarek Olšák2018-07-312-2/+8
| | | | Tested-by: Dieter Nützel <[email protected]>
* gallium: add PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTSMarek Olšák2018-07-311-0/+1
| | | | Tested-by: Dieter Nützel <[email protected]>
* gallium/util: remove dummy function util_format_is_supportedMarek Olšák2018-06-291-3/+0
| | | | Reviewed-by: Eric Engestrom <[email protected]>
* amd,radeonsi: rename radeon_winsys_cs -> radeon_cmdbufMarek Olšák2018-06-192-2/+2
| | | | Acked-by: Bas Nieuwenhuizen <[email protected]>
* gallium: add support for programmable sample locationsRhys Perry2018-06-141-0/+1
| | | | | | Signed-off-by: Rhys Perry <[email protected]> Reviewed-by: Brian Paul <[email protected]> (v2) Reviewed-by: Marek Olšák <[email protected]> (v2)
* r300g/swtcl: make pipe_context uploaders use malloc'd memory as beforeMarek Olšák2018-06-051-3/+6
| | | | | | | | | | Discovered by Roland Scheidegger. The resource_create code uses GPU memory for PIPE_BIND_CUSTOM, but malloc'd memory otherwise. Vertex and index buffers should use malloc'd memory. Cc: 18.0 18.1 <[email protected]>
* gallium: add PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITYMarek Olšák2018-05-291-0/+1
| | | | | Reviewed-by: Nicolai Hähnle <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
* gallium: add initial support for conservative rasterizationRhys Perry2018-04-301-0/+10
| | | | | | Signed-off-by: Rhys Perry <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* util: Move util_is_power_of_two to bitscan.h and rename to ↵Ian Romanick2018-03-291-3/+3
| | | | | | | | | | | util_is_power_of_two_or_zero The new name make the zero-input behavior more obvious. The next patch adds a new function with different zero-input behavior. Signed-off-by: Ian Romanick <[email protected]> Suggested-by: Matt Turner <[email protected]> Reviewed-by: Alejandro Piñeiro <[email protected]>
* gallium: add packed uniform CAPTimothy Arceri2018-03-201-0/+1
| | | | Reviewed-by: Marek Olšák <[email protected]>
* gallium: allow drivers to impose BO flags restrictions on constant buffer 0Marek Olšák2018-02-171-0/+1
| | | | Required by radeonsi for optimal behavior.
* gallium: drop all the guard band float caps.Dave Airlie2018-02-141-5/+0
| | | | | | | | | | Nobody queries these and nobody sets them to anything useful, the docs say TODO. Drop them until a use appears. Reviewed-by: Roland Scheidegger <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* gallium: introduce PIPE_CAP_FENCE_SIGNAL v2Andres Rodriguez2018-01-301-0/+1
| | | | | | | | | Protects semaphore signaling functionality required by GL_EXT_semaphore. v2: s/semaphore/fence Signed-off-by: Andres Rodriguez <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* autotools: include meson build files in tarballDylan Baker2018-01-191-1/+2
| | | | | | | | | | | | This adds the meson.build, meson_options.txt, and a few scripts that are used exclusively by the meson build. v2: - Remove accidentally included changes needed to test make dist with LLVM > 3.9 Signed-off-by: Dylan Baker <[email protected]> Acked-by: Eric Engestrom <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* gallium: remove PIPE_CAP_USER_CONSTANT_BUFFERSMarek Olšák2018-01-171-1/+0
| | | | | Reviewed-by: Roland Scheidegger <[email protected]> Tested-by: Dieter Nützel <[email protected]>
* gallium: remove PIPE_CAP_TEXTURE_SHADOW_MAPMarek Olšák2018-01-171-1/+0
| | | | | Reviewed-by: Roland Scheidegger <[email protected]> Tested-by: Dieter Nützel <[email protected]>
* gallium: remove PIPE_CAP_TWO_SIDED_STENCILMarek Olšák2018-01-171-1/+0
| | | | | Reviewed-by: Roland Scheidegger <[email protected]> Tested-by: Dieter Nützel <[email protected]>
* r300g: remove double assignmentGrazvydas Ignotas2018-01-141-1/+0
| | | | Trivial. Found by Coccinelle.
* meson: move libsensors dependency to libgalliumDylan Baker2018-01-111-3/+1
| | | | | | | | | This simplifies the build by removing the need to link targets against libsensors. Suggested-by: Emil Velikov <[email protected]> Signed-off-by: Dylan Baker <[email protected]> Acked-by: Eric Engestrom <[email protected]>
* meson: Use consistent style for testsDylan Baker2018-01-111-1/+3
| | | | | | | Don't use intermediate variables, use consistent whitespace. Acked-by: Eric Engestrom <[email protected]> Signed-off-by: Dylan Baker <[email protected]>
* gallium: plumb context priority through to driverRob Clark2017-12-191-0/+1
| | | | | | | | Signed-off-by: Rob Clark <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Andres Rodriguez <[email protected]> Reviewed-by: Wladimir J. van der Laan <[email protected]>
* gallium/u_upload_mgr: allow drivers to specify pipe_resource::flagsMarek Olšák2017-12-051-1/+1
| | | | Reviewed-by: Nicolai Hähnle <[email protected]>
* meson: define driver dependenciesDylan Baker2017-12-041-0/+5
| | | | | | | | | | | | This allow us to encapsulate the compiler and linkage requirements of each driver in a reusable way. The result will be that each target that needs a specific driver can simply add `driver_<name>` to its dependencies line and the necessary libraries and compiler args will be added. This will allow for a lot of code de-duplication between gallium targets. Signed-off-by: Dylan Baker <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
* meson: Add lmsensors supportDylan Baker2017-12-011-1/+3
| | | | | | | | v2: - Make -Dlmsensors=false work - Simplify auto and true cases Signed-off-by: Dylan Baker <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
* r300,r600,radeonsi: replace RADEON_FLUSH_* with PIPE_FLUSH_*Marek Olšák2017-11-294-6/+7
| | | | | | and handle PIPE_FLUSH_HINT_FINISH in r300. Reviewed-by: Nicolai Hähnle <[email protected]>
* meson: build r300 driverDylan Baker2017-11-281-0/+156
| | | | | | | This is build tested only Signed-off-by: Dylan Baker <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* r300: add PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER* switch casesBrian Paul2017-11-171-0/+2
| | | | | | To silence compiler warnings. Reviewed-by: Marek Olšák <[email protected]>
* gallium: add CAPs to support HW atomic counters. (v3)Dave Airlie2017-11-101-0/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | This looks like an evergreen specific feature, but with atomic counters AMD have hw specific counters they use instead of operating on buffers directly. These are separate to the buffer atomics, so require different limits and code paths. I've left the CAP for atomic type extensible in case someone else has a variant on this sort of thing (freedreno maybe?) and needs to change it. This adds all the CAPs required to add support for those atomic counters, along with a related CAP for limiting the number of output resources. I'd like to land this and the st patch then I can start to upstream the evergreen support for these and other GL4.x features. v2: drop the ATOMIC_COUNTER_MODE cap, just use the return from the HW counters. If 0 we use the current mode. v3: fix some rebase errors (Gert Wollny) Reviewed-by: Nicolai Hähnle <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Tested-By: Gert Wollny <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* util: move os_time.[ch] to src/utilNicolai Hähnle2017-11-093-3/+3
| | | | Reviewed-by: Marek Olšák <[email protected]>
* gallium: add PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSETMarek Olšák2017-11-061-0/+1
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* gallium: add cap for driver specified max combined shader resources.Dave Airlie2017-11-011-0/+1
| | | | | | | | Some hw (evergreen) has a limit on how many combined (images/buffers/mrts) a fragment shader can access. Reviewed-by: Ilia Mirkin <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* gallium: s/unsigned/enum pipe_prim_type/Brian Paul2017-10-271-1/+1
| | | | | | In the vbuf_render::set_primitive() functions. Reviewed-by: Roland Scheidegger <[email protected]>
* gallium: Create a new PIPE_CAP_TILE_RASTER_ORDER for vc4.Eric Anholt2017-10-101-0/+1
| | | | | | | | | | | | | | | | Because vc4 can control the order that tiles are rasterized in, we can use it to implement overlapping blits using normal drawing and GL_ARB_texture_barrier, as long as we can tell the kernel what order to render the tiles in. This commit introduces the core gallium support, vc4 changes will follow. v2: Fix on the simulator. v3: Add the cap (disabled) to other drivers, add rst docs for the cap. v4: Rebase on PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS v5: Drop vc4 changes from this commit, for clarity. Reviewed-by: Nicolai Hähnle <[email protected]> (v3)
* gallium/u_blitter: let drivers decide which VS to use for draw_rectangleMarek Olšák2017-10-072-1/+5
| | | | | | | This approach allows drivers to set their own vertex shader and skip compilation of u_blitter vertex shaders. Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium/u_blitter: let drivers set the vertex elements stateMarek Olšák2017-10-072-2/+6
| | | | | | radeonsi won't set it. Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium: add PIPE_CAP_TGSI_ANY_REG_AS_ADDRESSMarek Olšák2017-10-061-0/+1
| | | | | Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium: Remove util_format_s3tc_init()Matt Turner2017-10-021-1/+0
| | | | | Reviewed-by: Nicolai Hähnle <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* gallium: Remove util_format_s3tc_enabledMatt Turner2017-10-022-5/+1
| | | | | Reviewed-by: Nicolai Hähnle <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* gallium: add LDEXP TGSI instruction and corresponding capNicolai Hähnle2017-09-291-0/+2
| | | | | Reviewed-by: Marek Olšák <[email protected]> Tested-by: Dieter Nützel <[email protected]>
* r300: add missing case PIPE_SHADER_CAP_INT64_ATOMICSNicolai Hähnle2017-09-291-0/+1
| | | | Reviewed-by: Marek Olšák <[email protected]>
* gallium: Add PIPE_SHADER_CAP_INT64_ATOMICSJan Vesely2017-09-211-0/+1
| | | | | | | Denotes availability of 64bit int atomic instructions Signed-off-by: Jan Vesely <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* gallium: Add PIPE_SHADER_CAP_FP16Jan Vesely2017-09-181-0/+2
| | | | | | | | | Denotes native half precision float operations capability v2: PIPE_CAP_HALFS -> PIPE_SHADER_CAP_FP16 fix indentation Signed-off-by: Jan Vesely <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium: add PIPE_QUERY_OCCLUSION_PREDICATE_CONSERVATIVENicolai Hähnle2017-09-181-2/+5
| | | | | | | | | | | | | | | | | To be able to properly distinguish between GL_ANY_SAMPLES_PASSED and GL_ANY_SAMPLES_PASSED_CONSERVATIVE. This patch goes through all drivers, having them treat the two query types identically, except: 1. radeon incorrectly enabled conservative mode on PIPE_QUERY_OCCLUSION_PREDICATE. We now do it correctly, only on PIPE_QUERY_OCCLUSION_PREDICATE_CONSERVATIVE. 2. st/mesa uses the new query type. Fixes dEQP-GLES31.functional.fbo.no_attachments.* Reviewed-by: Marek Olšák <[email protected]>