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path: root/src/gallium/drivers/r300
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* r300g/swtcl: put emitting max index to the right placeMarek Olšák2010-05-161-7/+8
* r300g/swtcl: flush draw to avoid the rejection of CSMarek Olšák2010-05-161-0/+8
* r300g/swtcl: update PSC only once when a shader is changedMarek Olšák2010-05-161-6/+6
* r300g/swtcl: call update_derived_state only once per draw-callMarek Olšák2010-05-161-3/+5
* r300g: Move code after declarations.Vinson Lee2010-05-151-1/+2
* r300g/swtcl: fix provoking vertexMarek Olšák2010-05-161-3/+7
* r300g/swtcl: fix point sprite texgen (do it in HW)Marek Olšák2010-05-162-4/+10
* r300g/swtcl: disable converting points/lines to trianglesMarek Olšák2010-05-161-0/+3
* r300g: fix psychedelic colors with SWTCLMarek Olšák2010-05-153-13/+17
* r300g: the vertex_stream_state atom for SWTCL should be staticMarek Olšák2010-05-153-4/+9
* r300g: remove unused struct r300_vertex_infoMarek Olšák2010-05-151-10/+0
* r300g: fix emission of some non-CSO atoms at the beginning of CSMarek Olšák2010-05-153-1/+10
* r300g: remove unused r300_query::activeMarek Olšák2010-05-152-6/+0
* r300g: fix BO space accounting for occlusion queriesMarek Olšák2010-05-153-5/+6
* r300g: forbid overlapping queries and print error messagesMarek Olšák2010-05-151-1/+13
* r300g: rename a few emit_query functionsMarek Olšák2010-05-151-9/+9
* r300g: silence warningsMarek Olšák2010-05-151-0/+1
* r300g: do not abort if a constant buffer is too largeMarek Olšák2010-05-141-14/+18
* r300g: add framebuffer state debug loggingMarek Olšák2010-05-143-1/+35
* r300g: sort out debug flagsMarek Olšák2010-05-141-13/+16
* r300g: fix for piglit/fp-indirections2Marek Olšák2010-05-141-1/+1
* r300g: fix texture transfersMarek Olšák2010-05-132-1/+7
* r300g: re-order capsMarek Olšák2010-05-131-40/+28
* r300g: fill out the shader limitsMarek Olšák2010-05-131-2/+56
* r300g: Correct viewport setup for SW TCL.Corbin Simpson2010-05-124-12/+9
* r300g: Add VBO dumper for SW TCL.Corbin Simpson2010-05-121-0/+19
* r300g: Immediate mode won't work with SW TCL right now.Corbin Simpson2010-05-121-1/+9
* r300g: Fix indentation.Corbin Simpson2010-05-121-10/+10
* gallium: Make PIPE_CAP_xxx enums.José Fonseca2010-05-121-2/+2
* r300g: follow pipe_rasterizer_state::light_twosideMarek Olšák2010-05-083-5/+27
* r300g: follow pipe_rasterizer_state::point_size_per_vertexMarek Olšák2010-05-081-4/+15
* r300g: move GA_POINT_MINMAX back to rs_stateMarek Olšák2010-05-083-6/+17
* r300g: fix glean/pointSprite using lodbias correctionMarek Olšák2010-05-081-1/+1
* r300g: pass depth texture swizzle to the compiler if compare mode is enabledMarek Olšák2010-05-086-68/+111
* r300g: respect compare mode regardless of sampler typeMarek Olšák2010-05-081-0/+2
* r300/compiler: generalize depth texture mode to support arbitrary swizzlesMarek Olšák2010-05-081-2/+2
* r300g: consolidate common render code into one functionMarek Olšák2010-05-084-85/+95
* gallium: rename draw() to draw_elements() in vbuf codeBrian Paul2010-05-051-11/+11
* r300g: Fix memory leak on error path.Vinson Lee2010-05-041-0/+1
* r300g: advertise S3TC only when it's available in GalliumMarek Olšák2010-05-041-0/+5
* r300g: use util_format_short_name and util_format_is_plainMarek Olšák2010-05-034-29/+17
* r300g: refuse to create a texture with size 0Marek Olšák2010-05-031-0/+11
* r300g: improve texture debug output, split into TEX and TEXALLOC flagsMarek Olšák2010-05-033-6/+22
* r300g: Remove unnecessary header.Vinson Lee2010-05-021-1/+0
* r300g: fix surface_copy for compressed formatsMarek Olšák2010-05-021-1/+2
* r300g: always set the pitch of the first miplevel in the tiling flagsMarek Olšák2010-05-021-2/+2
* Revert "r300g: disable point sprites (again)"Marek Olšák2010-05-021-4/+1
* r300g: merge VS output mapping state (VAP) to rasterizer block state (RS)Marek Olšák2010-05-028-207/+96
* r300g: inline update_derived_shader_stateMarek Olšák2010-05-021-12/+5
* r300g: fix segfault when resizing a DRI2 framebufferMarek Olšák2010-05-021-37/+4