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path: root/src/gallium/drivers/r300
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* r300g: update my notes about fastfill and zbuffer compressionMarek Olšák2010-06-262-11/+24
* r300g: enum r300_blitter_op is a bitmaskMarek Olšák2010-06-261-4/+4
* r300g: a couple more chipsets do not have HiZ RAMMarek Olšák2010-06-241-0/+4
* r300g: remove an XXX commentMarek Olšák2010-06-241-7/+0
* r300g: move AA registers into the new AA stateMarek Olšák2010-06-247-29/+80
* r300g: separate the cache flush from the framebuffer stateMarek Olšák2010-06-245-18/+54
* r300g: reorder and cleanup register writes everywhereMarek Olšák2010-06-245-80/+79
* r300g: add "has HiZ" flag, add ZMask regsMarek Olšák2010-06-243-0/+23
* glhd: Add query protection.Corbin Simpson2010-06-221-1/+3
* glhd: Grab framebuffer state checks from r300g.Corbin Simpson2010-06-221-6/+0
* glhd: Grab resource_copy_region from r300g.Corbin Simpson2010-06-221-8/+0
* glhd: Grab is_format_supported warning from r300g.Corbin Simpson2010-06-221-6/+0
* r300g: attempt to fix texture corruption on RV505Marek Olšák2010-06-231-0/+2
* r300g: index buffer range checkingMarek Olšák2010-06-231-0/+6
* r300g: optimize the immediate mode emission path a bitMarek Olšák2010-06-225-22/+33
* r300g: do not emit ZTOP every draw callMarek Olšák2010-06-221-1/+3
* r300g: fix crash when destroying the context on r3xx-r4xxMarek Olšák2010-06-211-1/+1
* r300g: fix the KIL opcode for r3xx-r4xx (v4)Marek Olšák2010-06-213-0/+74
* r300g: fix assigning the texture cache region for 1 textureMarek Olšák2010-06-201-1/+4
* r300g: manually assign texture cache regionsMarek Olšák2010-06-204-1/+73
* r300g: cleanup buffer_{from, get}_handleMarek Olšák2010-06-202-13/+7
* r300g: cleanup includesMarek Olšák2010-06-202-8/+14
* r300g: texture alignment code cleanup + use special alignment for AA texturesMarek Olšák2010-06-201-36/+58
* r300g: fix random pixels appearing / incomplete renderingMarek Olšák2010-06-193-27/+20
* r300g: output floats instead of halfs when passed through translateMarek Olšák2010-06-191-2/+25
* r300g: fix clamp and mirror_clamp wrap modes when used with nearest filteringMarek Olšák2010-06-191-3/+27
* r300g: more informative warning in END_CSMarek Olšák2010-06-191-4/+8
* r300g: improve the ZTOP conditionMarek Olšák2010-06-193-13/+29
* r300g: fix up the CS size of the rasterizer stateMarek Olšák2010-06-191-2/+2
* r300g: fix hardlocks in occlusion queriesMarek Olšák2010-06-181-1/+1
* r300g: debug option for fake occlusion queriesMarek Olšák2010-06-183-6/+58
* r300g: more reasonable MSPOS defaults in error pathMarek Olšák2010-06-171-2/+2
* r300g: fix surface leaksMarek Olšák2010-06-171-0/+3
* r300g: Fix uninitialized variable warnings in error path.Vinson Lee2010-06-161-0/+2
* r300g: Fix up resolve.Corbin Simpson2010-06-161-12/+8
* r300g: Fix MSAA state size.Corbin Simpson2010-06-161-1/+1
* r300g: Don't multisample non-32-bpp render targets.Corbin Simpson2010-06-161-0/+6
* r300g: Finish resolve function.Corbin Simpson2010-06-161-6/+14
* r300g: Add resource resolve function.Corbin Simpson2010-06-161-0/+35
* r300g: Moar MSAA setup.Corbin Simpson2010-06-164-11/+63
* r300g: Fix indentation.Corbin Simpson2010-06-161-4/+7
* r300g: Old MSAA code from before gallium-msaa.Corbin Simpson2010-06-164-9/+15
* r300g: initialize US_CODE_BANK on r4xxMarek Olšák2010-06-141-1/+4
* r300g: fix uploading RC state shader constants on r3xxMarek Olšák2010-06-141-1/+1
* r300g: drop begin_cs/end_csMarek Olšák2010-06-142-17/+0
* r300g: rewrite occlusion queriesMarek Olšák2010-06-147-159/+168
* r300g: emit viewport state as a dword tableMarek Olšák2010-06-141-6/+1
* r300g: subclass pipe_surfaceMarek Olšák2010-06-143-44/+51
* r300g: simplify reloc macrosMarek Olšák2010-06-142-35/+9
* r300g: count CS dwords on debug builds onlyMarek Olšák2010-06-142-25/+36