Commit message (Collapse) | Author | Age | Files | Lines | |
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* | r300g: set the correct HiZ clear value | Marek Olšák | 2011-03-01 | 4 | -3/+12 |
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* | r300g: update derived state before uploading vertex buffers | Marek Olšák | 2011-03-01 | 1 | -2/+2 |
| | | | | The function may invoke blitter, which invalidates vertex buffers. | ||||
* | r300g: fix printing whether Z compression is enabled | Marek Olšák | 2011-03-01 | 1 | -1/+2 |
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* | r300g: disable HiZ permanently if the the depth function is inverted | Marek Olšák | 2011-03-01 | 3 | -73/+94 |
| | | | | | | | Instead of temporarily. The HiZ function (something like a depth function) is a property of a HiZ buffer and can only be changed during HiZ clears. | ||||
* | r300g: fix HiZ memory size computation and deciding when to use HiZ | Marek Olšák | 2011-03-01 | 10 | -258/+148 |
| | | | | | | | I removed the HiZ memory management, because the HiZ RAM is too small and I also did it in hope that HiZ will be enabled more often. This also sets aligned strides to HIZ_PITCH and ZMASK_PITCH. | ||||
* | r300g: initialize SC_SCREENDOOR | Marek Olšák | 2011-02-28 | 2 | -2/+3 |
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* | r300g: disable hyper-z on rs6xx+ | Marek Olšák | 2011-02-28 | 1 | -6/+0 |
| | | | | It doesn't work. | ||||
* | r300g: force swizzles for RGTC | Dave Airlie | 2011-02-28 | 1 | -0/+5 |
| | | | | still can't get signed to work | ||||
* | r300g: explicit sign bits on RGTC textures | Dave Airlie | 2011-02-25 | 1 | -2/+4 |
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* | r300g: fix missing initializers warning | Brian Paul | 2011-02-22 | 1 | -2/+4 |
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* | r300g: fix a possible race when counting contexts | Marek Olšák | 2011-02-19 | 3 | -2/+8 |
| | | | | Atomics aren't sufficient here. | ||||
* | r300g: remove tracking whether vertex buffers need to be validated | Marek Olšák | 2011-02-18 | 7 | -88/+27 |
| | | | | | This was getting hard to maintain and didn't really bring any real benefits. Instead, validate buffers when the vertex array state is dirty. | ||||
* | r300g: fix a race between CS and SET_TILING ioctls | Marek Olšák | 2011-02-16 | 3 | -7/+4 |
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* | r300g: fix blitting NPOT compressed textures | Marek Olšák | 2011-02-16 | 2 | -11/+11 |
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* | r300g: fix texture border color for float formats | Marek Olšák | 2011-02-16 | 1 | -1/+14 |
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* | r300g: disable linear filtering for float textures | Marek Olšák | 2011-02-16 | 1 | -0/+45 |
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* | gallium: add usage parameter to pipe_buffer_create | Marek Olšák | 2011-02-15 | 1 | -0/+1 |
| | | | | | And set a reasonable buffer usage flag everywhere instead of just PIPE_USAGE_DEFAULT. | ||||
* | r300g: offload the CS ioctl to another thread | Marek Olšák | 2011-02-15 | 2 | -2/+13 |
| | | | | | | | | | | This is a multi-threading optimization which hides the kernel overhead behind a thread. It improves performance in CPU-limited apps by 2-15%. Of course you must have at least 2 cores for it to make any difference. It can be disabled with: export RADEON_THREAD=0 | ||||
* | r300g: implement fences using dummy relocations | Marek Olšák | 2011-02-15 | 4 | -65/+32 |
| | | | | So finally we have them. | ||||
* | r300g: fix SIGFPE on debug builds | Marek Olšák | 2011-02-15 | 1 | -2/+2 |
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* | r300g: inline some of the pipe_buffer_map/unmap calls | Marek Olšák | 2011-02-15 | 1 | -18/+14 |
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* | r300g: do not track whether occlusion queries have been flushed | Marek Olšák | 2011-02-14 | 4 | -18/+5 |
| | | | | The winsys takes care of flushing automatically. | ||||
* | gallium: notify drivers about possible changes in user buffer contents | Marek Olšák | 2011-02-14 | 1 | -0/+2 |
| | | | | Also implement the redefine_user_buffer hook in the drivers. | ||||
* | r300g: Remove redundant initialization. | Vinson Lee | 2011-02-14 | 1 | -1/+1 |
| | | | | | Remove redundant initialization from commit 3b01b52bd78e3d2fc857feacebd815a5fae00c94 noticed by tstellar. | ||||
* | r300g: put indices in CS if there's just a few of them and are in user memory | Marek Olšák | 2011-02-14 | 1 | -3/+99 |
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* | r300g: cleanup the draw functions | Marek Olšák | 2011-02-14 | 2 | -76/+53 |
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* | r300g: do not create a user buffer struct for misaligned ushort indices fallback | Marek Olšák | 2011-02-14 | 3 | -12/+8 |
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* | r300g: fix fallback for misaligned ushort indices with num vertices >= 65535 | Marek Olšák | 2011-02-14 | 1 | -1/+5 |
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* | r300g: consolidate emission of common draw regs | Marek Olšák | 2011-02-14 | 1 | -21/+23 |
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* | r300g: Move declaration before code. | Vinson Lee | 2011-02-14 | 1 | -3/+4 |
| | | | | Fixes SCons build. | ||||
* | r300g: emit 3D_LOAD_VBPNTR only when necessary | Marek Olšák | 2011-02-14 | 4 | -64/+33 |
| | | | | | I thought I couldn't skip emitting this packet in some cases. Well it looks like I can. | ||||
* | r300g: fix reference counting when translating indices | Marek Olšák | 2011-02-14 | 1 | -0/+3 |
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* | r300g: remove the relocation after AARESOLVE_PITCH | Marek Olšák | 2011-02-14 | 2 | -3/+1 |
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* | r300g: correctly determine if a texture is blittable in texture_get_transfer | Marek Olšák | 2011-02-13 | 1 | -4/+5 |
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* | r300g: when printing shader linker errors to stderr, report it's not a bug | Marek Olšák | 2011-02-12 | 1 | -3/+6 |
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* | r300g: add debug options nozmask and nohiz which disable some hyper-z features | Marek Olšák | 2011-02-12 | 3 | -0/+9 |
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* | r300g: prevent NULL pointer dereference in r300_buffer_create | Marek Olšák | 2011-02-11 | 1 | -3/+3 |
| | | | | | Should fix: https://bugs.freedesktop.org/show_bug.cgi?id=33185 | ||||
* | r300g: fix warning | Marek Olšák | 2011-02-11 | 1 | -1/+1 |
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* | r300g: import the last bits of libdrm and cleanup the whole thing | Marek Olšák | 2011-02-11 | 11 | -129/+82 |
| | | | | | | | | | | | | | | Based on Dave's branch. The majority of this commit is a cleanup, mainly renaming things. There wasn't much code to import, just ioctl calls. Also done: - implemented unsynchronized bo_map (important optimization!) - radeon_bo_is_referenced_by_cs is no longer a refcount hack - dropped the libdrm_radeon dependency I'm surprised that this has resulted in less code in the end. | ||||
* | r300g: implement accelerated copy_region for compressed formats | Marek Olšák | 2011-02-10 | 1 | -0/+29 |
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* | r300g: add a way to change texture properties arbitrarily | Marek Olšák | 2011-02-10 | 9 | -76/+104 |
| | | | | So that we can implement resource_copy on arbitrary data. | ||||
* | r300g: consolidate buffers and textures to r300_resource | Marek Olšák | 2011-02-10 | 18 | -381/+328 |
| | | | | Transfers and create/destroy are still handled separately. | ||||
* | r300g: simplify WRITE_RELOC API and cleanup | Marek Olšák | 2011-02-10 | 10 | -136/+126 |
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* | r300g: use format from pipe_surface instead of pipe_resource | Marek Olšák | 2011-02-10 | 2 | -29/+14 |
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* | Revert "r300g: support sRGB colorbuffers" | Marek Olšák | 2011-02-10 | 1 | -20/+0 |
| | | | | | | | | This partially reverts commit 91eba2567eab9409d94efc3c1f07a4a3731d0047. Conflicts: src/gallium/drivers/r300/r300_blit.c | ||||
* | r300g: use the same upload buffer for vertices and indices | Marek Olšák | 2011-02-08 | 4 | -18/+7 |
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* | u_vbuf_mgr: add a way to specify the BIND flag for the upload buffer | Marek Olšák | 2011-02-08 | 1 | -0/+1 |
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* | r300g: use the new vertex buffer manager | Marek Olšák | 2011-02-07 | 9 | -560/+144 |
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* | r300g: do not flush the uploader | Marek Olšák | 2011-02-06 | 1 | -3/+0 |
| | | | | | We don't have to unmap and recreate the upload buffer when a flush occurs. This should also prevent buffer allocations from failing. | ||||
* | r300g: RS400 doesn't have ZMASK | Marek Olšák | 2011-02-06 | 1 | -1/+0 |
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