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* r300-gallium: r500-fs: Stub out the simple scalar ops.Corbin Simpson2009-03-161-5/+34
| | | | COS, SIN, and CSC are not simple.
* r300-gallium: r500-fs: Add DPH.Corbin Simpson2009-03-161-1/+12
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* r300-gallium: r500-fs: Add dot products.Corbin Simpson2009-03-161-27/+79
| | | | We're cookin' now.
* r300-gallium: r500-fs: Actually handle consts and imms correctly.Corbin Simpson2009-03-162-11/+67
| | | | This makes mad.txt draw correctly. Yay!
* r300-gallium: Emit constants as floats, not uints.Corbin Simpson2009-03-161-4/+4
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* r300-gallium: Fix vertex memory offsets.Corbin Simpson2009-03-151-5/+4
| | | | Wow, I must have been asleep when I made that mistake.
* r300-gallium: r500-fs: Setup immediates.Corbin Simpson2009-03-155-8/+57
| | | | Textures still not working. RS block shenanigans expected.
* r300-gallium: Actually set stride when creating textures.Corbin Simpson2009-03-151-0/+4
| | | | Duh.
* r300-gallium: r500-fs: Add writemasks and some flexibility for MOV/SWZ.Corbin Simpson2009-03-152-5/+25
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* r300-gallium: Always rasterize at least one color.Corbin Simpson2009-03-151-0/+8
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* r300-gallium: Fix spacing.Corbin Simpson2009-03-151-3/+3
| | | | It was driving me crazy.
* gallium: Remove do_flip argument from surface_copyJakob Bornecrantz2009-03-131-2/+1
| | | | | | | I should have gotten most uses and implementation correctly fixed, but things might break. Feel free to blame me.
* r300-gallium: Don't flush textures more than necessary.Corbin Simpson2009-03-111-2/+7
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* r300-gallium: Fix texture filters.Corbin Simpson2009-03-111-3/+12
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* r300-gallium: r500-fs: More texture fixes.Corbin Simpson2009-03-113-17/+30
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* r300-gallium: r500-fs: Add shader dumper and more tex work.Corbin Simpson2009-03-115-13/+335
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* r300-gallium: Fix CS count for texture emit.Corbin Simpson2009-03-111-1/+1
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* r300-gallium: r500-fs: Add SWZ.Corbin Simpson2009-03-111-11/+32
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* r300-gallium: Fix CS count in fb state emit.Corbin Simpson2009-03-111-1/+1
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* r300-gallium: Start swizzles.Corbin Simpson2009-03-112-7/+43
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* r300-gallium: Begin R500 fragment shader assembler.Corbin Simpson2009-03-112-3/+144
| | | | I love it so much. I also hate it a lot.
* r300-gallium: Initial, broken, query setup.Corbin Simpson2009-03-106-2/+120
| | | | Not going to bother unbreaking it here until it's unbroken elsewhere.
* r300-gallium: Unbreak fallback in surface_fill.Corbin Simpson2009-03-101-6/+3
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* r300-gallium: Fix a handful of compiler warnings.Corbin Simpson2009-03-103-2/+17
| | | | Missing INLINE, missing declarations, extraneous definitions. The usual.
* r300-gallium: First stab at texture support.Corbin Simpson2009-03-104-4/+87
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* r300-gallium: Moar fixes in the register file.Corbin Simpson2009-03-101-6/+9
| | | | Sorry, but it's confusing when format0 in r300_reg != format0 in the docs.
* r300-gallium: Unbreak trivial/point.Corbin Simpson2009-03-081-2/+0
| | | | | | Oops, forgot to remove that. Edit: And trivial/line and trivial/tri.
* r300-gallium: Correct vertex format setup, cleanup regs and debugging.Corbin Simpson2009-03-074-17/+13
| | | | trivial/point no longer hardlocks.
* r300-gallium: Clean up RS.Corbin Simpson2009-03-072-14/+56
| | | | Wow, there were buggies by the boatload in there.
* r300-gallium: Move a few registers.Corbin Simpson2009-03-072-15/+17
| | | | These shouldn't be written if not on TCL HW.
* r300-gallium: Typo in assert.Corbin Simpson2009-03-071-1/+1
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* r300-gallium: Emit vertex size.Corbin Simpson2009-03-071-1/+3
| | | | Not actually going to make a difference right now, but might as well.
* r300-gallium: A bit more vertex format fixup.Corbin Simpson2009-03-075-54/+57
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* r300-gallium: Fix masking on vertex formats.Corbin Simpson2009-03-061-2/+2
| | | | Gah, what a simple yet terrible mistake.
* r300-gallium: Remove unknown regs.Corbin Simpson2009-03-061-11/+0
| | | | Leftovers from fglrx traces, probably.
* r300-gallium: Actually do framebuffer setup.Corbin Simpson2009-03-061-1/+6
| | | | Can't believe this wasn't wired up.
* r300-gallium: Make sure registers are inside BEGIN/END CS.Corbin Simpson2009-03-061-1/+2
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* r300-gallium: Separate out fog block.Corbin Simpson2009-03-062-9/+9
| | | | We'll never actually use fog block. (I hope.)
* r300-gallium: GA enhancements.Corbin Simpson2009-03-062-3/+14
| | | | Basically an errata fixup register.
* r300-gallium: Flat/smooth shading state.Corbin Simpson2009-03-066-17/+32
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* r300-gallium: Pick up a few more bits of rs_state.Corbin Simpson2009-03-065-14/+23
| | | | Including two registers that already should have been covered...huh...
* r300-gallium: Move RS block setup to CSO.Corbin Simpson2009-03-053-30/+26
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* r300-gallium: Move scissor state.Corbin Simpson2009-03-051-5/+5
| | | | Keep it grouped with all the other parameterized state.
* r300-gallium: Fix up vertex count.Corbin Simpson2009-03-051-6/+13
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* r300-gallium: Use only one CS section for vertex_format.Corbin Simpson2009-03-051-3/+1
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* r300-gallium: C++ compat fix.Corbin Simpson2009-03-051-4/+4
| | | | Oops. :3
* r300-gallium: Add unaccelerated surface_copy.Corbin Simpson2009-03-041-0/+62
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* gallium: Unify reference counting.Michel Dänzer2009-03-043-49/+20
| | | | | | | | | | | | | | The core reference counting code is centralized in p_refcnt.h. This has some consequences related to struct pipe_buffer: * The screen member of struct pipe_buffer must be initialized, or pipe_buffer_reference() will crash trying to destroy a buffer with reference count 0. u_simple_screen takes care of this, but I may have missed some of the drivers not using it. * Except for rare exceptions deep in winsys code, buffers must always be allocated via pipe_buffer_create() or via screen->*buffer_create() rather than via winsys->*buffer_create().
* r300-gallium, radeon-gallium: Continue migration to DRI2 state_tracker, part 2.Corbin Simpson2009-03-033-0/+30
| | | | Almost there. glxinfo still works, and AFAICT so does trivial/clear.
* r300-gallium, radeon-gallium: Begin migration to DRI2 state tracker, part 1.Corbin Simpson2009-03-035-14/+13
| | | | s/migration/migrane/ , actually. Anyway, this has working glxinfo...