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path: root/src/gallium/drivers/r300
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* r300: Rename pipe formats.José Fonseca2010-03-024-48/+48
* r300: Remove PIPE_FORMAT_A8B8G8R8_SNORM.José Fonseca2010-03-011-2/+0
* r300: Use PIPE_FORMAT_R8G8B8A8_UNORM_REV where appropriate.José Fonseca2010-03-011-2/+2
* r300: Don't implement PIPE_FORMAT_R8G8B8X8_SNORM.José Fonseca2010-03-011-2/+0
* r300g: atomize texture and sampler statesMarek Olšák2010-02-289-135/+153
* r300g: decouple vertex stream setup (PSC) and VS output mapping (VAP_OUT)Marek Olšák2010-02-287-66/+101
* r300g: put validating buffers after flushingMarek Olšák2010-02-283-53/+37
* r300g: use the atom size directly during emissionMarek Olšák2010-02-284-30/+31
* r300g: atomize invalidation of texture cachesMarek Olšák2010-02-285-8/+11
* r300g: atomize PVS flushMarek Olšák2010-02-285-27/+29
* r300g: add size parameter to the atom emit functionsMarek Olšák2010-02-285-28/+47
* r300g: move the emission of GA_POINT_MINMAX into emit_fb_stateMarek Olšák2010-02-273-23/+7
* r300g: put the emission of R300_US_OUT_FMT_UNUSED backMarek Olšák2010-02-272-2/+7
* r300g: mark rasterizer_state as dirty only when it's not NULLMarek Olšák2010-02-271-1/+1
* r300g: always emit the correct max vertex index to avoid DRM errorsMarek Olšák2010-02-273-2/+13
* r300g: remove pointless "while"Marek Olšák2010-02-271-1/+1
* r300g: Atomize vertex shader.Corbin Simpson2010-02-248-60/+58
* r300g: Move CALLOCs to correct place.Corbin Simpson2010-02-241-8/+7
* r300g: prevent CS overflow when emitting the draw packetsMarek Olšák2010-02-243-18/+55
* r300g: remove invalid .PHONY lineBrian Paul2010-02-241-2/+0
* r300: Update for UTIL_FORMAT_LAYOUT_xxx changes.José Fonseca2010-02-242-16/+4
* r300g: fix texture swizzling for the SRGB formatsMarek Olšák2010-02-241-4/+20
* r300g: fix draw_elements for "start" != 0Marek Olšák2010-02-231-7/+2
* Revert "r300g: rebuild winsys/pipe buffer handling and add buffer map"Dave Airlie2010-02-2214-600/+101
* r300g: rebuild winsys/pipe buffer handling and add buffer mapDave Airlie2010-02-2214-101/+600
* r3OOg: support rendering of more than 65535 vertices per draw call (almost)Marek Olšák2010-02-222-29/+83
* r300g: Remove unnecessary header.Vinson Lee2010-02-211-1/+0
* r300g: precompute framebuffer register valuesMarek Olšák2010-02-216-220/+250
* r300g: add all missing colorbuffer formatsMarek Olšák2010-02-212-83/+165
* r300g: make r300_translate_texformat privateMarek Olšák2010-02-213-235/+246
* r300g: re-enable SRGB formatsMarek Olšák2010-02-211-1/+2
* r300g: fix rendering into the L8 and A8 texture formatsMarek Olšák2010-02-191-2/+2
* Revert "r300g: remove L8_UNORM from colorbuffer formats"Corbin Simpson2010-02-191-0/+1
* r300g: remove L8_UNORM from colorbuffer formatsMarek Olšák2010-02-191-1/+0
* r300g: add support for all missing non-FP sampler formatsMarek Olšák2010-02-183-124/+234
* r300g: fix the size of constant buffersMarek Olšák2010-02-153-2/+34
* r300: add half_float_vertex supportMarek Olšák2010-02-142-0/+11
* r300g: set the correct tiling flags for renderbuffersMarek Olšák2010-02-141-0/+68
* r300g: add macrotiling support to texture setupMarek Olšák2010-02-143-10/+45
* r300g: accelerate blitting for all formats by faking the texture formatMarek Olšák2010-02-143-7/+85
* r300g: fix texture formats: A4R4G4B4_UNORM, A1R5G5B5_UNORM, R5G6B5_UNORMMarek Olšák2010-02-143-5/+17
* r300g: Use util_format_name().José Fonseca2010-02-144-12/+13
* r300g: fix scons buildMarek Olšák2010-02-142-3/+3
* r300g: do not invalidate texture caches when only sampler state is changedMarek Olšák2010-02-131-2/+3
* r300g: cleanup the emission of RS block stateMarek Olšák2010-02-132-9/+13
* r300g: cleanup the emission of framebuffer stateMarek Olšák2010-02-132-11/+3
* r300g: disable independent blend enablesMarek Olšák2010-02-132-7/+2
* r300g: emit INDEPENDENT_COLORFORMAT_ENABLE only on r5xxMarek Olšák2010-02-131-2/+1
* Merge branch 'gallium-dynamicstencilref'Roland Scheidegger2010-02-125-10/+24
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| * gallium: make max_anisotropy a unsigned bitfield memberRoland Scheidegger2010-02-122-6/+6