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* r300-gallium: r300-fs: Moar.Corbin Simpson2009-03-255-22/+35
* r300-gallium: Unify shader interfaces, enable r300 shader, start unbreaking.Corbin Simpson2009-03-254-31/+84
* r300-gallium: r500-fs: Remove unused variable.Corbin Simpson2009-03-251-1/+0
* r300-gallium: Misspelled macro name.Corbin Simpson2009-03-201-1/+1
* r300-gallium: Put r300_cs_inlines to bed.Corbin Simpson2009-03-202-60/+16
* r300-gallium: Simplify/neaten up packet3.Corbin Simpson2009-03-204-9/+15
* r300-gallium: Clean up surface_fill, prep for surface_copy code.Corbin Simpson2009-03-201-67/+54
* r300-gallium: Properly offset scissors.Corbin Simpson2009-03-202-8/+26
* r300-gallium: Clean up r300_swtcl_emit.Corbin Simpson2009-03-201-23/+4
* r300-gallium: Clean up some emit, and some state handlers.Corbin Simpson2009-03-203-20/+32
* r300-gallium: A bit more invariant state.Corbin Simpson2009-03-202-20/+31
* r300-gallium: Emit viewport state.Corbin Simpson2009-03-184-9/+51
* r300-gallium: Viewport state storage.Corbin Simpson2009-03-182-1/+15
* r300-gallium: Fixup registers for viewport state.Corbin Simpson2009-03-181-11/+19
* r300-gallium: Move all unsorted state into invariant state.Corbin Simpson2009-03-172-123/+124
* r300-gallium: Emit invariant state, no matter what.Corbin Simpson2009-03-173-2/+2
* r300-gallium: Quick little cleanup of surface_fill state.Corbin Simpson2009-03-171-12/+11
* r300-gallium: Debugging for the more sensitive card registers.Corbin Simpson2009-03-171-4/+12
* r300-gallium: r500-fs: Fixup immediate->constant counting a bit.Corbin Simpson2009-03-171-2/+4
* r300-gallium: More query stuff.Corbin Simpson2009-03-172-6/+46
* r300-gallium: r500-fs: Properly set up TEX/OUT.Corbin Simpson2009-03-171-4/+14
* r300-gallium: r500-fs: Texture insts, ABS, moar comments.Corbin Simpson2009-03-171-28/+66
* r300-gallium: Clean up some code, un-special-case scalar ops.Corbin Simpson2009-03-171-42/+31
* r300-gallium: r500-fs: CMP/MOV/SWZ, negation, ADD/MAD/MUL/SUB.Corbin Simpson2009-03-172-37/+44
* r300-gallium: Fix relocation for textures.Corbin Simpson2009-03-171-2/+2
* r300-gallium: r500-fs: Add ABS.Corbin Simpson2009-03-161-0/+13
* r300-gallium: r500-fs: Clamp only when saturation flags are set.Corbin Simpson2009-03-161-3/+7
* r300-gallium: r500-fs: Working ADD and MUL, add more sop stuff.Corbin Simpson2009-03-161-1/+23
* r300-gallium: Cleanup a few things.Corbin Simpson2009-03-161-7/+10
* r300-gallium: r500-fs: MUL.Corbin Simpson2009-03-162-0/+30
* r300-gallium: r500-fs: Stub out the simple scalar ops.Corbin Simpson2009-03-161-5/+34
* r300-gallium: r500-fs: Add DPH.Corbin Simpson2009-03-161-1/+12
* r300-gallium: r500-fs: Add dot products.Corbin Simpson2009-03-161-27/+79
* r300-gallium: r500-fs: Actually handle consts and imms correctly.Corbin Simpson2009-03-162-11/+67
* r300-gallium: Emit constants as floats, not uints.Corbin Simpson2009-03-161-4/+4
* r300-gallium: Fix vertex memory offsets.Corbin Simpson2009-03-151-5/+4
* r300-gallium: r500-fs: Setup immediates.Corbin Simpson2009-03-155-8/+57
* r300-gallium: Actually set stride when creating textures.Corbin Simpson2009-03-151-0/+4
* r300-gallium: r500-fs: Add writemasks and some flexibility for MOV/SWZ.Corbin Simpson2009-03-152-5/+25
* r300-gallium: Always rasterize at least one color.Corbin Simpson2009-03-151-0/+8
* r300-gallium: Fix spacing.Corbin Simpson2009-03-151-3/+3
* gallium: Remove do_flip argument from surface_copyJakob Bornecrantz2009-03-131-2/+1
* r300-gallium: Don't flush textures more than necessary.Corbin Simpson2009-03-111-2/+7
* r300-gallium: Fix texture filters.Corbin Simpson2009-03-111-3/+12
* r300-gallium: r500-fs: More texture fixes.Corbin Simpson2009-03-113-17/+30
* r300-gallium: r500-fs: Add shader dumper and more tex work.Corbin Simpson2009-03-115-13/+335
* r300-gallium: Fix CS count for texture emit.Corbin Simpson2009-03-111-1/+1
* r300-gallium: r500-fs: Add SWZ.Corbin Simpson2009-03-111-11/+32
* r300-gallium: Fix CS count in fb state emit.Corbin Simpson2009-03-111-1/+1
* r300-gallium: Start swizzles.Corbin Simpson2009-03-112-7/+43