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path:
root
/
src
/
gallium
/
drivers
/
r300
Commit message (
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Author
Age
Files
Lines
...
*
|
r300g: a couple more chipsets do not have HiZ RAM
Marek Olšák
2010-06-24
1
-0
/
+4
*
|
r300g: remove an XXX comment
Marek Olšák
2010-06-24
1
-7
/
+0
*
|
r300g: move AA registers into the new AA state
Marek Olšák
2010-06-24
7
-29
/
+80
*
|
r300g: separate the cache flush from the framebuffer state
Marek Olšák
2010-06-24
5
-18
/
+54
*
|
r300g: reorder and cleanup register writes everywhere
Marek Olšák
2010-06-24
5
-80
/
+79
*
|
r300g: add "has HiZ" flag, add ZMask regs
Marek Olšák
2010-06-24
3
-0
/
+23
*
|
glhd: Add query protection.
Corbin Simpson
2010-06-22
1
-1
/
+3
*
|
glhd: Grab framebuffer state checks from r300g.
Corbin Simpson
2010-06-22
1
-6
/
+0
*
|
glhd: Grab resource_copy_region from r300g.
Corbin Simpson
2010-06-22
1
-8
/
+0
*
|
glhd: Grab is_format_supported warning from r300g.
Corbin Simpson
2010-06-22
1
-6
/
+0
*
|
r300g: attempt to fix texture corruption on RV505
Marek Olšák
2010-06-23
1
-0
/
+2
*
|
r300g: index buffer range checking
Marek Olšák
2010-06-23
1
-0
/
+6
*
|
r300g: optimize the immediate mode emission path a bit
Marek Olšák
2010-06-22
5
-22
/
+33
*
|
r300g: do not emit ZTOP every draw call
Marek Olšák
2010-06-22
1
-1
/
+3
*
|
r300g: fix crash when destroying the context on r3xx-r4xx
Marek Olšák
2010-06-21
1
-1
/
+1
*
|
r300g: fix the KIL opcode for r3xx-r4xx (v4)
Marek Olšák
2010-06-21
3
-0
/
+74
*
|
r300g: fix assigning the texture cache region for 1 texture
Marek Olšák
2010-06-20
1
-1
/
+4
*
|
r300g: manually assign texture cache regions
Marek Olšák
2010-06-20
4
-1
/
+73
*
|
r300g: cleanup buffer_{from, get}_handle
Marek Olšák
2010-06-20
2
-13
/
+7
*
|
r300g: cleanup includes
Marek Olšák
2010-06-20
2
-8
/
+14
*
|
r300g: texture alignment code cleanup + use special alignment for AA textures
Marek Olšák
2010-06-20
1
-36
/
+58
*
|
r300g: fix random pixels appearing / incomplete rendering
Marek Olšák
2010-06-19
3
-27
/
+20
*
|
r300g: output floats instead of halfs when passed through translate
Marek Olšák
2010-06-19
1
-2
/
+25
*
|
r300g: fix clamp and mirror_clamp wrap modes when used with nearest filtering
Marek Olšák
2010-06-19
1
-3
/
+27
*
|
r300g: more informative warning in END_CS
Marek Olšák
2010-06-19
1
-4
/
+8
*
|
r300g: improve the ZTOP condition
Marek Olšák
2010-06-19
3
-13
/
+29
*
|
r300g: fix up the CS size of the rasterizer state
Marek Olšák
2010-06-19
1
-2
/
+2
*
|
r300g: fix hardlocks in occlusion queries
Marek Olšák
2010-06-18
1
-1
/
+1
*
|
r300g: debug option for fake occlusion queries
Marek Olšák
2010-06-18
3
-6
/
+58
*
|
r300g: more reasonable MSPOS defaults in error path
Marek Olšák
2010-06-17
1
-2
/
+2
*
|
r300g: fix surface leaks
Marek Olšák
2010-06-17
1
-0
/
+3
*
|
r300g: Fix uninitialized variable warnings in error path.
Vinson Lee
2010-06-16
1
-0
/
+2
*
|
r300g: Fix up resolve.
Corbin Simpson
2010-06-16
1
-12
/
+8
*
|
r300g: Fix MSAA state size.
Corbin Simpson
2010-06-16
1
-1
/
+1
*
|
r300g: Don't multisample non-32-bpp render targets.
Corbin Simpson
2010-06-16
1
-0
/
+6
*
|
r300g: Finish resolve function.
Corbin Simpson
2010-06-16
1
-6
/
+14
*
|
r300g: Add resource resolve function.
Corbin Simpson
2010-06-16
1
-0
/
+35
*
|
r300g: Moar MSAA setup.
Corbin Simpson
2010-06-16
4
-11
/
+63
*
|
r300g: Fix indentation.
Corbin Simpson
2010-06-16
1
-4
/
+7
*
|
r300g: Old MSAA code from before gallium-msaa.
Corbin Simpson
2010-06-16
4
-9
/
+15
*
|
r300g: initialize US_CODE_BANK on r4xx
Marek Olšák
2010-06-14
1
-1
/
+4
*
|
r300g: fix uploading RC state shader constants on r3xx
Marek Olšák
2010-06-14
1
-1
/
+1
*
|
r300g: drop begin_cs/end_cs
Marek Olšák
2010-06-14
2
-17
/
+0
*
|
r300g: rewrite occlusion queries
Marek Olšák
2010-06-14
7
-159
/
+168
*
|
r300g: emit viewport state as a dword table
Marek Olšák
2010-06-14
1
-6
/
+1
*
|
r300g: subclass pipe_surface
Marek Olšák
2010-06-14
3
-44
/
+51
*
|
r300g: simplify reloc macros
Marek Olšák
2010-06-14
2
-35
/
+9
*
|
r300g: count CS dwords on debug builds only
Marek Olšák
2010-06-14
2
-25
/
+36
*
|
r300g: optimize emission of fragment shader constants
Marek Olšák
2010-06-13
3
-27
/
+26
*
|
r300g: turn fragment shader into a CB
Marek Olšák
2010-06-13
5
-129
/
+126
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