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* gallium: s/PIPE_CAP_TIMER_QUERY/PIPE_CAP_QUERY_TIME_ELAPSED/José Fonseca2012-12-201-1/+1
| | | | | | | | To better reflect what it is being advertised. Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* winsys/radeon: don't use BIND flags, add a flag for the cache bufmgr insteadMarek Olšák2012-12-124-12/+11
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* gallium: remove pipe_surface::usageMarek Olšák2012-12-121-1/+0
| | | | | | Not really used by anybody now. Reviewed-by: Brian Paul <[email protected]>
* gallium: fix cap warnings for tbo cap.Dave Airlie2012-12-121-0/+1
| | | | Signed-off-by: Dave Airlie <[email protected]>
* r300: Don't disable destination read if the src blend factor needs itStefan Dösinger2012-12-071-2/+10
| | | | | | | | | | | The read can remain disabled if the src alpha factor needs it because the result would still be zero. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=57984 NOTE: This is a candidate for stable release branches. Signed-off-by: Marek Olšák <[email protected]>
* r300g: Give CLIP_DISABLE another tryStefan Dösinger2012-12-042-2/+3
| | | | Signed-off-by: Marek Olšák <[email protected]>
* r300g: increment num_z_clears only if we have Hyper-ZMarek Olšák2012-12-021-2/+1
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* r300g: add blacklist for apps that shouldn't steal hyperz accessMarek Olšák2012-12-021-0/+28
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* r300g: enable Hyper-Z by default on r500Marek Olšák2012-12-021-1/+4
| | | | | | | | | | | | | | | | | | | | | | | | I fixed the only known bugs on r500 with 0222b2bd4107b9e5cabfbc06c1a6ca3eae. Now there are no piglit regressions with Hyper-Z and all apps I tested seem to work. To summarize how it works: - Only one process can use it at a time. This is a hardware limitation. - The first process to clear a zbuffer gets the exclusive access to use Hyper-Z. - Compositors don't use any zbuffer, so they won't steal it, but some web browsers do, so make sure there's no web browser running if you want your game to use Hyper-Z. - There's no need to restart an app which couldn't get the access to Hyper-Z. Just quit the app which took it, the driver can turn it on for the other app in the middle of rendering. - If an app gets the access to Hyper-Z, it prints "radeon: Acquired Hyper-Z" to stdout. r300-r400: Hyper-Z will be enabled by default on r300-r400 once sufficient testing is done with piglit and Lightsmark at least. Be sure to set the env var RADEON_HYPERZ and run piglit with parameters: -c 0
* r300g: clear the ZB cache before clearing ZMASK or HIZMarek Olšák2012-12-022-2/+8
| | | | | | | This fixes wrong rendering in Lightsmark and the piglit/depthstencil-render-miplevels. I think I fixed Hyper-Z. So far every app seems to work like a charm.
* Revert "r300g: fix occlusion queries when depth test is disabled or zbuffer ↵Marek Olšák2012-12-022-27/+6
| | | | | | is missing" It broke Hyper-Z terribly.
* r300g: refuse to create too large texturesMarek Olšák2012-12-011-0/+15
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* r300g: fix memory leaks in texture_create error pathsMarek Olšák2012-12-011-9/+15
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* r300g: fix revoking hyperz accessMarek Olšák2012-12-011-20/+22
| | | | | The bug was uncovered by 67c8e96f5ace67f9c17556934ee9532877d3a00. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=57763
* r300g: handle map flag DISCARD_WHOLE_RESOURCEMarek Olšák2012-12-013-4/+36
| | | | | This should improve performance in apps which trigger this codepath. (e.g. Wine does)
* r300g: fix comparison of hyperz flush time.Dave Airlie2012-12-011-1/+1
| | | | | | | | | | I haven't confirmed this is doing the correct thing, but at least this might make someone review it! Reported by internal RH coverity scan. Signed-off-by: Dave Airlie <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* r300/compiler: Avoid generating MOV instructions for invalid IMM swizzles v2Tom Stellard2012-11-161-4/+349
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | If an instruction reads from a constant register that contains immediates using an invalid swizzle, we can avoid generating MOV instructions to fix up the swizzle by loading the immediates into a different constant register that can be read using a valid swizzle. This only affects r300 and r400 cards. For example: CONST[1] = { -3.5000 3.5000 2.5000 1.5000 } MAD temp[4].xy, const[0].xy__, const[1].xz__, input[0].xy__; ========== Before this change would be lowered to: ========= CONST[1] = { -3.5000 3.5000 2.5000 1.5000 } MOV temp[0].x, const[1].x___; MOV temp[0].y, const[1]._z__; MAD temp[4].xy, const[0].xy__, temp[0].xy__, input[0].xy__; ========== After this change is lowered to: =============== CONST[1] = { -3.5000 3.5000 2.5000 1.5000 } CONST[2] = { 0.0000 -3.5000 2.5000 0.0000 } MAD temp[4].xy, const[0].xy__, const[2].yz__, input[0].xy__; ============================================================ This change reduces one of the Lightsmark shaders from 133 to 91 instructions. v2: - Fix crash caused by swizzles with only inline constants.
* r300g: don't call buffer_unmap in draw functionsMarek Olšák2012-11-131-11/+0
| | | | It's been a no-op anyway.
* r300g: fix crash since the set_vertex_buffers(start_slot) changeMarek Olšák2012-11-131-6/+7
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* gallium: fix unused cap warnings in drivers for cube map array cap.Dave Airlie2012-11-101-0/+1
| | | | Signed-off-by: Dave Airlie <[email protected]>
* gallium: expose ARB_map_buffer_alignment on RadeonMarek Olšák2012-10-312-2/+5
| | | | | | | | Reviewed-by: Brian Paul <[email protected]> v2: update relnotes-9.1 v3: use align_malloc and align_free for malloced buffers in r300g v4: document the new CAP in the docs
* gallium: add start_slot parameter to set_vertex_buffersMarek Olšák2012-10-313-15/+13
| | | | | | | | | | | | | | | | | | | | | This allows updating only a subrange of buffer bindings. set_vertex_buffers(pipe, start_slot, count, NULL) unbinds buffers in that range. Binding NULL resources unbinds buffers too (both buffer and user_buffer must be NULL). The meta ops are adapted to only save, change, and restore the single slot they use. The cso_context can save and restore only one vertex buffer slot. The clients can query which one it is using cso_get_aux_vertex_buffer_slot. It's currently set to 0. (the Draw module breaks if it's set to non-zero) It should decrease the CPU overhead when using a lot of meta ops, but the drivers must be able to treat each vertex buffer slot as a separate state (only r600g does so at the moment). I can imagine this also being useful for optimizing some OpenGL use cases. Reviewed-by: Brian Paul <[email protected]>
* r300g: fix texture border color for sRGB formatsMarek Olšák2012-10-261-4/+18
| | | | NOTE: This is a candidate for the stable branches.
* gallium: remove unused data pointer from pipe_transferMarek Olšák2012-10-181-1/+0
| | | | Reviewed-by: Brian Paul <[email protected]>
* gallium: unify transfer functionsMarek Olšák2012-10-115-124/+80
| | | | | | | | | | | | | | "get_transfer + transfer_map" becomes "transfer_map". "transfer_unmap + transfer_destroy" becomes "transfer_unmap". transfer_map must create and return the transfer object and transfer_unmap must destroy it. transfer_map is successful if the returned buffer pointer is not NULL. If transfer_map fails, the pointer to the transfer object remains unchanged (i.e. doesn't have to be NULL). Acked-by: Brian Paul <[email protected]>
* gallium: remove resource_resolveMarek Olšák2012-09-301-2/+2
| | | | | | | The functionality is provided by the new blit function. Tested-by: Michel Dänzer <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* r300g: implement blitMarek Olšák2012-09-301-0/+40
| | | | Reviewed-by: Brian Paul <[email protected]>
* gallium/u_blitter: add gallium blit implementationMarek Olšák2012-09-303-7/+7
| | | | | | | The original blit function is extended and the otAher functions reuse it. Tested-by: Michel Dänzer <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* gallium: add PIPE_CAP_TEXTURE_MULTISAMPLEMarek Olšák2012-09-301-0/+1
| | | | | Tested-by: Michel Dänzer <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* r300/compiler: Use precomputed q values in the register allocatorTom Stellard2012-09-191-1/+69
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* r300g: Init regalloc state during context creationTom Stellard2012-09-198-155/+204
| | | | | | Initializing the regalloc state is expensive, and since it is always the same for every compile we only need to initialize it once per context. This should help improve shader compile times for the driver.
* r300/compiler: Don't create register classes for inputsTom Stellard2012-09-191-14/+1
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* ra: Add q_values parameter to ra_set_finalize()Tom Stellard2012-09-191-1/+1
| | | | | | This allows the user to pass precomputed q values to the allocator. Reviewed-by: Kenneth Graunke <[email protected]>
* r300g: fix colormask with non-BGRA formatsMarek Olšák2012-09-144-31/+160
| | | | NOTE: This is a candidate for the stable branches.
* Remove useless checks for NULL before freeingMatt Turner2012-09-052-4/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Same as earlier commit, except for "FREE" This patch has been generated by the following Coccinelle semantic patch: // Remove useless checks for NULL before freeing // // free (NULL) is a no-op, so there is no need to avoid it @@ expression E; @@ + FREE (E); + E = NULL; - if (unlikely (E != NULL)) { - FREE(E); ( - E = NULL; | - E = 0; ) ... - } @@ expression E; type T; @@ + FREE ((T) E); + E = NULL; - if (unlikely (E != NULL)) { - FREE((T) E); ( - E = NULL; | - E = 0; ) ... - } @@ expression E; @@ + FREE (E); - if (unlikely (E != NULL)) { - FREE (E); - } @@ expression E; type T; @@ + FREE ((T) E); - if (unlikely (E != NULL)) { - FREE ((T) E); - } Reviewed-by: Brian Paul <[email protected]>
* Don't cast the return value of malloc/reallocMatt Turner2012-09-052-4/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | This patch has been generated by the following Coccinelle semantic patch: // Don't cast the return value of malloc/realloc. // // Casting the return value of malloc/realloc only stands to hide // errors. @@ type T; expression E1, E2; @@ - (T) ( _mesa_align_calloc(E1, E2) | _mesa_align_malloc(E1, E2) | calloc(E1, E2) | malloc(E1) | realloc(E1, E2) )
* r300g: implement TRUNC correctlyMarek Olšák2012-08-274-1/+42
| | | | This fixes some integer division tests.
* r300/compiler: Use variable lists in the rename_regs passTom Stellard2012-08-261-17/+14
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* gallium/u_blitter: document custom meta helpersMarek Olšák2012-08-151-1/+1
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* gallium/u_blitter: implement blitting multisample resourcesMarek Olšák2012-08-151-2/+2
| | | | It can blit only one sample at a time (it should be called in a loop).
* mesa: Kill GL_ARB_shadow_ambient with fireIan Romanick2012-08-142-12/+2
| | | | | | | | | | No driver supports this extension, and it seems unlikely than any driver ever will. I think r300c may have supported it at one time, but that driver has already been removed. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* gallium/u_blitter: add ability to blit only depth or only stencilMarek Olšák2012-08-041-1/+1
| | | | Reviewed-by: Brian Paul <[email protected]>
* Revert "gallium: specify resource_resolve destination via a pipe_surface"Christoph Bumiller2012-08-011-1/+6
| | | | | | | | | | | This reverts commit 5d5af7d359e0060fa00b90a8f04900b96f9058b0. It turns out the issue this was supposed to fix merely counter-acted a bug in the hardware driver that I wasn't aware of. The resource_resolve is not supposed to do sRGB conversion, period. (This would violate the requirement that source and destination must be of the same format).
* gallium: specify resource_resolve destination via a pipe_surfaceChristoph Bumiller2012-07-281-6/+1
| | | | | | | | | | | The format member of pipe_surface may differ from that of the pipe_resource, which is used to communicate, for instance, whether sRGB encode should be enabled in the resolve operation or not. Fixes resolve to sRGB surfaces in mesa/st when GL_FRAMEBUFFER_SRGB is disabled. Reviewed-by: Brian Paul <[email protected]>
* automake: Remove OPT_FLAGS.Eric Anholt2012-07-261-1/+0
| | | | | | | | | | If you want to change your compiler arguments, just set CFLAGS/CXXFLAGS. Having Mesa have this separate variable is a great way to have your arguments not thoroughly propagated to all compiler invocations. Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Matt Turner <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* automake: Remove ARCH_FLAGS.Eric Anholt2012-07-261-1/+0
| | | | | | | | | | In all current uses, it was appended to CFLAGS, which already had -m32. If you want to do some other flag supplied to compiler invocations, there's CFLAGS/CXXFLAGS. Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Matt Turner <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* r300g: silence uninitialized var warningBrian Paul2012-07-161-1/+1
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* gallium: add QUERY_TIMESTAMP cap and get_timestamp screen functionMarek Olšák2012-07-101-0/+1
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* make: Fold ASM_CFLAGS into DEFINES.Eric Anholt2012-06-211-1/+0
| | | | | | Every place that uses ASM_FLAGS already uses DEFINES. Not including it in DEFINES is just a way to screw up potential users, as I've done several times while working on the build system.
* gallium: Add PIPE_CAP_START_INSTANCEFredrik Höglund2012-06-191-0/+1
| | | | Reviewed-by: Brian Paul <[email protected]>