| Commit message (Collapse) | Author | Age | Files | Lines |
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EXT_texture_integer also specifies border color should be a color
union, the values are used according to the texture sampler format.
(update docs)
Signed-off-by: Dave Airlie <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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It can now override both buffer offsets and strides in additions to resources.
Overriding buffer offsets was kinda hackish and could cause issues with
non-native vertex formats.
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https://bugs.freedesktop.org/show_bug.cgi?id=40062
https://bugs.freedesktop.org/show_bug.cgi?id=36939
Note: This is a candidate for the 7.11 branch.
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This moves the gallium interface for clears from using a pointer to 4 floats to a pointer to a union of float/unsigned/int values.
Notes:
1. the value is opaque.
2. only when the value is used should it be interpretered according to
the surface format it is going to be used with.
3. float clears on integer buffers and vice-versa are undefined.
v2: fixed up vega and graw, dropped hunks that shouldn't have been in
patch.
Signed-off-by: Dave Airlie <[email protected]>
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so that we don't abuse PIPE_BIND_VERTEX_BUFFER all the time.
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According to the GLSL spec, the implementor can decide which way to round
when the fraction is .5. The r300 compiler will round down.
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v2: remove PIPE_CAP_ARRAY_TEXTURES in favor of the new CAP.
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Compile tested only.
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Factor out C_SOURCES from Makefile to Makefile.sources, and let Makefile
and SConscript share it.
Note that
$(TOP)/src/glsl/ralloc.c and
$(TOP)/src/mesa/program/register_allocate.c
are removed from C_SOURCES in Makefile.sources and added back in
Makefile and SConscript. The idea is that they are not part of r300g.
But having them in libr300.a makes build non-GL targets such as the
compiler tests or g3dvl much easier. Also, for practical reason, TOP
would be an undefined variable in Makefile.sources.
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Implement PIPE_CAP_NUM_BUFFERS_DESIRED giving the decoder control over
the number of buffers a state tracker should allocate.
Signed-off-by: Christian König <[email protected]>
Reviewed-by: Younes Manton <[email protected]>
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Reviewed-by: Alex Deucher <[email protected]>
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I have also renamed the winsys function.
Reviewed-by: Alex Deucher <[email protected]>
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We should remove the relocations which caused a validation failure
from the list, so that the kernel receives only the validated ones.
NOTE: This is a candidate for the 7.11 branch.
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Conflicts:
src/mesa/state_tracker/st_atom_pixeltransfer.c
src/mesa/state_tracker/st_program.c
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Some of those have been in drivers already.
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What a beast.
r300g doesn't depend on files from r300c anymore, so r300c is now left
to its own fate. BTW 'make test' can be invoked from the gallium/r300
directory to run some compiler unit tests.
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This drops the get_value query and adds a function query_info, which returns
all the values in one nice structure.
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into screen object
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Conflicts:
configure.ac
src/gallium/drivers/r600/r600_state_inlines.h
src/gallium/tests/trivial/Makefile
src/gallium/winsys/g3dvl/dri/XF86dri.c
src/gallium/winsys/g3dvl/dri/driclient.c
src/gallium/winsys/g3dvl/dri/driclient.h
src/gallium/winsys/g3dvl/dri/xf86dri.h
src/gallium/winsys/g3dvl/dri/xf86dristr.h
src/gallium/winsys/r600/drm/r600_bo.c
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Blending and maybe even alpha-test don't work with those formats.
Only supporting RGBA, BGRA, RGBX, BGRX.
NOTE: This is a candidate for the 7.10 and 7.11 branches.
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This should fix rendering >65532 vertices using draw_arrays on r300-r400.
NOTE: This is a candidate for the 7.10 branch.
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If the wrap R (3rd) mode is set to CLAMP or CLAMP_TO_BORDER and the texture
isn't 3D, r300 always samples the border color regardless of texture
coordinates.
I HATE THIS HARDWARE.
NOTE: This is a candidate for the 7.10 branch.
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NOTE: This is a candidate for the 7.10 branch.
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Conflicts:
src/gallium/tests/unit/u_format_test.c
src/gallium/winsys/r600/drm/r600_hw_context.c
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Use the new PCI ID table, make it simpler.
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