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* r300g: allow the GTT domain for samplersMarek Olšák2010-07-092-5/+12
| | | | This fixes sluggishness in vdrift.
* r300g/swtcl: fix out-of-bounds writeMarek Olšák2010-07-091-1/+1
| | | | This is a typo fix, the generated code should be the same.
* r300g: fix texturing with negative lod biasMarek Olšák2010-07-091-1/+1
| | | | This should fix FDO bugs #28437 and #28625.
* r300g: store/return the stride for winsys_handle in winsysMarek Olšák2010-07-082-12/+10
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* r300g: fix transfering compressed texturesMarek Olšák2010-07-081-1/+1
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* r300g: add a function for marking framebuffer atoms as dirtyMarek Olšák2010-07-083-11/+32
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* r300g: minor fixupsMarek Olšák2010-07-085-7/+7
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* r300/compiler: Implement KILP opcode.Tom Stellard2010-07-061-1/+1
| | | | Signed-off-by: Marek Olšák <[email protected]>
* r300g: fix warningsMarek Olšák2010-07-031-2/+5
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* r300/compiler: Use hardware flow control instructions for loops on r500.Tom Stellard2010-07-031-1/+2
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* r300g: Fix typo in r300_reg.hTom Stellard2010-07-031-2/+2
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* r300g: add workaround for multiple contextsMarek Olšák2010-06-303-1/+9
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* r300g: move one flush from winsys to the contextMarek Olšák2010-06-302-19/+33
| | | | | | | This flush happens when changing the tiling flags, and it should really be done in the context. I hope this fixes FDO bug #28630.
* mesa: initial support for ARB_geometry_shader4Zack Rusin2010-06-281-0/+2
| | | | | | laying down the foundation for everything and implementing most of the stuff. linking, gl_VerticesIn and multidimensional inputs are left.
* util: reference surfaces and sampler views in blitter when saving themMarek Olšák2010-06-292-23/+3
| | | | Ooops. This should possibly fix some bugs...
* Merge branch 'gallium-drm-driver-drescriptor'Jakob Bornecrantz2010-06-284-5/+15
|\ | | | | | | | | | | | | | | | | Conflicts: src/gallium/state_trackers/egl/x11/native_dri2.c src/gallium/state_trackers/egl/x11/native_x11.c src/gallium/state_trackers/egl/x11/native_x11.h src/gallium/state_trackers/xorg/xorg_driver.c src/gallium/winsys/radeon/drm/radeon_drm.c
| * r300g: Move bootstrap code to targetsJakob Bornecrantz2010-06-063-4/+11
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* | r300g: fix a compile error on non-debug buildsMarek Olšák2010-06-271-1/+1
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* | r300g: separate the hyperz state and pipelined FB regs out of the FB stateMarek Olšák2010-06-275-11/+76
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* | r300g: release referenced objects in destroy_contextMarek Olšák2010-06-271-9/+40
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* | r300g: reference surfaces in set_framebuffer_stateMarek Olšák2010-06-271-1/+19
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* | r300g: group debug messagesMarek Olšák2010-06-271-21/+24
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* | r300g: turn rasterizer state into a command bufferMarek Olšák2010-06-274-98/+122
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* | r300g: move emission of the MSPOS regs into the framebuffer stateMarek Olšák2010-06-274-52/+40
| | | | | | | | | | | | | | | | Now the question is whether we are allowed to ignore gl_rasterization_rules and pipe_rasterizer_state::multisample. The former is invariant anyway and I think the latter would need re-emitting the AA state which is quite costly, considering that it implicitly flushes the whole pipeline (all AA regs in the AA state are *unpipelined*).
* | r300g: turn invariant state into a command bufferMarek Olšák2010-06-278-95/+40
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* | r300g: initialize some crucial state in the first CSMarek Olšák2010-06-271-7/+8
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* | r300g: introduce VAP invariant stateMarek Olšák2010-06-266-15/+41
| | | | | | | | Unlike other invariant states, this one must be emitted after VAP flush.
* | r300g: immediate mode cleanupMarek Olšák2010-06-261-16/+12
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* | r300g: update my notes about fastfill and zbuffer compressionMarek Olšák2010-06-262-11/+24
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* | r300g: enum r300_blitter_op is a bitmaskMarek Olšák2010-06-261-4/+4
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* | r300g: a couple more chipsets do not have HiZ RAMMarek Olšák2010-06-241-0/+4
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* | r300g: remove an XXX commentMarek Olšák2010-06-241-7/+0
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* | r300g: move AA registers into the new AA stateMarek Olšák2010-06-247-29/+80
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* | r300g: separate the cache flush from the framebuffer stateMarek Olšák2010-06-245-18/+54
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* | r300g: reorder and cleanup register writes everywhereMarek Olšák2010-06-245-80/+79
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* | r300g: add "has HiZ" flag, add ZMask regsMarek Olšák2010-06-243-0/+23
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* | glhd: Add query protection.Corbin Simpson2010-06-221-1/+3
| | | | | | | | Not quite copied from r300g. This is slightly more API-compliant.
* | glhd: Grab framebuffer state checks from r300g.Corbin Simpson2010-06-221-6/+0
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* | glhd: Grab resource_copy_region from r300g.Corbin Simpson2010-06-221-8/+0
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* | glhd: Grab is_format_supported warning from r300g.Corbin Simpson2010-06-221-6/+0
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* | r300g: attempt to fix texture corruption on RV505Marek Olšák2010-06-231-0/+2
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* | r300g: index buffer range checkingMarek Olšák2010-06-231-0/+6
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* | r300g: optimize the immediate mode emission path a bitMarek Olšák2010-06-225-22/+33
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* | r300g: do not emit ZTOP every draw callMarek Olšák2010-06-221-1/+3
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* | r300g: fix crash when destroying the context on r3xx-r4xxMarek Olšák2010-06-211-1/+1
| | | | | | | | FDO bug #28652,
* | r300g: fix the KIL opcode for r3xx-r4xx (v4)Marek Olšák2010-06-213-0/+74
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* | r300g: fix assigning the texture cache region for 1 textureMarek Olšák2010-06-201-1/+4
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* | r300g: manually assign texture cache regionsMarek Olšák2010-06-204-1/+73
| | | | | | | | This should fix corrupted texturing on r3xx-r4xx.
* | r300g: cleanup buffer_{from, get}_handleMarek Olšák2010-06-202-13/+7
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* | r300g: cleanup includesMarek Olšák2010-06-202-8/+14
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