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path: root/src/gallium/drivers/r300
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* r300/compiler: make the max number of fragment shader temporaries adjustableMarek Olšák2010-04-051-0/+1
* r300g: is_npot -> uses_pitchMarek Olšák2010-04-054-7/+9
* r300g: enable conditional rendering also for SWTCLMarek Olšák2010-04-051-0/+8
* r300g: fix TFP stride override.Dave Airlie2010-04-041-1/+1
* r300g: add conditional renderingMarek Olšák2010-04-043-0/+33
* r300g: add r4xx fragment shader registersMarek Olšák2010-04-041-1/+47
* r300g: do not use the c++ template keywordMarek Olšák2010-04-042-27/+27
* r300g: properly setup textures from X serverMarek Olšák2010-04-041-4/+3
* r300g: fix color tiling for buffer from X server.Dave Airlie2010-04-032-0/+6
* r300g: Expound on dithering comment.Corbin Simpson2010-04-021-4/+9
* r300g: make dithering work like fglrx.Dave Airlie2010-04-031-2/+4
* r300g: Remove unnecessary header.Vinson Lee2010-03-311-1/+0
* r300g: add RGBA16F colorbuffer supportMarek Olšák2010-04-011-5/+8
* r300g: add RGTC texture supportMarek Olšák2010-04-013-1/+56
* r300g: format handling cleanupMarek Olšák2010-04-012-24/+16
* Merge branch 'gallium-new-formats'Roland Scheidegger2010-03-312-3/+3
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| * Merge branch 'master' into gallium-new-formatsRoland Scheidegger2010-03-301-1/+1
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| * | gallium: adapt all code to the renamed depth/stencil formatsRoland Scheidegger2010-03-302-3/+3
* | | r300g: Remove unused variable.Vinson Lee2010-03-291-1/+0
* | | r300g: Remove unnecessary header.Vinson Lee2010-03-291-2/+0
* | | r300g: Bind constantbuf to Draw immediately, don't wait for render.Corbin Simpson2010-03-292-16/+6
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* | r300: UTIL_FORMAT_LAYOUT_COMPRESSED -> UTIL_FORMAT_LAYOUT_S3TC.José Fonseca2010-03-291-1/+1
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* r300g: print configurable debugging info on non-debug buildsMarek Olšák2010-03-292-2/+4
* r300g: handle TGSI_OPCODE_RET as ENDMarek Olšák2010-03-281-4/+10
* r300g: disable cliprectsMarek Olšák2010-03-271-1/+1
* r300g: print errors even on non-debug buildsMarek Olšák2010-03-2710-45/+53
* r300g: fix macrotiling for non-square texturesMathias Fröhlich2010-03-271-1/+2
* r300g: Make SWTCL clear work again.Corbin Simpson2010-03-272-128/+132
* r300g: Remove unnecessary header.Vinson Lee2010-03-261-1/+0
* Revert "r300g: add generating texture coordinates for point sprites (WIP)"Corbin Simpson2010-03-266-61/+13
* r300g/radeong: fix scons buildJoakim Sindholt2010-03-251-0/+1
* r300g: Remove unnecessary header.Vinson Lee2010-03-251-1/+0
* r300g: fix glean occlusion query testDave Airlie2010-03-231-0/+2
* r300g: Cleanup a few old warnings.Corbin Simpson2010-03-221-24/+9
* r300g: disable tiling for YUV formatsMarek Olšák2010-03-211-3/+15
* r300g: fix scons buildMarek Olšák2010-03-215-11/+6
* r300g: accelerate blitting for all 64-bit texture formatsMarek Olšák2010-03-211-0/+3
* r300g: add and enable square microtilingMarek Olšák2010-03-212-5/+7
* r300g: cleanup tiling flags propagationMarek Olšák2010-03-213-12/+12
* r300g: put common defines into one fileMarek Olšák2010-03-215-22/+52
* r300g: remove unused codeMarek Olšák2010-03-213-5/+1
* r300g: fix occlusion query hangs.Dave Airlie2010-03-211-1/+1
* r300g: align misaligned ushort vertex indicesMarek Olšák2010-03-211-1/+29
* r300g: fix misaligned generated offset for ubyte vertex indicesMarek Olšák2010-03-211-1/+5
* r300g: split the vertex buffer alignment validationMarek Olšák2010-03-211-22/+29
* r300g: skip null vertex buffersMarek Olšák2010-03-211-1/+6
* r300g: Bump immediate limits.Corbin Simpson2010-03-201-3/+2
* r300g: Correctly hax max_index on pipe_vertex_buffers.Corbin Simpson2010-03-202-12/+28
* r300g: add buffer/texture referenced checks.Dave Airlie2010-03-211-15/+9
* r300g: lod min/max clamping should be relative to the base levelMarek Olšák2010-03-191-3/+3