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* r300-gallium: Don't bother with conditional double define.Corbin Simpson2009-05-011-7/+0
| | | | | We'll just forever leave it in r300_winsys.h since it's needed for whichever winsys is hosting the pipe.
* r300-gallium: Correctly flush Draw.Corbin Simpson2009-04-261-1/+5
| | | | Should help with a few non-TCL bugs.
* r300-gallium: Add a draw_flush() to r300_flush().Mathias Gottschlag2009-04-261-0/+2
| | | | This fixes some missing primitives which had been drawn right before the next glClear().
* r300-gallium: Fix vertex shader OVM counting.Corbin Simpson2009-04-252-6/+44
| | | | | | Attribs must be packed: position, point size, colors, texcoords. Thanks to osiris for pointing it out.
* r300-gallium: Clean up FB state emit.Corbin Simpson2009-04-251-13/+13
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* r300-gallium: Set framebuffer pitch on every framebuffer change.Mathias Gottschlag2009-04-251-1/+6
| | | | Signed-off-by: Corbin Simpson <[email protected]>
* r300-gallium: Fix CS size mismatchMathias Gottschlag2009-04-211-1/+5
| | | | | This fixes some warnings which appear because the driver assumes a wrong cs size (13 vs 16 register writes in some cases).
* r300-gallium: Fixup for commit 9b75627fab5bf2ea90f27ddd31b60c54895f6de6.Thomas Hellstrom2009-04-151-0/+26
| | | | Signed-off-by: Thomas Hellstrom <thellstrom-at-vmware-dot-com>
* r300-gallium: Use viewport state.Corbin Simpson2009-04-151-13/+29
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* r300-gallium: Don't use indexbufs for now.Corbin Simpson2009-04-151-2/+14
| | | | They aren't working, so best to turn it off.
* r300-gallium: Point size is at OVM position 15, not 1.Corbin Simpson2009-04-152-1/+4
| | | | Or so sayeth osiris, and he would know. :3
* r300-gallium: vs: Dot products.Corbin Simpson2009-04-152-0/+34
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* r300-gallium: Split up vertex format tallying for HW and SW TCL.Corbin Simpson2009-04-101-27/+50
| | | | This makes things draw (again) with HW TCL. Yay?
* r300-gallium: Finish up cleanup of vertex format state.Corbin Simpson2009-04-101-21/+80
| | | | This makes texcoords route properly, and also fixes a few asserts.
* r300-gallium: Clean up vertex format setup.Corbin Simpson2009-04-102-76/+108
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* r300-gallium: Properly emit indexbufs.Corbin Simpson2009-04-082-5/+14
| | | | This fixes hardlocks with anything using elts.
* r300-gallium: Add vertex shader constant emit.Corbin Simpson2009-04-082-2/+19
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* r300-gallium: vs: Add MAD.Corbin Simpson2009-04-062-0/+9
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* r300-gallium: vs: Add MUL.Corbin Simpson2009-04-062-0/+4
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* r300-gallium: Fix surface_copy too.Corbin Simpson2009-04-061-1/+2
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* r300-gallium: Properly setup HW/SW TCL controls.Corbin Simpson2009-04-062-12/+12
| | | | | This keeps non-TCL chipsets from locking up, and also fully unbreaks RADEON_NO_TCL rendering.
* r300-gallium: vp: Moar.Corbin Simpson2009-04-051-2/+26
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* r300-gallium: vs: Use a tab to properly set up OVM.Corbin Simpson2009-04-052-44/+17
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* r300-gallium: Re-translate shaders if constants change.Corbin Simpson2009-04-052-3/+9
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* r300-gallium: Properly interface with Draw for vert shaders.Corbin Simpson2009-04-055-0/+31
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* r300-gallium: Update state handlers/setters for vertex shaders.Corbin Simpson2009-04-051-16/+49
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* r300-gallium: vs: Moar vert shaders.Corbin Simpson2009-04-042-5/+38
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* r300-gallium: vs: Expand instruction emission.Corbin Simpson2009-04-041-2/+55
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* r300-gallium: Update clear() code.Corbin Simpson2009-04-042-8/+20
| | | | We have a huge optimization opportunity, but for now we'll just use the util.
* r300-gallium: Calculate vert shader inputs for HW TCL.Corbin Simpson2009-04-041-1/+8
| | | | This is definitely not perfect.
* r300-gallium: Fix bad register write.Corbin Simpson2009-04-041-3/+4
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* r300-gallium: Move swtcl_emit to render to reflect its true purpose.Corbin Simpson2009-04-045-41/+41
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* Add scons build support for radeon/r300.Corbin Simpson2009-04-041-9/+19
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* r300-gallium: Clean up compile warnings and strict compile errors.Corbin Simpson2009-04-045-24/+23
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* r300-gallium: r500 surface_copy fragment shader.Corbin Simpson2009-04-041-8/+23
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* r300-gallium: Translate vertex shader magic numbers.Corbin Simpson2009-04-011-13/+51
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* r300-gallium: Fix compiler warnings.Corbin Simpson2009-04-012-13/+13
| | | | | | "const" is the right keyword, but I can't do that without adding a bunch of really annoying and ugly const casts everywhere, and frankly, that's really stupid, so instead, just don't make them const.
* r300-gallium: Add vertex shader for surface_copy.Corbin Simpson2009-04-012-11/+37
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* r300-gallium: Backwards test.Corbin Simpson2009-03-311-1/+1
| | | | Wow, how long's that been there? Embarrassing.
* r300-gallium: Moar vert shader emit.Corbin Simpson2009-03-315-16/+34
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* r300-gallium: Add vertex shader emit.Corbin Simpson2009-03-316-28/+57
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* r300-gallium: Stubs for vertex shaders.Corbin Simpson2009-03-315-3/+293
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* r300-gallium: RGBA, not ARGB, after all.Corbin Simpson2009-03-301-1/+1
| | | | Clearly, something else is wrong.
* r300-gallium: r500-fs: If recompiling a shader, overwrite old insts.Corbin Simpson2009-03-301-0/+5
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* r300-gallium: Properly redo shaders when constant buffer changes size.Corbin Simpson2009-03-301-0/+7
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* r300-gallium: Allow surface_fill to clear depth/stencil buffers too.Corbin Simpson2009-03-302-1/+3
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* r300-gallium: Emit the "right" sequence of colors.Corbin Simpson2009-03-301-1/+1
| | | | ARGB, not RGBA.
* r300-gallium: Fix hardlock when no colors or textures are present.Corbin Simpson2009-03-301-9/+18
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* r300-gallium: Fix strange build error.Corbin Simpson2009-03-301-0/+1
| | | | Why didn't this come up before?
* r300-gallium: Handful of small leftovers.Corbin Simpson2009-03-302-2/+4
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