index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
gallium
/
drivers
/
r300
Commit message (
Expand
)
Author
Age
Files
Lines
*
r300g: remove use of c++ keywords
Marek Olšák
2010-04-18
4
-15
/
+12
*
r300g: always create microtiled zbuffer regardless of texture dimensions
Marek Olšák
2010-04-18
1
-2
/
+3
*
r300/compiler: add emulation of all mirrored-clamp wrap modes for NPOT textures
Marek Olšák
2010-04-17
1
-1
/
+5
*
r300/compiler: make ARB_shadow_ambient optional
Marek Olšák
2010-04-16
1
-6
/
+0
*
r300/compiler: fix repeat wrap mode for TXP and NPOTs
Marek Olšák
2010-04-16
1
-2
/
+1
*
r300/compiler: kill off RC_WRAP_CLAMP
Marek Olšák
2010-04-15
1
-6
/
+0
*
r300g: mask out the mirrored bit correctly in the registers
Marek Olšák
2010-04-15
1
-12
/
+12
*
r300g: fix the MIRROR_CLAMP_TO_BORDER wrap mode
Marek Olšák
2010-04-15
1
-1
/
+1
*
r300g: add missing r300_state.h
Marek Olšák
2010-04-15
1
-0
/
+30
*
r300g: disable the REPEAT NPOT fallback until it works
Marek Olšák
2010-04-15
1
-1
/
+2
*
r300g: do not use NPOT fallback for CLAMP wrap modes
Marek Olšák
2010-04-15
1
-23
/
+29
*
r300g: pick a new fragment shader when either a sampler state or view is changed
Marek Olšák
2010-04-15
3
-17
/
+24
*
r300g: fix regression in texdepth.
Dave Airlie
2010-04-15
1
-5
/
+7
*
r300g: fix possible crash when shader compilation fails
Marek Olšák
2010-04-14
2
-0
/
+6
*
r300g: simplify get_shader_constant to be rc-constant-state specific
Marek Olšák
2010-04-14
1
-47
/
+34
*
r300g: remove the CS compenstation for non-atomized states
Marek Olšák
2010-04-14
1
-3
/
+0
*
r300g: remove always_dirty flag and correct leftovers
Marek Olšák
2010-04-14
2
-7
/
+5
*
r300g: atomize beginning occlusion query
Marek Olšák
2010-04-14
7
-17
/
+8
*
r300g: atomize VS constant buffer
Marek Olšák
2010-04-14
7
-25
/
+30
*
r300g: emit VS immediates along with VS code
Marek Olšák
2010-04-14
4
-7
/
+37
*
r300g: make setting up fragment depth output less hackish
Marek Olšák
2010-04-14
3
-16
/
+18
*
r300g: kill off r300_fragment_shader::shadow_samplers and friends
Marek Olšák
2010-04-14
2
-9
/
+0
*
r300g: Silence uninitialized variable warning.
Vinson Lee
2010-04-13
1
-0
/
+1
*
r300g: add generating texture coordinates for point sprites
Marek Olšák
2010-04-13
5
-21
/
+85
*
r300g: Move declaration before code.
Vinson Lee
2010-04-12
1
-2
/
+4
*
r300/compiler: Implement texcoord repeat and mirror for NPOT.
Corbin Simpson
2010-04-11
1
-25
/
+26
*
r300g: Setup external state for wrap modes.
Corbin Simpson
2010-04-11
1
-0
/
+26
*
r300g: Cleanup fragment program external state setup.
Corbin Simpson
2010-04-11
1
-18
/
+16
*
r300g: atomize FS constant buffer
Marek Olšák
2010-04-12
6
-41
/
+37
*
r300g: atomize compiler's state variables for fragment shader
Marek Olšák
2010-04-12
5
-16
/
+15
*
r300g: atomize fragment shader
Marek Olšák
2010-04-12
10
-59
/
+98
*
r300g: remove a false comment
Marek Olšák
2010-04-12
1
-3
/
+0
*
r300g: emit FS depth output config with FS code
Marek Olšák
2010-04-12
1
-19
/
+20
*
r300g: FS constants emission rework
Marek Olšák
2010-04-12
5
-21
/
+156
*
r300g: Remove unnecessary headers.
Vinson Lee
2010-04-11
2
-3
/
+0
*
r300g: Initialize base.bind member variable.
Vinson Lee
2010-04-11
1
-0
/
+1
*
r300g: Add r300_resource.c to SCons build.
Vinson Lee
2010-04-11
1
-0
/
+1
*
r300g: a fix for piglit/texrect-many
Marek Olšák
2010-04-11
1
-1
/
+4
*
r300g: use a dummy replacement vertex shader if the shader compilation fails
Marek Olšák
2010-04-11
3
-19
/
+51
*
r300g: use a dummy replacement fragment shader if the shader compilation fails
Marek Olšák
2010-04-11
5
-33
/
+80
*
r300g: revisit some assertions and fix potential failures
Marek Olšák
2010-04-11
6
-31
/
+42
*
r300g: use cliprects for scissoring
Marek Olšák
2010-04-11
4
-71
/
+29
*
r300g: fix mipmapped 3D textures
Marek Olšák
2010-04-11
2
-1
/
+26
*
r300g: support some exotic sampler formats
Marek Olšák
2010-04-11
2
-8
/
+17
*
r300g: cleanup handling of sampler views
Marek Olšák
2010-04-11
8
-97
/
+157
*
r300g: pick up some new colorbuffer formats
Marek Olšák
2010-04-11
2
-1
/
+23
*
r300g: hack around issue with doom3 and 0 stride
Dave Airlie
2010-04-11
1
-0
/
+5
*
r300g: use clamp-to-edge instead of repeat/mirrored-repeat for NPOT textures
Marek Olšák
2010-04-10
1
-0
/
+19
*
Squashed commit of the following:
Keith Whitwell
2010-04-10
22
-537
/
+651
*
r300g: align the height of NPOT textures to POT
Marek Olšák
2010-04-10
1
-1
/
+4
[next]