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gallium
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drivers
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r300
Commit message (
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Author
Age
Files
Lines
*
r300g/swtcl: re-enable LLVM
Marek Olšák
2010-12-24
3
-1
/
+24
*
r300g: turn back on rv530 hiz.
Dave Airlie
2010-12-24
1
-1
/
+1
*
r300g: hyperz fixing typo.
Dave Airlie
2010-12-24
1
-2
/
+2
*
r300g: add support for color0 writes to all bound color buffers.
Dave Airlie
2010-12-24
5
-9
/
+54
*
r300g: use a simpler fallback for misaligned ushort indices with triangles
Marek Olšák
2010-12-23
1
-26
/
+53
*
r300g: add support for B2G3R3 texturing
Marek Olšák
2010-12-23
2
-0
/
+9
*
r300g: Remove unnecessary headers.
Vinson Lee
2010-12-22
2
-3
/
+0
*
r300g: fix precision issues with B10G10R10A2
Marek Olšák
2010-12-22
1
-0
/
+2
*
r300g: support B10G10R10A2 render targets only with DRM 2.8.0 or later versions
Marek Olšák
2010-12-22
2
-3
/
+6
*
gallium: remove unused 'buf' parameter in pipe_buffer_unmap
Marek Olšák
2010-12-20
2
-9
/
+7
*
r300g: optimize the fallback for misaligned ushort indices
Marek Olšák
2010-12-19
2
-2
/
+22
*
r300g: finally fix the texture corruption on r3xx-r4xx
Marek Olšák
2010-12-17
1
-17
/
+15
*
r300g: fixup rs690 tiling stride alignment calculations.
Dave Airlie
2010-12-13
3
-31
/
+19
*
r300g: fix rendering with a vertex attrib having a zero stride
Marek Olšák
2010-12-11
1
-7
/
+7
*
r300g: also revalidate the SWTCL vertex buffer after its reallocation
Marek Olšák
2010-12-07
1
-0
/
+1
*
r300g: validate buffers only if any of bound buffers is changed
Marek Olšák
2010-12-07
7
-13
/
+39
*
r300g: cache packet dwords of 3D_LOAD_VBPNTR in a command buffer if possible
Marek Olšák
2010-12-07
3
-15
/
+65
*
r300g: optimize looping over atoms
Marek Olšák
2010-12-05
13
-119
/
+121
*
r300g: cleanup winsys
Marek Olšák
2010-12-05
5
-11
/
+12
*
r300g: try and use all of vertex constant space
Dave Airlie
2010-12-05
4
-47
/
+62
*
r300g: do not use the index parameter in set_constant_buffer
Marek Olšák
2010-12-05
1
-2
/
+1
*
r300g: one more r500_index_bias_supported leftover
Marek Olšák
2010-12-03
1
-2
/
+1
*
r300g: add capability bit index_bias_supported
Marek Olšák
2010-12-03
6
-12
/
+10
*
r300g: do not remove unused constants if we are not near the limit
Marek Olšák
2010-12-03
2
-2
/
+9
*
r300g: fix pointer arithmetic with void* in transfer_inline_write
Marek Olšák
2010-12-03
2
-3
/
+3
*
r300g: implement simple transfer_inline_write for buffers
Marek Olšák
2010-12-03
1
-10
/
+38
*
r300g: use internal BO handle for add_buffer and write_reloc
Marek Olšák
2010-12-03
10
-35
/
+49
*
r300g: fix build
Marek Olšák
2010-12-03
1
-1
/
+1
*
r300g: Drop unnecessary cast
nobled
2010-12-03
1
-1
/
+1
*
r300g: Abort if draw_create() fails
nobled
2010-12-03
1
-0
/
+2
*
r300g: Abort if atom allocations fail
nobled
2010-12-03
1
-18
/
+28
*
r300g: fix up cubemap texture offset computation
Marek Olšák
2010-12-02
1
-0
/
+1
*
gallium: support for array textures and related changes
Roland Scheidegger
2010-12-02
15
-147
/
+141
*
r300g: disable ARB_texture_swizzle if S3TC is enabled on r3xx-only
Marek Olšák
2010-12-01
1
-1
/
+2
*
r300g: fix texture swizzling with compressed textures on r400-r500
Marek Olšák
2010-12-01
7
-13
/
+28
*
r300/compiler: implement and lower OPCODE_CLAMP
Marek Olšák
2010-12-01
1
-1
/
+1
*
r300g: fix texture border color once again
Marek Olšák
2010-11-30
1
-2
/
+37
*
util: rename u_mempool -> u_slab
Marek Olšák
2010-11-30
5
-21
/
+21
*
r300g: Avoid returning values in a static array, fixing a potential race
Mathias Fröhlich
2010-11-22
1
-11
/
+21
*
gallium: add PIPE_SHADER_CAP_SUBROUTINES
Marek Olšák
2010-11-22
1
-0
/
+4
*
r300g: silence guard band cap errors
Joakim Sindholt
2010-11-21
1
-0
/
+7
*
r300g: fix rendering with no vertex elements
Marek Olšák
2010-11-20
4
-5
/
+40
*
r300g: print FS inputs uninitialized due to hardware limits to stderr
Marek Olšák
2010-11-17
1
-7
/
+17
*
r300g: remove the hack with OPCODE_RET
Marek Olšák
2010-11-16
1
-4
/
+1
*
r300g: return shader caps from Draw for SWTCL vertex shaders
Marek Olšák
2010-11-14
1
-0
/
+6
*
r300g: clean up redundancy in draw functions
Marek Olšák
2010-11-14
1
-57
/
+45
*
r300g: fix texture border color for all texture formats
Marek Olšák
2010-11-13
1
-33
/
+31
*
r300g: fill out CAPs for indirect addressing
Marek Olšák
2010-11-12
1
-0
/
+11
*
r300g: turn magic numbers into names in the hyperz code
Marek Olšák
2010-11-10
1
-12
/
+18
*
r300g: rename has_hyperz -> can_hyperz
Marek Olšák
2010-11-10
5
-11
/
+11
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