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* gallium: add new double-related shader caps to all the gettersIlia Mirkin2015-02-201-0/+4
| | | | | | | | Missed a few drivers in the earlier changes, this should fix up all the ones that print unknown caps or don't have a default statement. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
* gallium: add interface and state tracker support for GL_AMD_pinned_memoryMarek Olšák2015-02-171-0/+1
| | | | | | v2: add alignment restrictions to docs, fix indentation in headers Reviewed-by: Christian König <[email protected]>
* r300g: small code cleanup (v2)David Heidelberg2015-02-064-26/+4
| | | | | | | v2: incorporated changes from Marek Olšák Reviewed-by: Marek Olšák <[email protected]> Signed-off-by: David Heidelberg <[email protected]>
* gallium: Add MULTISAMPLE_Z_RESOLVE capAxel Davy2015-02-061-0/+1
| | | | | | | | | | | | | | | | Resolving a multisampled depth texture into a single sampled texture is supported on >= SM4.1 hw. It is possible some previous hw support it. The ability was tested on radeonsi and nvc0. Apparently is is also supported for radeon >= r700. This patch adds the MULTISAMPLE_Z_RESOLVE cap and add it to the drivers. It is advertised for drivers for which it is sure the ability is supported. Reviewed-by: Marek Olšák <[email protected]> Signed-off-by: Axel Davy <[email protected]>
* gallium: add a cap to determine whether the driver supports offset_clampIlia Mirkin2015-02-021-0/+1
| | | | | | Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Glenn Kennard <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]>
* gallium: Replace u_simple_list.h with util/simple_list.hEric Anholt2015-01-283-3/+3
| | | | | | | The code was exactly the same, except util/ has c++ guards and a struct simple_node declaration. Reviewed-by: Marek Olšák <[email protected]>
* r300g: handle vertex format PIPE_FORMAT_NONEMarek Olšák2015-01-041-2/+11
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* r300g: implement ARR opcodeDavid Heidelberg2014-12-214-4/+16
| | | | | | | | | | Same as ARL, just has extra rounding. Useful for st/nine. Tested-by: Pavel Ondračka <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Signed-off-by: David Heidelberg <[email protected]> Reviewed-by: Alex Deucher <[email protected]>
* gallium: add TGSI_SEMANTIC_VERTEXID_NOBASE and TGSI_SEMANTIC_BASEVERTEXRoland Scheidegger2014-12-161-0/+1
| | | | | | | | | | | | | | | | | | | Plus a new PIPE_CAP_VERTEXID_NOBASE query. The idea is that drivers not supporting vertex ids with base vertex offset applied (so, only support d3d10-style vertex ids) will get such a d3d10-style vertex id instead - with the caveat they'll also need to handle the basevertex system value too (this follows what core mesa already does). Additionally, this is also useful for other state trackers (for instance llvmpipe / draw right now implement the d3d10 behavior on purpose, but with different semantics it can just do both). Doesn't do anything yet. And fix up the docs wrt similar values. v2: incorporate feedback from Brian and others, better names, better docs. Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Jose Fonseca <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* gallium: Remove Android files from distribution.Matt Turner2014-12-121-1/+1
| | | | Android builds Mesa from git, so there don't need to be in the tarball.
* draw: implement TGSI_PROPERTY_VS_WINDOW_SPACE_POSITIONMarek Olšák2014-12-091-1/+1
| | | | | | | Required by Nine. Tested with util_run_tests. It's added to softpipe, llvmpipe, and r300g/swtcl. Tested-by: David Heidelberg <[email protected]>
* gallium: Drop the unused CND opcode.Eric Anholt2014-11-241-1/+0
| | | | | | Nothing in the tree generates it. Reviewed-by: Jose Fonseca <[email protected]>
* gallium: Drop unused BRA opcode.Eric Anholt2014-11-241-1/+0
| | | | | | Never generated, and implemented in only nvfx vertprog. Reviewed-by: Jose Fonseca <[email protected]>
* gallium: Drop the unused SFL/STR opcodes.Eric Anholt2014-11-241-2/+0
| | | | | | Nothing generated them. Reviewed-by: Jose Fonseca <[email protected]>
* gallium: Drop the unused RFL opcode.Eric Anholt2014-11-241-1/+0
| | | | Reviewed-by: Jose Fonseca <[email protected]>
* gallium: Drop unused X2D opcode.Eric Anholt2014-11-241-1/+0
| | | | | | Nothing in the tree generates it. Reviewed-by: Jose Fonseca <[email protected]>
* gallium: Drop the unused ARA opcode.Eric Anholt2014-11-241-1/+0
| | | | | | | | Nothing in the tree generated it. v2: Only drop ARA, not ARR as well. Reviewed-by: Jose Fonseca <[email protected]> (v2)
* gallium: Drop the unused RCC opcode.Eric Anholt2014-11-241-1/+0
| | | | | | Nothing in the tree generated it. Reviewed-by: Jose Fonseca <[email protected]>
* gallium: Drop the NRM and NRM4 opcodes.Eric Anholt2014-11-241-2/+0
| | | | | | | They weren't generated in tree, and as far as I know all hardware had to lower it to a DP, RSQ, MUL. Reviewed-by: Jose Fonseca <[email protected]>
* r300: Drop the "/* gap */" notes.Eric Anholt2014-11-241-3/+0
| | | | | This switch statement's code structure isn't dependent on the numbers of the opcodes at all.
* r300g: only set clip_halfz for chips with HW TCLMarek Olšák2014-10-281-1/+1
| | | | | I forgot that we cannot emit vertex shader state on a chip without VS. In such a case, clip_halfz is handled by the Draw module.
* gallium: introduce PIPE_CAP_CLIP_HALFZ.Mathias Fröhlich2014-10-241-0/+1
| | | | | | | | | | | | In preparation of ARB_clip_control. Let the driver decide if it supports pipe_rasterizer_state::clip_halfz being set to true. v3: Initially enable on ilo. Reviewed-by: Roland Scheidegger <[email protected]> Reviewed-by: Brian Paul <[email protected]> Signed-off-by: Mathias Froehlich <[email protected]
* r300g: implement pipe_rasterizer_state::clip_halfzMarek Olšák2014-10-223-0/+9
| | | | Reviewed-by: Alex Deucher <[email protected]>
* r300g: replace r300_get_num_samples with a util variantMarek Olšák2014-10-211-25/+1
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* gallium: add PIPE_SHADER_CAP_MAX_OUTPUTS and use it in st/mesaMarek Olšák2014-10-211-0/+4
| | | | | | | | With 5 shader stages and various combinations of enabled and disabled shaders, the maximum number of outputs in one shader doesn't have to be equal to the maximum number of inputs in the following shader. v2: return 32 for softpipe and llvmpipe
* r300/compiler: remove useless checkDavid Heidelberger2014-10-141-5/+2
| | | | | | | | This code is already in if (!variable->C->is_r500) so no need check twice. Reviewed-by: Tom Stellard <[email protected]> Signed-off-by: David Heidelberger <[email protected]>
* automake: explicitly set TARGET_RADEON_{WINSYS,COMMON}Emil Velikov2014-10-141-1/+1
| | | | | | | | | | Originally the variables were set only once via the ?= operator but that causes issues when doing incremental builds. They appear to be undefined and missing from the dependency list despite their addition to LIBADD. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=84807 Signed-off-by: Emil Velikov <[email protected]>
* tgsi: change tgsi_shader_info::properties to a one-dimensional arrayMarek Olšák2014-10-041-1/+1
| | | | | | Reviewed-by: Roland Scheidegger <[email protected]> v2: fix svga too
* tgsi: simplify shader properties in tgsi_shader_infoMarek Olšák2014-10-041-6/+2
| | | | Use an array of properties indexed by TGSI_PROPERTY_* definitions.
* r300g: implement MSAA copies by resolving and upsamplingMarek Olšák2014-09-241-2/+3
| | | | There's no other way. It will use hw resolve + blit.
* gallium/r300,r600,radeonsi: add automake target 'templates'Emil Velikov2014-09-241-0/+13
| | | | | | | | | Rather than duplicating the libdeps, extra define... all over the targets, define them only once and use when applicable. Signed-off-by: Emil Velikov <[email protected]> Acked-by: Christian König <[email protected]> Acked-by: Matt Turner <[email protected]>
* gallium/r300: remove obsolete declarationEmil Velikov2014-09-241-1/+0
| | | | | | | | | The definition of rc_pair_regalloc_inputs_only() is no longer around so drop the declaration. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Acked-by: Matt Turner <[email protected]>
* mesa: Move register_allocate.c to util.Eric Anholt2014-09-234-17/+3
| | | | | | | | | | | | | The r300 gallium driver is using it outside of the Mesa tree, and I wanted to do so for vc4 as well. Rather than make the multiple-definitions problem even more complicated, just move it to more-shared code. v2: Don't forget to delete the symlink in r300 (review by Matt). Delete more r300-helper references (review by Emil) Don't prefix util/ header inclusion with "util/" (review by Emil) Reviewed-by: Matt Turner <[email protected]> (v1) Reviewed-by: Emil Velikov <[email protected]> (v1)
* r300g: set register classes before interferencesConnor Abbott2014-09-121-2/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | In commit 567e2769b81863b6dffdac3826a6b729ce6ea37c ("ra: make the p, q test more efficient") I unknowingly introduced a new requirement to the register allocator API: the user must set the register class of all nodes before setting up their interferences, because ra_add_conflict_list() now uses the classes of the two interfering nodes. i965 already did this, but r300g was setting up register classes interleaved with setting up the interference graph. This led to us calculating the wrong q total, and in certain cases e78a01d5e6f77e075fe667a0f0ccb10d89c0dd58 (" ra: optimistically color only one node at a time") made it so that this bug caused a segfault. In particular, the error occurred if the q total was decremented to 1 below 0 for the last node to be pushed onto the stack. Since q_total is an unsigned integer, it overflowed to 0xffffffff, which is what lowest_q_total happens to be initialzed to. This means that we would fail the "new_q_total < lowest_q_total" check on line 476 of register_allocate.c, and so the node would never be pushed onto the stack, which led to segfaults in ra_select() when we failed to ever give it a register. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=82828 Cc: "10.3" <[email protected]> Signed-off-by: Connor Abbott <[email protected]> Tested-by: Pavel Ondračka <[email protected]> Reviewed-by: Tom Stellard <[email protected]>
* gallium: add a texture target to sampler view and a CAP to use itIlia Mirkin2014-09-121-0/+1
| | | | | | | | | | This allows a sampler view to have a different texture target than the underlying resource. This will be used to implement the type casting between 2d arrays and cube maps as specified in ARB_texture_view. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* gallium/r300: ship all files in the tarballEmil Velikov2014-09-052-25/+72
| | | | | | | | | - include all headers in Makefile.sources - sort the list(s) - bundle the android buildscript & the tests Signed-off-by: Emil Velikov <[email protected]> Acked-by: Matt Turner <[email protected]>
* r300g: pointless assignment of info.indexedDave Airlie2014-09-031-2/+0
| | | | | | | Did this code mean to do something else, you tell me! Reviewed-by: Marek Olšák <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* gallium/radeon: cleanup header inclusionEmil Velikov2014-08-2810-10/+10
| | | | | | | | | | | | | | - Add top_srcdir/src/gallium/winsys to GALLIUM_DRIVER_C{XXFLAGS}. - Remove top_srcdir/src/gallium/drivers/radeon from the includes. As a result: - Common radeon headers are prefixed with 'radeon/' - Winsys header inclusion is prefixed 'radeon/drm' Cc: Marek Olšák <[email protected]> Cc: Michel Dänzer <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* gallium: add cap for MAX_VERTEX_ATTRIB_STRIDETimothy Arceri2014-08-271-0/+3
| | | | | Signed-off-by: Timothy Arceri <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]>
* r300g: handle PIPE_BIND_BLENDABLEMarek Olšák2014-08-251-1/+44
| | | | Reviewed-by: Michel Dänzer <[email protected]>
* r300g: Fix path to test programs for out-of-tree buildsMichel Dänzer2014-08-202-1/+2
| | | | | | Fixes make check in that case. Reviewed-by: Tom Stellard <[email protected]>
* gallium: Add and handle PIPE_CAP_CONDITIONAL_RENDER_INVERTEDTobias Klausmann2014-08-191-0/+1
| | | | | | Reviewed-by: Ilia Mirkin <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]> Signed-off-by: Tobias Klausmann <[email protected]>
* gallium/r300/r600/radeonsi: handle query_renderer capsEmil Velikov2014-08-151-0/+11
| | | | | Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* gallium: add opcodes/cap for fine derivative supportIlia Mirkin2014-08-141-0/+1
| | | | | | | Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Marek Olšák <[email protected]> (v1) Reviewed-by: Roland Scheidegger <[email protected]> (v1) v2: Reuse opcode gaps as suggested by Marek
* r300g: Fix bug in build_loop_info()/compiler v2Tom Stellard2014-08-131-11/+23
| | | | | | | | | | | Fixes piglit glean "do-loop with continue and break" on RS690 It's based on Tom Stellard patch and improved to handle CMP instruction. [v2] handle CMP instruction Reviewed-by: Tom Stellard <[email protected]> Signed-off-by: David Heidelberger <[email protected]>
* ra: cleanup the public APIConnor Abbott2014-08-131-1/+1
| | | | | | | | | | | | | | Previously, there were 3 entrypoints into parts of the actual allocator, and an API called ra_allocate_no_spills() that called all 3. Nobody would ever want to call any of the 3 entrypoints by themselves, so everybody just used ra_allocate_no_spills(). So just make them static functions, and while we're at it rename ra_allocate_no_spills() to ra_allocate() since there's no equivalent "with spills," because the backend is supposed to handle spilling. Signed-off-by: Connor Abbott <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* android: gallium/radeon: attempt to fix the android buildPaulo Sergio Travaglia2014-08-131-2/+1
| | | | | | | | | | | - include the correct folders - add a new buildscript for the common radeon folder v2: Use the installed libdrm headers over the DRM_TOP ones. Cc: "10.1 10.2" <[email protected]> [Emil Velikov] Split up and add commit message. Signed-off-by: Emil Velikov <[email protected]>
* gallium/r300: Fix a link error in the testsJason Ekstrand2014-08-121-1/+1
| | | | | | | | | The link error occurs because the static libraries are linked in the wrong order. This fixes it. Signed-off-by: Jason Ekstrand <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=82483 Reviewed-by: Tom Stellard <[email protected]>
* gallium: remove PIPE_SHADER_CAP_MAX_ADDRSMarek Olšák2014-08-111-3/+0
| | | | | | | | | | | | | | | This limit is fixed in Mesa core and cannot be changed. It only affects ARB_vertex_program and ARB_fragment_program. The minimum value for ARB_vertex_program is 1 according to the spec. The maximum value for ARB_vertex_program is limited to 1 by Mesa core. The value should be zero for ARB_fragment_program, because it doesn't support ARL. Finally, drivers shouldn't mess with these values arbitrarily. Reviewed-by: Ilia Mirkin <[email protected]>
* r300g: handle new shader capsMarek Olšák2014-08-091-0/+2
| | | | Trivial.