| Commit message (Collapse) | Author | Age | Files | Lines |
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Changes in v3:
- Also change trace, which I forgot about
Changes in v2:
- No longer adds tessellation shaders
Currently each shader cap has FS and VS versions.
However, we want a version of them for geometry, tessellation control,
and tessellation evaluation shaders, and want to be able to easily
query a given cap type for a given shader stage.
Since having 5 duplicates of each shader cap is unmanageable, add
a new get_shader_param function that takes both a shader cap from a
new enum and a shader stage.
Drivers with non-unified shaders will first switch on the shader
and, within each case, switch on the cap.
Drivers with unified shaders instead first check whether the shader
is supported, and then switch on the cap.
MAX_CONST_BUFFERS is now per-stage.
The geometry shader cap is removed in favor of checking whether the
limit of geometry shader instructions is greater than 0, which is also
used for tessellation shaders.
WARNING: all drivers changed and compiled but only nvfx tested
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https://bugs.freedesktop.org/show_bug.cgi?id=29901
https://bugs.freedesktop.org/show_bug.cgi?id=30132
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https://bugs.freedesktop.org/show_bug.cgi?id=29901
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radeon_cs_space_check flushes the pipe context on failure, retries
the validation, and returns -1 if it fails again. At that point, there is
nothing we can do, so let's skip draw operations instead of getting stuck
in an infinite loop.
This code path ideally should never be hit.
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This a leftover probably and is unnecessary, since we flush u_upload_mgr
in r300_flush.
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The r300 compiler can now emit instructions that select from the presubtract
source. A peephole optimization has been added to convert instructions like:
ADD Temp[0].x, none.1, -Temp[1].x into the INV (1 - src0) presubtract
operation.
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This should fix bogus reports "Too many temporaries." and maybe some others.
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This reverts commit 5cdedaaf295acae13ac10feeb3143d83bc53d314.
https://bugs.freedesktop.org/show_bug.cgi?id=30002
Conflicts:
src/gallium/drivers/r300/r300_texture.c
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Those are:
- dead-code elimination
- constant folding
- peephole (mainly copy propagation)
- register allocation
There are some bugs which I need to track down.
Also fix up the descriptions of all the debug options.
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Removing another function duplication in u_blitter.
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Even though MIP filtering is not supported, we can bind an arbitrary mipmap
as the zero mipmap level.
NPOT textures now follow GL_TEXTURE_BASE_LEVEL and GL_TEXTURE_MIN_LOD.
This fixes piglit/fbo-copyteximage.
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As per docs.
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Include p_compiler.h for uint32_t and boolean symbols.
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Include p_format.h for enum pipe_format symbol.
Fixes r300g build.
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It had no impact on correctness, though.
Reported by Vinson Lee.
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Update all drivers to use draw_set_index_buffer,
draw_set_mapped_index_buffer, and draw_vbo. Remove
draw_set_mapped_element_buffer and draw_set_mapped_element_buffer_range.
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Is this hackish or is this the correct way to use point_quad_rasterization?
Copied from nvfx.
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Fixes this GCC warning.
r300_render.c: In function 'r300_draw_flush_vbuf':
r300_render.c:988: warning: unused variable 'r300_render'
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the current code reuses the same vbo over and over, however after a flush
we'd stall and wait for mapping on the vbo when we should just fire and forget.
On a gears test this brings me from ~620 to ~750 on my rv530 in swtcl mode.
Signed-off-by: Dave Airlie <[email protected]>
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Searched for them with:
git grep -E '[!=]=.*PIPE_TEXTURE_2D|PIPE_TEXTURE_2D.*[!=]=|case.*PIPE_TEXTURE_2D'
Behavior hasn't been changed.
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To my knowledge, there is no way to flush zmask and thus write the clear
value.
This fixes zbuffer reads, among other things.
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we were destroying the mm before unrefing all the objects, so segfault.
Signed-off-by: Dave Airlie <[email protected]>
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Reported-by: Niels Ole Salscheider <[email protected]>
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Signed-off-by: Marek Olšák <[email protected]>
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This changes r300_destroy_context() so it can be called
on a partially-initialized context, and uses it when
r300_create_context() hits a fatal error.
This makes sure r300_create_context() doesn't leak memory
or neglect to call r300_update_num_contexts() when it fails.
Signed-off-by: Marek Olšák <[email protected]>
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This fixes a potential bug if (has_hyperz) is false
(it would still init the atom as if has_hyperz were true).
Signed-off-by: Marek Olšák <[email protected]>
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This skips the blitter clear path entirely if the color is not cleared and
the depth+stencil is cleared with the ZMask.
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