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src
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gallium
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drivers
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r300
Commit message (
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Author
Age
Files
Lines
*
r300g: max_anisotropy of 1 is not anisotropic filtering
Marek Olšák
2011-06-11
1
-1
/
+1
*
r300g: fix texturing with non-3D textures and wrap R mode set to sample border
Marek Olšák
2011-06-09
1
-0
/
+6
*
r300g: don't enable aniso with nearest filtering
Marek Olšák
2011-06-09
1
-41
/
+39
*
r300g: fix draw_vbo splitting on r3xx-r4xx
Marek Olšák
2011-06-09
1
-5
/
+10
*
r300g: make translate_primitive table-driven
Marek Olšák
2011-06-09
1
-24
/
+20
*
gallium: s/bool/boolean/
Brian Paul
2011-06-08
1
-1
/
+1
*
r300g: consolidate deducing chipset info
Marek Olšák
2011-06-07
4
-392
/
+107
*
r300g: remove unused debug option DBG_UPLOAD
Marek Olšák
2011-06-01
2
-15
/
+11
*
r300g: set squared microtiling for the dummy zbuffer
Marek Olšák
2011-05-31
1
-1
/
+1
*
r300g: log when getting unsupported texture format
Marek Olšák
2011-05-31
1
-4
/
+14
*
r300g: clear can be killed by render condition
Marek Olšák
2011-05-29
3
-7
/
+35
*
r300g: fix occlusion queries when depth test is disabled or zbuffer is missing
Marek Olšák
2011-05-29
2
-6
/
+27
*
r300g: cleanup render_condition a bit
Marek Olšák
2011-05-29
1
-5
/
+3
*
r300g: remove fake occlusion queries (debug option)
Marek Olšák
2011-05-29
3
-58
/
+7
*
r300g: remove debug option DBG_FALL
Marek Olšák
2011-05-29
2
-2
/
+1
*
r300g: print some HyperZ debug info
Marek Olšák
2011-05-29
2
-0
/
+4
*
r300g: HiZ fixes
Marek Olšák
2011-05-15
1
-24
/
+24
*
r300g: don't set other HyperZ states if depth and stencil tests are disabled
Marek Olšák
2011-05-15
1
-14
/
+27
*
r300g: dynamically ask for and release Hyper-Z access
Marek Olšák
2011-05-15
7
-68
/
+126
*
r300g: fix conversion from int to boolean
Marek Olšák
2011-05-15
1
-2
/
+2
*
r300g: unreference a zbuffer surface after decompression
Marek Olšák
2011-05-09
1
-0
/
+2
*
r300g: remove redundant state variable hyperz_locked
Marek Olšák
2011-05-09
5
-14
/
+12
*
r300g: handle seamless_cube_map caps
Marek Olšák
2011-05-07
1
-0
/
+2
*
r300/compiler: Rewrite register allocator
Tom Stellard
2011-04-30
1
-0
/
+1
*
r300g: reorder caps
Marek Olšák
2011-04-24
1
-13
/
+11
*
r300g: fix exposing caps on r300-r400
Marek Olšák
2011-04-24
1
-2
/
+2
*
r300g: do not advertise color_buffer_float on r300 and r400
Marek Olšák
2011-04-22
1
-1
/
+1
*
r300g: disallow A16F,L16F,LA16F,I16F texture formats on DRM<2.8.0
Marek Olšák
2011-04-22
1
-4
/
+9
*
gallium: add fallback for copying buffers to all drivers
Marek Olšák
2011-04-21
1
-0
/
+8
*
r300g: remove non-existing include path from SConscript
Marek Olšák
2011-04-18
1
-1
/
+0
*
r300g/winsys: rename r300->radeon and do a little cleanup
Marek Olšák
2011-04-18
22
-439
/
+117
*
r300g: disable ARB_draw_instanced on SWTCL chipsets.
Marek Olšák
2011-04-18
1
-1
/
+1
*
gallium: add and use generic function for querying patented format support (v2)
Marek Olšák
2011-04-15
2
-19
/
+3
*
r300g: enable A/L/LA/I float render targets
Marek Olšák
2011-04-15
1
-14
/
+14
*
Revert "r300g: handle DISCARD_WHOLE_RESOURCE for buffers"
Marek Olšák
2011-04-08
1
-25
/
+10
*
r300g: fix another crash with hyperz
Marek Olšák
2011-04-08
2
-22
/
+2
*
r300g: emit US_FORMAT on R520 only
Marek Olšák
2011-04-08
2
-2
/
+2
*
r300g: fix crash with hyperz
Marek Olšák
2011-04-08
1
-6
/
+4
*
r300g: Properly take the sampler view's first_level into account when sampling.
Henri Verbeet
2011-04-08
1
-15
/
+21
*
r300g: do not advertise R16F and RG16F on DRM < 2.8.0
Marek Olšák
2011-04-08
1
-2
/
+5
*
r300g: fix texturing with sizes > 2048 on r500
Marek Olšák
2011-04-08
7
-8
/
+52
*
r300g: postpone fragment shader state validation until draw_vbo
Marek Olšák
2011-04-05
4
-22
/
+52
*
r300g: fix RG/LATC1_SNORM by doing UNORM->SNORM conversion in the shader
Marek Olšák
2011-04-05
4
-30
/
+63
*
r300/compiler: implement the CND opcode
Marek Olšák
2011-04-05
1
-2
/
+1
*
r300g: tell the GLSL compiler to lower the continue opcode
Marek Olšák
2011-04-03
1
-2
/
+2
*
r300g: handle DISCARD_WHOLE_RESOURCE for buffers
Marek Olšák
2011-04-03
1
-10
/
+25
*
gallium: set PIPE_CAP_MIXED_COLORBUFFER_FORMATS in some drivers
Marek Olšák
2011-04-01
1
-0
/
+2
*
r300g: add support for all render targets with one and two channels
Marek Olšák
2011-03-29
1
-30
/
+130
*
r300g: finish up signed normalized textures and render targets
Marek Olšák
2011-03-29
2
-28
/
+46
*
r300g: enable clamping controls
Marek Olšák
2011-03-29
4
-6
/
+14
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